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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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170 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

the region from rip lung. It took twenty years to build<br />

the massive cathedral, drawing workers and artists from<br />

as far away as Laedry. The building itself is surrounded<br />

by a moat with four lofty towers on the north side and<br />

a stair-tower on the south, and it features dozens of tall<br />

stained glass windows with depressed arches. The upper<br />

arches are carried on sandstone corbels. Behind these<br />

are defensive walkways with machicolation holes all<br />

round the building. It features a copper-tiled pitched<br />

roof in the traditional Fharin style. The Fharin Vicarate<br />

Council meets here regularly led by Vicar Cecily<br />

Applewhite (female Midlunder Clr13), a stern and<br />

outspoken priestess trained at the Sancteum Seminary.<br />

The Council believes Fharin’s rampant crime is an<br />

embarrassment and reflects poorly on their leadership.<br />

Cornby’s Fine Alchemicals: The alchemy business<br />

thrives in Fharin with several major competing shops.<br />

Some of these are cut-rate labs filled with con artist<br />

physicians and snake oil salesmen, but Cornby’s is<br />

a reputable shop with a staff of skilled alchemists<br />

including several gobbers. Their wares are shipped<br />

by caravan as far away as Ord although most are<br />

bought locally. The proprietor is Jonus Cornby (male<br />

Midlunder Alc12) who is nominally a member of the<br />

Order of the Golden Crucible. Jonus merely covers<br />

his dues and tends not to associate with members of<br />

the local branch, many of whom are his competition.<br />

Jonus prefers to maintain his independence and<br />

seeks no additional responsibilities. News of the<br />

Thunderhead Fortress’s exclusivity with Khador has<br />

not changed his opinion, though he worries how it will<br />

affect his business in the near future.<br />

Fharin Station: The rail yards of Fharin Station<br />

are among the largest and most impressive outside of<br />

the capital. They are owned and run by the Caspian<br />

Railway Society (see pg. 70). Caspian Rail owns six<br />

advanced steamjacks that work alongside human and<br />

trollkin laborers to offload cargo. They are the single<br />

largest employer in Fharin and one of the wealthiest<br />

enterprises. The local manager is Lon Brashner (male<br />

Midlunder Exp7) who sits on the city’s council. His<br />

employees have recently clashed with the Fairmarket<br />

Chums, for Lon refuses to pay protection money.<br />

Given he employs his own small army of laborers, he<br />

may be able to stand against their intimidation tactics<br />

although the Chums fight dirty and never take “no”<br />

for an answer.<br />

Fisherbrook<br />

In Power: <strong>Captain</strong> Phineas Montfort<br />

Population: 14,000 human (mostly Morridane),<br />

1,000 gobbers, and some ogrun and trollkin<br />

Military: Fisherbrook is a backwater under martial<br />

rule. The town is garrisoned by a company of soldiers<br />

that would rather be just about anywhere else.<br />

Imports: Manufactured goods, wheat<br />

Exports: Cured meats, fish, fur, lumber<br />

Traders on the Dragon’s Tongue will tell you that<br />

Fisherbrook is a sad place—many think it should<br />

have been left to rot decades ago. Notorious for<br />

its appalling weather and trapped in the Dragon’s<br />

Tongue River Valley, Fisherbrook lies beneath<br />

continually lingering clouds that drop buckets of cold<br />

rain upon the northern foothills of the Dragonspine<br />

Peaks. Truly, the Morridane who live here have cause<br />

for their humorless reputation. Once Fisherbrook was<br />

an important trading town frequented by merchants<br />

traveling to and from Corvis. Seaborne cargos would<br />

often brave the Tongue as far as the Thornmere,<br />

transferring to lighter vessels for the last leg of the<br />

journey or selling to local traders in the Fisherbrook<br />

market. Then steam-powered vessels grew increasingly<br />

common, able to ship substantial cargoes straight from<br />

Point Bourne to Corvis. Only those with slower boats<br />

or crafts in need of repair stop in Fisherbrook now.<br />

Almost a third of its buildings stand empty, many in<br />

utter disrepair; others have been converted by gobbers<br />

into a labyrinth of houses.<br />

Some families have dwelt here for generations in<br />

spite of the city’s decline; they are too stubborn to<br />

move. They work as loggers, boat crews (at knockdown<br />

rates), fishermen, or hunters in the fringes of<br />

the Thornwood. Of course Brookmen, as the city’s<br />

inhabitants are called, do not venture deep into the<br />

forest. It is said that lost spirits can be seen wandering<br />

there, for the bones of those who perished in the<br />

Thornwood War are easily disturbed. Indeed, the<br />

stockade is the town’s sturdiest construction, not<br />

so much because of ghosts but because Tharn are<br />

known to lope out of the woods and into the streets<br />

on occasion to snatch unfortunate residents from<br />

their homes. The gates are closed at dusk and manned<br />

by drab-looking guards in their rainskins. It was no

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