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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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228 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

similarly, the malgur forest provides the charcoal necessary<br />

for copper smelting. the copper mines are rather remote from<br />

skirov making if toilsome and costly to transport the ore, But<br />

skirov remains the ideal location since running Water and<br />

timBer in the mines’ vicinity are scarce.<br />

Silver—after discovering numerous silver ornaments in<br />

ancient BarroWs in the thundercliff peaks, explorers<br />

theoriZed that large deposits of silver might lie nearBy. With<br />

silver scarce throughout khador, the discovery of ore in<br />

the mountains guaranteed interference from the monarchy.<br />

it Was not long Before skirov’s mines Were taken over By royal<br />

decree, and skirov Became the major silver mining center of<br />

khador producing ninety percent of khadoran silver—16.5<br />

tons annually. skirov’s smelting Works consists of thirteen<br />

furnaces and is run By the prisoners of the khardstadt.<br />

Gold—several gold mines have also Been estaBlished on<br />

the treacherous slopes of the thundercliffs. the Best<br />

knoWn is the infamous khaga rusk, a mine historically<br />

plagued With mishaps. the ‘rusk Was recently aBandoned<br />

after the main shaft collapsed, though the miners are sure<br />

it Was adeQuately reinforced. currently prison laBorers are<br />

attempting to re-open the mine But have made little progress.<br />

the collapse appears to have Been extensive, and Bogrin<br />

raiders continually harass the Workers and their guards.<br />

Skrovenberg<br />

In Power: Posadnik Dmitri Meshik<br />

Population: 70,000 (human, mostly Khard and<br />

some Kossite, few gobbers)<br />

Military: Skrovenberg has a heavy garrison of<br />

Winter Guard soldiers, a small contingent of warjacks,<br />

and hundreds of marines in port at any given time.<br />

Imports: Artwork and luxury items, manufactured<br />

goods, meats<br />

Exports: Books, fish, tar<br />

Skrovenberg, sometimes referred to simply as<br />

the “Ancient Port,” has endured a great number of<br />

calamities. It was once a busy Khardic port that saw<br />

many ships in its time, including Orgoth longboats<br />

whose sorcerous sailors razed the city. Under Orgoth<br />

subjugation, it grew back into a sizeable town until the<br />

start of the Rebellion when a local liberation force<br />

set the city ablaze with oil. Again the city was ruined.<br />

Later, after the locals had rebuilt much of the town,<br />

the Scourge struck like a typhoon, razing the city yet<br />

again. While Skrovenberg was being rebuilt for at<br />

least the third time, the other port cities of Ohk and<br />

Vladovar surpassed it in use and importance.<br />

However, the ancient port has remained useful in<br />

its own way. Much of Khardov’s river trade begins in<br />

Skrovenberg, although many dealings have moved to<br />

the railways much to the locals’ displeasure. The whole<br />

city is more or less surrounded by either marshes and/<br />

or coast, making it nigh impossible for a railroad to<br />

come within fifty miles.<br />

To combat the fact that this generation of powerful<br />

nobles only cares for wealth and power, the city’s<br />

kayazy have focused on supplementing Skrovenberg’s<br />

face in any way they can. They revolutionized the city by<br />

turning it into a center for schools and knowledge. The<br />

kayazy have taken great lengths to beautify the city, but<br />

constantly fighting ocean storms and vermin from the<br />

swamps is an uphill battle. Housing is simple and nearly<br />

always adorned with oil lanterns. Larger mansions are<br />

decked with luxurious carpets and tapestries to impress<br />

visiting nobles. Businesses are small but profitable and<br />

generally include jewelers, clockmakers, and libraries<br />

among their numbers—all crafts nobles tend to desire.<br />

Noted Persons<br />

Kapitan Andrei Dereiv (male Khard War11):<br />

Kapitan Dereiv commands the Winter Guard garrison<br />

at Skrovenberg. He takes the law to draconian<br />

extremes and happily punishes criminals openly and<br />

ruthlessly, for he feels it stems the overall flow of<br />

crime. Dereiv is a humorless widower with one married<br />

daughter and no incentive to marry again. He invests<br />

all of his time ensuring Skrovenberg runs smoothly,<br />

forcibly removing vagrants to gobber-run shantytowns<br />

miles outside of town in the swamps “where the<br />

upper class need not see them.” The kapitan’s biggest<br />

challenge comes not from the citizens, but from the<br />

sea which often floods parts of the waterfront during<br />

high tide. He stops in periodically to view the recent<br />

construction of bulwarks along the more troublesome<br />

parts of the city’s coast.<br />

Posadnik Dmitri Meshik (male Umbrean Ari2/<br />

Ftr12): Posadnik Meshik was a kommander with a<br />

grand service record who retired after suffering a<br />

respiratory ailment that continues to this day. He<br />

endures painful shortness of breath if he does not<br />

take periodic treatment. Despite his role as a political<br />

head and his convalescence, Meshik is fond of drink<br />

and women, but the handsome and stately man does<br />

a respectable job of keeping his vices from leading to

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