25.09.2013 Views

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

188 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

Military: Steelwater Flats is home to a modest<br />

garrison of troops. The city employs about seven<br />

hundred as well watchmen. Additional military units<br />

pass through Steelwater Flats regularly.<br />

Imports: Coal, wheat, lumber, iron<br />

Exports: Livestock, steel, steam engines, textiles<br />

Passengers on a train bound for Steelwater Flats out<br />

of Caspia often spend the last part of their trip trying<br />

to catch a glimpse of the panorama ahead. One of the<br />

marvels of the <strong>Iron</strong> <strong>Kingdoms</strong>, the mighty Wyrmwall is<br />

a towering backdrop looming over graceful iron arches<br />

and squat blisters of brick and stone and the lines of<br />

rising steam and smoke tousled by the mountain<br />

winds. This is the city of Steelwater Flats.<br />

The indomitable Cygnaran spirit of progress and<br />

innovation has transformed this former quiet farming<br />

town into the sprawling expanse of iron and smoke<br />

that it is today, handling thousands of tons of trade<br />

goods daily. Estimates say roughly ninety percent of<br />

Caspia’s coal and rock ships through Steelwater. One<br />

side of the city sprawls toward the lake. This was once<br />

a picturesque region, but pollution has tainted the<br />

waters, and the quaint lakeside resort area is now a<br />

slum. The formerly grassy farmland has turned fallow<br />

and been given up as grazing land for livestock. The<br />

other side of the city is riddled by rail lines worming<br />

their way into the city’s heart. The rails are linked by<br />

branch lines, turntables, and sidings that crisscross the<br />

city and cut it into a patchwork of districts, most of<br />

which are filled with motley, tumbledown buildings,<br />

coupled by bridges and tunnels.<br />

One of the newer stations located in the south of<br />

the city belongs to Caspian Rail. Big and wrought with<br />

steel filigree, it is newer and brighter than the dark<br />

and dingy “iron vault” of the Steelwater Rail Station.<br />

This matters little to Steelwater Rail. The majority of<br />

passengers already travel the Market Line between<br />

Bainsmarket and Caspia on Caspian Rail whereas<br />

Steelwater Rail runs the freight lines—mostly coal and<br />

iron—in and out of the Wyrmwall to <strong>Iron</strong>head and<br />

Orven with little need for pretty passenger stations.<br />

The proud heart of Steelwater is its commercial<br />

district. Offices, civic buildings and high-class<br />

residences rise just out of reach of the smoke. The<br />

garrisons act as a buffer between this area and<br />

the industrial districts to the east, but a gradual<br />

deterioration toward the lakeside slums to the south<br />

is apparent. If the commercial district is the heart, the<br />

innumerable workshops and factories belonging to the<br />

Steam & <strong>Iron</strong> Workers Union are the city’s lifeblood.<br />

All manner of mechanikal constructs are found in<br />

and around the stations loading or pulling, grinding<br />

or sorting, and a veritable army of machinists and<br />

mechaniks march to and fro applying their skills and<br />

either bellowing orders or following them as material<br />

is moved between the stations and the factories.<br />

The industrial district clanks and belches smoke<br />

and steam at all hours as iron ore is refined into<br />

steel, cast into gears and pistons, and assembled into<br />

mechanikal marvels of the modern age. Steelwater Flats<br />

is a microcosm of industry and one can see the entire<br />

gamut of mechanikal production one part at a time<br />

by moving from one factory, refinery, or workshop to<br />

another. Local water, wool, and leather are combined<br />

with iron, coal, and other materials delivered by rail to<br />

create everything from textiles to engines.<br />

Noted Persons<br />

Gwynneth Floryce (female Ryn Ari2/Exp2):<br />

Gwynneth represented the Sovereign Coal Alliance’s<br />

interests in some of the mining operations in the<br />

Wyrmwall. The daughter of a senior partner in the<br />

Alliance, Gwynneth came here from Merywyn to act<br />

as a liaison. In truth, she cares little for “this grimy,<br />

banal cesspool of a city” and was always on the lookout<br />

for any excitement. Of late, the lecherous Marquis<br />

Rathbold Halstead has taken doggedly to pursuing<br />

her both in and out of social events. So far, Gwynneth<br />

has played her part as the fox to Halstead’s hound<br />

through propriety and pride, but the Khadoran<br />

invasion of Llael has thrown her world upside down<br />

and put a damper on these games. She has lost<br />

contact with Sovereign Coal and does not know if the<br />

company—or her father—is still in Merywyn. She has<br />

been persuaded not to return north, but she eagerly<br />

seeks any news from home and seeks hirelings to<br />

locate her father.<br />

Lord Mayor Druce Halstead, Earl of Mansgrave<br />

(male Caspian Ari8/Exp4): Lord Halstead has walked<br />

the political tightrope for years now with considerable<br />

skill and aplomb in order to satisfy the city’s industrial<br />

interests. Due to the endless Steelwater Rail and

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!