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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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108.1.141.197<br />

Monument of the Lost: Near the main gate of<br />

the surface fortress is a large and somber monument<br />

dedicated to the thousands of dwarves who have lost<br />

their lives to Scylfangen over the centuries. Most have<br />

never had their bodies recovered, and this tomb serves<br />

as their symbolic resting place. The monument is a<br />

sealed marble building surrounded by the bronze<br />

statues of dwarven warriors, all kneeling in respect<br />

with swords, axes, and hammers drawn and pointed<br />

toward the tomb. These statues are thirteen in number<br />

although it is debated whether they represent the<br />

Great Fathers or historical heroes slain by the dragon.<br />

Sentinel Tower: This stout round tower was erected<br />

at the highest vantage point in the city. The topmost<br />

chamber contains a large telescope placed there<br />

to watch for approaching danger of any sort, but<br />

originally it served the express purpose of looking out<br />

for the dragon Scylfangen. The manning of Sentinel<br />

Tower is considered the most important and mindnumbingly<br />

boring duty in Griddenguard. For this<br />

reason a peculiar tradition has arisen whereby this<br />

chamber is usually occupied by up to two dozen “offduty”<br />

dwarves. As a gesture of solidarity, many soldiers<br />

will volunteer downtime to come to the tower, share<br />

stories, bring food and drink, play cards or dice, and<br />

otherwise relax while taking turns at watch.<br />

Groddenguard<br />

In Power: Groddenlord Fulgar Lodhurg<br />

Population: 30,000 dwarves, 3,000 ogrun<br />

Military: Groddenguard is heavily fortified by a<br />

large contingent of dwarven and ogrun troops backed<br />

by a large number of steamjacks.<br />

Imports: Grain, meat, fruit, beer, liquors, tools,<br />

weapons, textiles<br />

Exports: Lumber, various ores, stone<br />

This town was originally a fortress established to<br />

watch the northeastern pass through the Glass Peaks<br />

to Armsdeep. As with Griddenguard, thousands<br />

of dwarves were encouraged to move here seven<br />

centuries ago to create a more effective bastion for<br />

Rhul. The two Guard Cities have served as havens for<br />

outlying clans in the northern mountains and places of<br />

safety where dwarves can go when their communities<br />

are threatened. Local industry includes the mining of<br />

Mount Selgor and logging in the small Frostvale Forest<br />

south of town noted for its particularly hardy breeds of<br />

maple and white spruce.<br />

Having a more accessible location at the base of<br />

Mount Selgor and with more exposed buildings and<br />

housing, Groddenguard is not quite as impervious<br />

as its counterpart. The original fortress dominates<br />

the town from an upper vantage point and has been<br />

greatly expanded over the centuries. The rest of the<br />

surface is encircled in a high wall equipped with many<br />

batteries of cannon. An outlying chain of watch towers<br />

along the nearby Miner’s Run River are equipped with<br />

signal flares for watching the entire breadth of the pass<br />

even during frequent times of poor visibility—heavy<br />

snow storms and continual winds are common to the<br />

region. The Rhulfolk in Groddenguard are rugged<br />

and quite acclimated to inclement weather.<br />

The rail line to Ghord has recently suffered<br />

persistent attacks by dregg (see entry, MN1) also<br />

proving a hazard in the eastern mines. Trolls are a<br />

periodic threat to the loggers south of the city and<br />

have been known to lurk near the river seeking prey.<br />

The strange events at Foundation (see pg. 363) have<br />

Groddenguard on alert, for inexplicable creatures<br />

have been reported coming from the chasm. Several<br />

tribes of hostile bogrin also inhabit the nearby hills.<br />

They are wary of attacking the strong dwarven patrols,<br />

but they are fond of raiding and random acts of arson<br />

in the outlying regions.<br />

Noted Persons<br />

Gortis of Jhorl (male ogrun Ftr12): Gortis is an<br />

aging ogrun who has earned a place of respect in<br />

Groddenguard. He was the right hand of the previous<br />

Groddenlord, the Jhorl clan lord, and has volunteered<br />

to help the current one as best he can. Although Gortis<br />

still serves clan Jhorl, he has become good friends<br />

with Fulgar Lodhurg, the current Groddenlord, who<br />

relies on him to command the defenses of the town<br />

and supervise its patrols. He has no special title, but<br />

the dwarves of the garrison obey him like a general.<br />

Some younger dwarves resent taking orders from an<br />

ogrun, but the veterans know his worth. He is keen<br />

of mind with an innate sense for tactics and strategy.<br />

Gortis has grown more pious in his later years. The<br />

World Guide 359

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