02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
true obsession, the old Orgoth stronghold that once<br />
stood in Merin. Assisted by members of his family who<br />
have a large manor in the city and are loyal to him as<br />
castellan, Lord Dromore has been conducting several<br />
discreet digs beneath the city attempting to unearth<br />
Orgoth artifacts or documents.<br />
Cassina Mirena Graza (female Tordoran Gmg8/<br />
Ptr4): A delicate woman of exceptional grace and<br />
beauty, Cassina Graza is among the most skilled<br />
assassins in the employ of House Mateu. Kept on<br />
retainer by Castellan Vaspar Mateu, Graza regularly<br />
accompanies him to Merin social events where she<br />
acts as his bodyguard. Graza has gone to great lengths<br />
to keep her profession a secret, and few outside the<br />
Mateu family know her trade.<br />
Castellan Vaspar Mateu (male Tordoran Ari3/<br />
Ftr7/Ptr3): Vaspar is the eldest living son of Matron<br />
Izabella Mateu and supervises Mateu interests in the<br />
capital since Izabella rarely visits Merin. In addition<br />
to representing the family in the Hall of Castellans,<br />
Vaspar also holds council with Mateu allies in the<br />
region. He believes the king is an uncouth simpleminded<br />
fool and does not understand his mother’s<br />
caution regarding him. When he ventures out in<br />
public, the castellan is always escorted by a large<br />
contingent of armed guards. Among other holdings,<br />
Vaspar owns an upscale tavern and brothel on the<br />
Riverfront called the Lion’s Den, which he frequents.<br />
Castellan Stagier Salvestro (male Tordoran Ari3/<br />
Ftr8/Rog5): Scion of a powerful Tordoran family allied<br />
closely to the Cathors, Salvestro is among King Baird’s<br />
most trusted agents. The castellan is a man who is not<br />
afraid to get his hands dirty, and he bears the scars to<br />
prove it. In his time he has uncovered conspiracies,<br />
foiled assassination attempts, and removed obstacles<br />
from Baird’s court. The Mateus suspect Salvestro has<br />
been personally responsible for the murder of at least<br />
three members of their family, including Izabella<br />
Mateu’s (pg. 294) own brother Angello.<br />
Locales of Merin<br />
Grand Cathedral of the Harvest: Home to the<br />
Merin Vicarate Council overseeing all clergy in the<br />
kingdom of Ord, this marble cathedral devoted to Asc.<br />
Gordenn was also designed during the original city<br />
reconstruction and is deceptively plain on the outside.<br />
The interior is a surprisingly beautiful arched chamber<br />
decorated with gold and silver fixtures and is well lit by<br />
a ceiling filled with clever glass apertures. The seven<br />
vicars of the council are relatively democratic but defer<br />
to the wisdom of Vicar Pasario Casini (male Tordoran<br />
Clr16), the eldest. Pasario’s mind is still sharp, but his<br />
health is failing, and he has been grooming the High<br />
Prelate of Merin to replace him. High Prelate Danola<br />
Mara (female Tordoran Clr10) conducts all major<br />
services in the cathedral and supervises the other<br />
lesser city clergy. As well, a small but active branch of<br />
the Order of Illumination occupies an estate next to<br />
the cathedral, and they have received recent reports<br />
of possible necromancy in the southeast near Tarna. It<br />
will not be long before agents are sent to investigate.<br />
Hall of Castellans: The center for the traditional<br />
government in Ord is the capital’s Hall of the<br />
Castellans, a large circular chamber with a domed<br />
ceiling supported rows of thick fluted columns.<br />
Other than the ceiling the hall is open to the air; it<br />
has no enclosing walls between the columns making<br />
it subject to the vagaries of the weather. The ceiling<br />
is decorated with a detailed tiled mosaic showing<br />
various battles against the Orgoth in the region. The<br />
central open floor is surrounded by several concentric<br />
rings of stone benches and can support hundreds of<br />
participants although it is rarely filled to capacity.<br />
There is no assigned seating, but the castellans<br />
traditionally sit closest to the center while lesser nobles<br />
and non-participants sit in the outer rings or remain<br />
standing. An ornately decorated wooden stable is<br />
attached to the hall. It is largely ceremonial but is<br />
maintained by groomsmen who can see to the needs<br />
of any nobleman’s steed.<br />
Every year at the end of summer, a High Gathering<br />
takes place where all the castellans, moorgraves,<br />
and thanes come to discuss topics of importance to<br />
the realm. The gathering lasts for four days and is<br />
noted more for bickering and arguments than great<br />
legislation. The rest of the year the hall is used by local<br />
castellans and lesser nobles for the business of the<br />
capital or by visiting castellans proposing new laws.<br />
An ancient tradition whereby only a castellan or<br />
someone introduced by a castellan can speak in the<br />
hall is still in effect. This is a matter of annoyance to the<br />
moorgraves in particular, but the point of procedure<br />
has held fast over the centuries. One castellan will be<br />
named Speaker of the Hall at the onset of business to<br />
World Guide 305