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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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108.1.141.197<br />

the note and embossed with the bank’s seal, these<br />

safeguards are not foolproof. When a banknote is<br />

“cashed in,” the holder of the note is required to<br />

countersign the note in front of a bank official who<br />

then verifies the holder’s signature. The easiest way to<br />

“forge” a banknote is for a skilled individual who has<br />

gained an official banknote through illicit means to<br />

forge the holder’s signature in front of a bank official.<br />

Of course, this requires a deal of skill and practice but<br />

is not uncommon.<br />

More complicated is the production of forged<br />

banknotes. Due to the process involved in creating<br />

them, forgery is very difficult without the use of<br />

stolen embossing tools and bank vellum. While forged<br />

signatures are much more common than outright<br />

forged banknotes, several of the larger banking<br />

concerns held a summit during the summer of 603<br />

AR to address the issue of developing more complex<br />

banknote designs to make forgery more difficult.<br />

Some of the proposed solutions that the largest and<br />

most progressive holding companies are beginning to<br />

implement include specially formulated alchemical<br />

inks and intricate designs printed on the notes with<br />

in-house printing presses.<br />

Bullion<br />

As part of the Corvis Treaties, standard coin<br />

sizes and weights were established in an attempt to<br />

streamline commerce between the kingdoms of western<br />

Immoren. Part and parcel of this standardization was<br />

the incorporation of the gold standard into modern<br />

usage. Coin weights and values are actually based on<br />

the value of raw gold or silver bullion.<br />

Each country mints it own coins from raw gold<br />

or silver bullion. Most is acquired through the Leryn<br />

Bullion Exchange, the same organization that also<br />

handles the conversion of bullion to coins for the<br />

banks of western Immoren. The Exchange also<br />

converts coins to bullion for sale to the mints of the<br />

<strong>Iron</strong> <strong>Kingdoms</strong>, and according to the Corvis Treaties<br />

the Leryn Bullion Exchange is the only legal entity<br />

authorized to melt minted coins. Agents from each<br />

country’s mints come to the Exchange to purchase raw<br />

bullion by weight for making coinage. This requires<br />

heavily armed caravans to transport the bullion back<br />

to the mint safely, and of course, Khador is no longer<br />

welcome to trade since the onset of war.<br />

rumor has it...<br />

brigandry has struCk in northern Cygnar along the great<br />

northern tradeWay. CoaChmen and shaken travelers tell<br />

of harroWing enCounters With a group of Well-armed,<br />

masked highWaymen Who have hit nearly a dozen CoaChes and<br />

several small Caravans on the tradeWay betWeen Corvis and<br />

meryWyn. if the Current round of rumors Can be believed,<br />

the last CoaCh hit by these sWaggering pistoleers Carried<br />

bullion bound for Corvis. the gold Was meant to alleviate<br />

pressure on merChants advanCing supplies to refugees and<br />

ever-inCreasing garrisons as Well as help finanCe merCenary<br />

reinforCements for the kingdom’s beleaguered military.<br />

agents of the CroWn are aCtively seeking information<br />

leading to these irksome highWaymen.<br />

Major Trade<br />

Organizations<br />

The economies of western Immoren have become<br />

quite reliant upon its major trade organizations. The<br />

Modern Era has bred a corporate society. After all,<br />

there is a measure of security in association. Voluntary<br />

brotherhoods of workers and able-bodied tradesmen<br />

support and protect one another, enjoy both physical<br />

and economic security, and generate profits more<br />

easily. Especially during turbulent times such as<br />

those currently taking place in western Immoren do<br />

coalitions profit more than individuals.<br />

Industrialization has quickened in recent<br />

generations and has allowed some groups to hire<br />

dozens or even hundreds of workers to courier<br />

or manufacture goods faster than ever before.<br />

Communities throughout the <strong>Iron</strong> <strong>Kingdoms</strong> are<br />

virtually bursting at the seams due to the infusion<br />

of trade organizations, mercantile guilds, mills, and<br />

factories.<br />

The first corporation of note is perhaps the<br />

Mercarian League—a massive trading partnership with<br />

anonymous owners throughout western Immoren.<br />

Requiring surplus capital to fund their efforts, the<br />

League’s administrators and owners buy and sell<br />

shares to fund their numerous voyages. Throughout<br />

the years, the League has acquired licenses from<br />

Cygnar not only to trade, but also to make war on<br />

those who interfere with its practices. This sometimes<br />

World Guide 69

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