25.09.2013 Views

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

164 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

Corvis<br />

In Power: Duke Kielon Ebonhart IV, assisted by the<br />

Corvis Council<br />

Population: Officially 120,000 (mostly human,<br />

some gobbers, dwarves, ogrun and trollkin). An<br />

estimated 50,000 live on the streets or below the city<br />

and have escaped official census. Up to an additional<br />

100,000 people, either passing through or visiting on<br />

business, are in the city at any given time. Refugees<br />

arriving daily from Llael further swell the population<br />

of Corvis.<br />

Military: After Vinter the Elder’s attack and brief<br />

occupation of Corvis, a large garrison of soldiers with<br />

a heavy contingent of warjacks was stationed on the<br />

outskirts of Corvis. Since the start of the war, Corvis<br />

has become an important military hub with thousands<br />

of troops passing through the city at any given time.<br />

With the recent troubles plaguing Corvis, the famed<br />

city watch has recently expanded to roughly three<br />

hundred and fifty able bodies.<br />

Imports: Cloth, ore, timber<br />

Exports: Ale, armor, fish, mechanikal parts<br />

Corvis is a city of watery canals, riverfronts,<br />

and dark alleyways where one can easily disappear<br />

without a trace. The swampy ground and the nearby<br />

Widower’s Wood seem a poor choice for the locale of<br />

a major city, and it has required enormous labor to<br />

maintain the infrastructure. Nevertheless Corvis has<br />

thrived, and as buildings collapse for lack of ground<br />

support or simply sink into the mire, the industrious<br />

engineers and laborers keep constructing anew atop<br />

the crumbling structures. In fact, the Corvis graveyards<br />

are notoriously difficult to maintain due to the boggy<br />

grounds and the mysterious fell magic saturating<br />

the very soil. It is said the dead are restless even in<br />

sanctified ground and often rise to haunt the living—<br />

hence the appellation “City of Ghosts.”<br />

Despite such ominous traits, Corvis flourishes<br />

because it is a vital trade nexus between Cygnar and<br />

Rhul as well as the home of the famous—some might<br />

say infamous—Corvis Treaties that birthed the modern<br />

<strong>Iron</strong> <strong>Kingdoms</strong>. Indeed, Corvis is a mixed bag. Its<br />

diverse and colorful culture, center of learning,<br />

mercantile society, and prime location make it a major<br />

hub for adventurers, frontiersmen, traders, students,<br />

and rivermen. Such details combined with its haunted<br />

reputation make Corvis one of the most famous cities<br />

in the <strong>Iron</strong> <strong>Kingdoms</strong>.<br />

Additionally, the City of Ghosts has been plagued<br />

by invasions, political upheavals, and gang wars in its<br />

seedy districts. The aforementioned invasions were<br />

of both undead and the alien skorne led by none<br />

other than the deposed king Vinter Raelthorne who<br />

seemingly escaped the clutches of some intrepid<br />

adventurers at the last minute. Even these startling<br />

events have recently been overshadowed by the<br />

Khadoran invasion of Llael.<br />

News from the war front arrives daily and is eagerly<br />

anticipated by the locals regardless of embellishments.<br />

A large number of refugees have made their way<br />

south, and many of the displaced now haunt Corvis<br />

like the ghosts of its namesake, uncertain of their<br />

future or what to do in the present. Several small<br />

camps of tents and other temporary housing have<br />

cropped up outside of town, and the local Church of<br />

Morrow has endeavored to aid these people. Other<br />

less scrupulous locals are taking advantage of the<br />

situation for personal gain by finding ways to swindle<br />

the newcomers or charging ridiculous prices for<br />

common goods. Combined with the soldiers passing<br />

through the region, the population of the city has<br />

risen well beyond its means. The crowding has reached<br />

unacceptable levels, particularly combined with the<br />

often-unpleasant local weather. Tensions in Corvis are<br />

very high, for it is feared further aggression by Khador<br />

could place the city in even more danger.<br />

rumor has it…<br />

the khadoran inVasion of llael is not the only threat that<br />

Worries the Citizens of CorVis. the exiled Vinter raelthorne<br />

and his skorne allies Were only Cast out, not destroyed. no<br />

one in Cygnar knoWs the extent of the skorne, or if they are<br />

Capable of eVen larger attaCks noW that a passage through<br />

the bloodstone marChes has been managed. there is also<br />

Word that the proteCtorate of menoth to the southeast<br />

is stirring With its oWn fanatiC soldiers, prompting muCh<br />

suspiCion toWard the City’s menite population.<br />

Noted Persons<br />

Lord Roget d’Vyaros (male Ryn Ari2/Wiz9): One<br />

of the more famous of the new refugees in Corvis is<br />

this man who was highly placed in the old Order of the

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!