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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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108.1.141.197<br />

88 <strong>Iron</strong> <strong>Kingdoms</strong><br />

rumor has it…<br />

great Clan ghrd despises ousel for using their name for his<br />

business. they believe he is profiting on their Clan reputation<br />

and implying an affiliation. Clan ghrd is responsible for the<br />

rhuliC treasury and looks after the finanCes of the moot as<br />

Well as offering their oWn banking serviCes for the hundred<br />

houses. this may simply be a Case of trying to disCourage<br />

Competition, and the other stone lords do not seem to mind.<br />

Whenever Clan ghrd has brought the matter before the<br />

moot, it has alWays ruled in ousel’s favor.<br />

Clan ghrd may have plans to strike against ousel While he<br />

is aWay from ghord. someone With deep poCkets has been<br />

reCruiting top safe CraCkers and master loCksmiths for a<br />

speCial projeCt. it may be Clan ghrd is putting together a<br />

team of Criminals to test ousel’s vaunted invulnerability. if<br />

this Were ever proven, it Would be Considered a major breaCh<br />

of the laWs of ghord and Would Create a huge sCandal.<br />

Rhul Fur Company<br />

The longstanding Rhul Fur Company is a collective<br />

of dwarven hunters and trappers and is a primary<br />

competitor for the many Czavyana fur traders in its<br />

battle for dominance in the northern fur market.<br />

Trading posts populated by dwarves can be found<br />

here and there throughout Khador, and some of<br />

these posts must be defended from attacks by rival<br />

traders. The Rhul Fur Company has a strong presence<br />

in the Burningfrost Plains and the Malgur Forest as<br />

well as tight control over several mountain passes<br />

into Llael and Ios. Unlike the Czavyana traders, the<br />

Rhul Fur Company makes pacts with locals to ensure<br />

a steady flow of furs and maintains its monopoly by<br />

the customary practice of buying out or crushing any<br />

upstarts. The Rhul Fur Company has prepared the way<br />

for permanent settlement and opened Gravewater<br />

Lake to commercial fishing, steamboat transportation,<br />

and trade in lead.<br />

Steelhead Coal<br />

This small but reliable coal mining operation<br />

runs out of Ulgar. Dwarves mine the coal hills close<br />

to the city and transport goods by rail to Ghord. Their<br />

recent prospecting deep within the Glass Peaks has<br />

had problems with ancient ruins, encounters with<br />

cephalyx, and a long streak of bad luck that has<br />

crippled their expansion. Currently they are hiring<br />

mercenaries and adventurers to help push into an<br />

area they have dubbed the Shadowbed.<br />

Stirnforge Craft and Trade<br />

Dwarves are master craftsmen and Stirnforge is no<br />

different from any other craft and trade house based<br />

in Rhul. Pride in workmanship, tradition, and an<br />

adherence to the rules and standards of manufacture<br />

are their hallmarks. Where other Rhulic trade houses<br />

produce goods of equal quality, it can be said that no<br />

other takes as much pride in doing so. The famed<br />

guarantee of Stirnforge is that if their goods fail in the<br />

buyer’s lifetime, they will replace the wares for free.<br />

Stirnforge makes everything from daggers and<br />

arrowheads to greatswords and kettles. If it requires<br />

precision ironworking or masterful folding of steel,<br />

Stirnforge can do it with a signature style greatly<br />

desired throughout the kingdoms. Because of the<br />

craftsmanship and quality maintained by the house,<br />

the wares they produce have become greatly valued<br />

as proven and reliable. This success has made other<br />

clans with similar interests quite unhappy, and some<br />

problems have arisen.<br />

Dwarven politics do complicate the progress<br />

of trade in Rhul from time to time. Stirnforge has<br />

recently begun to suffer from the maneuvers of<br />

three competing trade houses. Clan Stirn has begun<br />

to rely on human assistance to ship goods out of<br />

Rhul to simplify the export process. The competing<br />

clan houses have taken to hiring mercenaries to raid<br />

Stirnforge caravans, but this has been met with the<br />

iron resilience and determination that perhaps makes<br />

Stirn craftsmanship so valued. It seems that Stirn is<br />

quite happy to provide caravan’s carrying their goods<br />

with firearms and ammunition to safeguard wares all<br />

the way to delivery.<br />

Clan Stirn and Stirnforge Craft and Trade are led<br />

by Master Builder Hasevord Stirn (male dwarf Ftr12).<br />

Through him, the clan and its trade business keep the<br />

house’s foundries and ironworks in production year<br />

round. Clan Stirn is based out of Ghord along with the<br />

Stirnforge Foundries, and it could be said that separating<br />

Stirnforge from the clan is impossible. The foundries<br />

are part of the clan strongholds with only a few shops<br />

and warehouses separate from the clan’s holdings.<br />

The trade arm of Stirnforge controls coal mines<br />

in Griddenguard as well as silver and iron mines in<br />

the foothills of the Skybridge Mountains. These vital<br />

resources are well-guarded by ogrun mercenaries and

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