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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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182 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

fuel the development of mechanikal and other types<br />

of engineering projects in the area. The soon-to-be<br />

Primarch proved prophetic, and in the year 603 AR<br />

the Orven Rail line was laid down after investors<br />

poured their wealth into it and other equally grand<br />

endeavors. Even after just a couple short years, the<br />

locals cannot imagine what life would be like without<br />

the rail and feel more connected than ever to the<br />

heart of the kingdom. There has been an upsurge in<br />

pilgrims to the city who come to visit the birthplace<br />

of the leader of the Morrowan Church—a practice<br />

that was unknown in previous generations. Likewise,<br />

the Church exercises plenty of influence with Orven,<br />

both subtle and overt, and the town has grown rich<br />

from the proceeds of pious donations. Some skeptics<br />

disapprove of the way in which these funds have been<br />

used, however.<br />

The other major distinction of Orven is the city<br />

serves as the home of the second largest dwarven<br />

conclave in Cygnar established after the Corvis Treaties<br />

when the dwarves ended their isolation. This began as<br />

a civic experiment but after two centuries has become<br />

an integral aspect of the town. The conclave takes<br />

up a sizable portion of the northern neighborhoods<br />

and extends down into a considerable subterranean<br />

section. This part of town is considered Rhulic territory<br />

and is not subject to Cygnaran law. Its robust multistoried<br />

buildings bear more resemblance to Ghordic<br />

construction than the southern neighborhoods.<br />

Recent decades have brought more mixing of the two<br />

communities and there are now thousands of dwarves<br />

living in other neighborhoods along with numerous<br />

human families who have moved into dwarven-built<br />

homes. These ties have worked to strengthen the<br />

community as well as create lasting bonds between the<br />

races. Nonetheless there are periodic disagreements<br />

particularly where Cygnaran and Rhulic laws do<br />

not agree. It is well known that lawbreakers such as<br />

thieves are brutally punished in the conclave to a<br />

degree considered almost inhumane. This has caused<br />

anger and resentment among freer minded human<br />

“merchants and traders” (i.e. thieves and con-men)<br />

and focused crime in the human neighborhoods.<br />

Noted Persons<br />

Clan Lord Horud Lakestone (male dwarf Amk6/<br />

Ftr3): The dwarven counterpart of the lord mayor,<br />

Horud is relatively young for a clan lord and new to<br />

the position. The Lakestone clan has led the Orven<br />

conclave for almost a century and is influential among<br />

the miners, builders, and engineers of the dwarven<br />

community. Horud is more interested in working on<br />

mechanikal devices than is considered proper for one<br />

of his station, and rival clans seek to overthrow the<br />

Lakestone dynasty. Nonetheless, Lord Horud is well<br />

loved by the industrious members of his community,<br />

particularly since he is willing to get his hands dirty<br />

and work alongside them. He cemented his reputation<br />

in recent months when he led his people to aid Cygnar<br />

in the reconstruction of the Marchbridge south of<br />

Fharin at King Leto’s request.<br />

Lord Mayor Amauri Montewick (male Midlunder<br />

Ari3/Ftr4): Orven’s current lord mayor is a devout<br />

follower of Asc. Katrena and is in good standing with<br />

Vicar Roard. He has adopted a very hands-off approach<br />

to governance, preferring to allow the Church, the<br />

conclave, and the various business factions within the<br />

city to act without interference from his office. Indeed,<br />

Montewick frequently turns to them for advice and<br />

assistance since he hates confrontation without good<br />

cause. When he does take an interest in something,<br />

as he does whenever he finds evidence of corruption<br />

or malfeasance, no one—not even the vicar—can sway<br />

him from his course.<br />

Vicar Juliete Enderlin (female Caspian Bcp5/<br />

Clr9): A middle-aged woman with a friendly manner<br />

and open-minded approach to religious matters, Vicar<br />

Enderlin is new to Orven having only recently been<br />

appointed by the Primarch to oversee the basilica and<br />

the clergy of the town. She is by nature very accepting<br />

of religious differences and gives much leeway to local<br />

practices so long as they do not undermine the central<br />

doctrines of the faith. A dozen lesser churches and<br />

shrines in Orven fall under her authority, and she has<br />

been making her rounds to get to know her priests.<br />

Due to the interest in Orven as a site of pilgrimage,<br />

more paladins and church knights are assigned to<br />

these churches than is customary for a town of this<br />

size. As well, the substantial town watch is actually paid<br />

and organized by the Morrowan clergy; thus Vicar<br />

Enderlin also acts as the city’s watch commander.<br />

Locales of Orven<br />

Basilica of Ascendant Katrena: The basilica is a<br />

massive cruciform structure with hundreds of fluted

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