25.09.2013 Views

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

108.1.141.197<br />

great surprise when the Mayor of Fisherbrook threw<br />

down his chain of office in 593 AR and nobody took<br />

it up. In fact, it hangs to this day above the bar in<br />

the Woodsman’s Folly. Since then the town has been<br />

under military rule.<br />

Noted Persons<br />

<strong>Captain</strong> Phineas Montfort (male Midlunder Ftr9):<br />

Montfort is the de facto leader of Fisherbrook. It is not<br />

a job Montfort ever wanted, and he long surrendered<br />

hope that a job well done will lead to a promotion and<br />

a way out of this town. He is sincere and hard working,<br />

but there is something dead in the man’s eyes. It is as<br />

if the poor captain wants to die every day he gets up<br />

in the morning, and there seems to be much more<br />

to his story. In spite of his barely suppressed apathy,<br />

Montfort asks his men to take their jobs seriously,<br />

and they usually do. Often he and his troops are busy<br />

stopping rowdy citizens and drunken mercenaries<br />

from getting out of line. He turns a blind eye to the<br />

smuggling, however. He has to; it is just too much.<br />

Anyone who works to make Fisherbrook a better place<br />

will earn his respect, and anyone who does not had<br />

better not need his help.<br />

Locales of Fisherbrook<br />

Gobber’s Mill: This sprawling structure was at one<br />

time a small neighborhood of middle-class merchant<br />

homes. The once abandoned houses have since<br />

become home to most of the city’s gobbers who have<br />

connected the houses with crude bridges, catwalks,<br />

ropes, and pulleys. The Mill—so called by the<br />

Morridane Brooksmen because of the frequent clank<br />

of machinery and the rhythmic thumping of the large<br />

wooden wheels installed by the gobbers to grind their<br />

grain and provide motive power for winches—is the<br />

only place in Fisherbrook where one is guaranteed<br />

to see smiling faces moving about in a flurry of<br />

activity. The gobbers seem to be the only citizens<br />

left who have not yet been overcome by apathy, but<br />

it is unlikely that they will be able to revitalize the<br />

town. Even the gobbers will admit that Fisherbrook<br />

is doomed to fade away, but they are enjoying the<br />

town and the small trickle of work it provides while<br />

it lasts. Although it looks like a confusing jumble at<br />

first glance, the mill is the best-maintained structure<br />

in Fisherbrook and is very sound.<br />

Tharn encampment: Although the Tharn are widely<br />

believed to have been wiped out by Cygnaran knights<br />

and plague, anyone who lives near Thornwood knows<br />

that this is just wishful thinking. What very few realize<br />

is that parts of the shattered tribe have begun to gather<br />

in a secret location inside the forest. Woodsmen have<br />

spread rumors that dozens have been seen traveling<br />

through the trees, but they are inaccurate. In fact<br />

there are scores, maybe hundreds. The change is the<br />

result of an enigmatic new leader, a black-robed druid<br />

calling himself Serpent’s Tooth.<br />

Winds of War<br />

bad things are alWays stirring in the thornWood aCCording<br />

to the loCal superstitions. hoWeVer, things haVe gotten<br />

Worse in reCent months both in fisherbrook and the entire<br />

nearby region. outlying homes and farms haVe been burned to<br />

the ground, and reports haVe Come that this is happening to<br />

the southWest as Well, as many small Villages betWeen point<br />

bourne and orVen haVe had to endure terrible attaCks. some<br />

of the loCals presumed these Were the Work of the tharn or<br />

similar old terrors, but noW it is belieVed these are the aCts<br />

of Cryxian raiders Who may haVe established strongholds<br />

in the region. the soldiers at stonebridge Castle haVe<br />

been asked to inVestigate these random aCts of ViolenCe as<br />

haVe those at fort WhiteroCk. many loCals in fisherbrook<br />

belieVe Cryxians haVe inVaded the thornWood and possibly<br />

the gnarls as Well although hoW they got there and What<br />

they are doing is unknoWn. some people haVe suggested that<br />

blaCkClad druids should be approaChed about helping to<br />

deal With the problem—most Consider this a lunatiC notion.<br />

desperate times may Call for unusual solutions and the<br />

druids surely Cannot approVe of neCromantiC intruders in<br />

their forests.<br />

Highgate<br />

In Power: Highgate City Council, Lord Mayor<br />

Baniger Stromroy, and Lord General Vincent Gollan<br />

Population: 60,000 (mostly human, with several<br />

hundred dwarves and gobbers and a few ogrun)<br />

Military: Highgate is a military outpost first and<br />

foremost and very well garrisoned. Almost a fourth of<br />

the city’s population is in the service of the military,<br />

and they keep a wary eye on Cryx and the movements<br />

of their ships. Highgate is home to six fully stocked<br />

battle galleons bristling with cannon.<br />

Imports: Ale, coal, food, iron, weapons<br />

Exports: Copper, fish, sulphur, textiles<br />

World Guide 171

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!