02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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216 <strong>Iron</strong> <strong>Kingdoms</strong><br />
108.1.141.197<br />
battalions receiving them, and holidays celebrating<br />
the Motherland’s heroes—working holidays, but<br />
holidays nonetheless—occur almost weekly. One<br />
finds it difficult to remember the blood and scandal<br />
smeared over so much of Khador’s politics and past<br />
when one beholds its shining capitol.<br />
Noted Persons<br />
Queen Ayn Vanar XI (female Khard Ari3/Ftr7):<br />
The striking queen of Khador is a shrewd and powerful<br />
politician with ambitions deeper than the Khardic Sea.<br />
She is willing to do anything to further her goals, and<br />
her machinations have come to fruition most recently<br />
with the successful invasion of Llael. These days her<br />
ambitions turn toward Cygnar. She has yet to choose<br />
a husband, to the chagrin of countless nobles, and<br />
pursues her family’s destiny alone in the palace.<br />
Mhikol Horscze, Premier of the Khadoran High<br />
Kommand (male Umbrean Ftr20): Horscze is an<br />
ancient giant of a man with stark white hair and<br />
piercing grey eyes. Despite his great age, the premier<br />
is sharp of mind. As head of the Khadoran High<br />
Kommand he has used his intimidating presence<br />
to steer the supreme kommandants efficiently and<br />
without question for over two decades. Premier<br />
Horscze once tutored the renowned Kommandant<br />
Irusk in the art of war and takes great pride in the many<br />
successes of his former pupil. Some among the High<br />
Kommand resent Irusk’s rapid rise to prominence, but<br />
the premier is quick to silence them.<br />
Posadnik Alexei Ladislav (male Khard Ari10/Ftr3):<br />
As a trusted advisor, Posadnik Ladislav is the queen’s<br />
shadow. Alexei served briefly in the Winter Guard<br />
but lost one of his hands to a rampaging troll during<br />
his tour near Tverkutsk and was forced to retire into<br />
politics. He has the responsibility of acting as liaison<br />
between the throne and the persistent members of the<br />
kayazy, a role he performs with great pride and honor.<br />
He replaced his lost hand with a silver cap bearing the<br />
Khadoran insignia.<br />
Kommandant Boris Makarov (male Khard Ftr13):<br />
Kommandant Makarov, an enormous man with<br />
voracious appetites, commands the Winter Guard<br />
of Korsk. If the queen symbolizes the Motherland,<br />
Makarov personifies the Khadoran fighting spirit.<br />
He pays his respects to both Morrow and Menoth,<br />
is fiercely loyal to his queen, and disdains petty<br />
politicking. Boris spent a great deal of his life behind<br />
the grinning cuirass of the <strong>Iron</strong> Fangs, and he would<br />
like nothing more than to stand on the frontlines<br />
of Ravensgard. He bides his time restively however,<br />
as he hopes his wife is on the verge of giving birth<br />
to his first son; after seven daughters, he feels his<br />
family is due a proper heir. After the boy comes into<br />
the world and Boris can hold him up for the gods to<br />
see, the kommandant plans to delegate his duties and<br />
immediately join the front.<br />
Master Mechanik Dahlrif Salvoro II (male Khard<br />
Amk14): Dahlrif Salvoro II is the successor to the<br />
proud Salvoro name, renowned for its developments in<br />
steam technology. As one of the heads at the Khadoran<br />
Mechaniks Assembly headquarters in Korsk, Dahlrif<br />
rarely appears without his trademark blood-tinted<br />
goggles. The testy middle-aged arcane mechanik<br />
does not suffer “fools” easily. He is very interested<br />
in all manner of mechanika, researches all types of<br />
technology, and meets frequently with other arcane<br />
mechaniks and engineers. Dahlrif throws himself into<br />
his work as if driven to build upon the Salvoro legacy,<br />
and he regularly lectures at the Khadoran Institute of<br />
Engineering.<br />
Locales of Korsk<br />
Gotskij Dvor: The business district known as the<br />
Gotskij Dvor is Korsk’s permanent commerce center.<br />
Three city blocks square, covering nearly a square<br />
mile of city, and kept polished and clean despite<br />
neighboring factories and lumbering steamjacks, the<br />
elite and wealthy of Korsk come to the Dvor to trade<br />
on a massive scale. Servants of the throne come to<br />
contract huge work orders from the many businesses<br />
and industries that have offices here. Czavyana Trading<br />
Posts has its headquarters here as well as Falgora Arms<br />
and Armor, Salvoro Forge, Vislovski Gunwerks, and<br />
Gevenorsk Mercantile. Although the ruling class is<br />
situated closer to the palace, most merchants believe<br />
that the contracts changing hands at Gotskij Dvor form<br />
the real power in Korsk.<br />
Katrinksa Cathedral: Officially, Morrow and<br />
Menoth are equally tolerated in Korsk, but the queen’s<br />
favor is evident in the sheer majesty of the Cathedral<br />
where she chooses to worship—if she decides not to<br />
make her devotions in her personal palace chapel, that<br />
is. Built to impress, this gilded cathedral is visible from