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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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216 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

battalions receiving them, and holidays celebrating<br />

the Motherland’s heroes—working holidays, but<br />

holidays nonetheless—occur almost weekly. One<br />

finds it difficult to remember the blood and scandal<br />

smeared over so much of Khador’s politics and past<br />

when one beholds its shining capitol.<br />

Noted Persons<br />

Queen Ayn Vanar XI (female Khard Ari3/Ftr7):<br />

The striking queen of Khador is a shrewd and powerful<br />

politician with ambitions deeper than the Khardic Sea.<br />

She is willing to do anything to further her goals, and<br />

her machinations have come to fruition most recently<br />

with the successful invasion of Llael. These days her<br />

ambitions turn toward Cygnar. She has yet to choose<br />

a husband, to the chagrin of countless nobles, and<br />

pursues her family’s destiny alone in the palace.<br />

Mhikol Horscze, Premier of the Khadoran High<br />

Kommand (male Umbrean Ftr20): Horscze is an<br />

ancient giant of a man with stark white hair and<br />

piercing grey eyes. Despite his great age, the premier<br />

is sharp of mind. As head of the Khadoran High<br />

Kommand he has used his intimidating presence<br />

to steer the supreme kommandants efficiently and<br />

without question for over two decades. Premier<br />

Horscze once tutored the renowned Kommandant<br />

Irusk in the art of war and takes great pride in the many<br />

successes of his former pupil. Some among the High<br />

Kommand resent Irusk’s rapid rise to prominence, but<br />

the premier is quick to silence them.<br />

Posadnik Alexei Ladislav (male Khard Ari10/Ftr3):<br />

As a trusted advisor, Posadnik Ladislav is the queen’s<br />

shadow. Alexei served briefly in the Winter Guard<br />

but lost one of his hands to a rampaging troll during<br />

his tour near Tverkutsk and was forced to retire into<br />

politics. He has the responsibility of acting as liaison<br />

between the throne and the persistent members of the<br />

kayazy, a role he performs with great pride and honor.<br />

He replaced his lost hand with a silver cap bearing the<br />

Khadoran insignia.<br />

Kommandant Boris Makarov (male Khard Ftr13):<br />

Kommandant Makarov, an enormous man with<br />

voracious appetites, commands the Winter Guard<br />

of Korsk. If the queen symbolizes the Motherland,<br />

Makarov personifies the Khadoran fighting spirit.<br />

He pays his respects to both Morrow and Menoth,<br />

is fiercely loyal to his queen, and disdains petty<br />

politicking. Boris spent a great deal of his life behind<br />

the grinning cuirass of the <strong>Iron</strong> Fangs, and he would<br />

like nothing more than to stand on the frontlines<br />

of Ravensgard. He bides his time restively however,<br />

as he hopes his wife is on the verge of giving birth<br />

to his first son; after seven daughters, he feels his<br />

family is due a proper heir. After the boy comes into<br />

the world and Boris can hold him up for the gods to<br />

see, the kommandant plans to delegate his duties and<br />

immediately join the front.<br />

Master Mechanik Dahlrif Salvoro II (male Khard<br />

Amk14): Dahlrif Salvoro II is the successor to the<br />

proud Salvoro name, renowned for its developments in<br />

steam technology. As one of the heads at the Khadoran<br />

Mechaniks Assembly headquarters in Korsk, Dahlrif<br />

rarely appears without his trademark blood-tinted<br />

goggles. The testy middle-aged arcane mechanik<br />

does not suffer “fools” easily. He is very interested<br />

in all manner of mechanika, researches all types of<br />

technology, and meets frequently with other arcane<br />

mechaniks and engineers. Dahlrif throws himself into<br />

his work as if driven to build upon the Salvoro legacy,<br />

and he regularly lectures at the Khadoran Institute of<br />

Engineering.<br />

Locales of Korsk<br />

Gotskij Dvor: The business district known as the<br />

Gotskij Dvor is Korsk’s permanent commerce center.<br />

Three city blocks square, covering nearly a square<br />

mile of city, and kept polished and clean despite<br />

neighboring factories and lumbering steamjacks, the<br />

elite and wealthy of Korsk come to the Dvor to trade<br />

on a massive scale. Servants of the throne come to<br />

contract huge work orders from the many businesses<br />

and industries that have offices here. Czavyana Trading<br />

Posts has its headquarters here as well as Falgora Arms<br />

and Armor, Salvoro Forge, Vislovski Gunwerks, and<br />

Gevenorsk Mercantile. Although the ruling class is<br />

situated closer to the palace, most merchants believe<br />

that the contracts changing hands at Gotskij Dvor form<br />

the real power in Korsk.<br />

Katrinksa Cathedral: Officially, Morrow and<br />

Menoth are equally tolerated in Korsk, but the queen’s<br />

favor is evident in the sheer majesty of the Cathedral<br />

where she chooses to worship—if she decides not to<br />

make her devotions in her personal palace chapel, that<br />

is. Built to impress, this gilded cathedral is visible from

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