25.09.2013 Views

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

02 - Iron Kingdoms W.. - Captain Spud Is Amazing

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

108.1.141.197<br />

wild and degenerate. Gorax and trolls are also<br />

relatively common here. Hidden among the islands<br />

are hundreds of tiny ports and lagoons that conceal the<br />

bulk of the Cryxian fleet, for from here Cryx will one<br />

day launch its inevitable invasion of the mainland.<br />

Many of the islands dominated by Cryx have<br />

fallen under the control of prolific necrotechs that<br />

thrive in the seclusion. Whole populations have been<br />

transformed into thralls to provide undying labor<br />

as their masters toil over horrific experiments, and<br />

many of Cryx’s most powerful machines of war are the<br />

product of these demented labors.<br />

The Schardes, with hundreds of miles of jagged<br />

coastline and the surrounding waters, have witnessed<br />

thousands of ships wrecked on their shores over the<br />

last few millennia. Over a thousand appear on Ordic<br />

admiralty charts alone, yet many more with their<br />

wooden hulls vulnerable to the power of seas, storms,<br />

and time, have not left a trace. Many ships became<br />

stranded on these isles for only a short time, able to<br />

escape on the next high tide, or were towed away,<br />

but the exact number of ships damaged or sunk<br />

and sailors’ lives lost in these waters will<br />

never be known.<br />

Blackrock<br />

The largest island of the<br />

Inner Schardes, Blackrock is<br />

very firmly under Cryxian<br />

dominion. This is a swampy<br />

and dank island largely<br />

free of Toruk’s blight aside<br />

from some peculiarities<br />

among the insect life<br />

and certain carnivorous<br />

breeds of vine. Blackrock<br />

is settled by a number of<br />

bogrin and trollkin tribes<br />

occupying numerous<br />

villages particularly along<br />

the shore. These tribes have<br />

annual contests of strength<br />

and speed, and the winners<br />

are sent to serve in Toruk’s<br />

armies or to try to gain posts on<br />

privateer or smuggling ships out of<br />

Blackwater.<br />

Cullenrock<br />

This large island southwest of Mercir is one of the<br />

few along the Broken Coast that has not been claimed<br />

by Cryx. It is a craggy and inhospitable island largely<br />

devoid of flora or fauna noted primarily for its two<br />

major lighthouses, one on the eastern extreme and<br />

the other on the west. The waters around this island<br />

are heavily patrolled by the Cygnaran Navy from<br />

both Mercir and Highgate, and the lighthouses are<br />

essential points of reference. Smaller ships prefer to<br />

take the inner route around Sandbottom Point, but<br />

larger vessels must navigate around the outside of the<br />

island due to the shallow waters of the channel. Each<br />

lighthouse is manned by a small staff of isolated and<br />

eccentric operators who have had to evade Cryxian<br />

raiders on several occasions.<br />

Bogrin<br />

World Guide 327

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!