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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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230 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

day. True, predator attacks from the forests have been a<br />

constant for centuries, but they have always been dealt<br />

with accordingly. Many believe the genocidal hunting<br />

of wolves in the 560s was the result of generations of<br />

living in fear of the northern forests.<br />

Such rash activity has its price. The wolves were<br />

the primary food source for the local troll kriel, so by<br />

the late 560s the enormous beasts had become bold in<br />

their hunts for a meal. Logging operations continued<br />

to move outward, and loggers repeatedly ran into<br />

trolls, sometimes becoming prey. As the years drew<br />

on, the trolls grew more desperate—especially during<br />

winter months—and attacks grew in frequency and<br />

ferocity. When the visiting Great Prince Voyari suffered<br />

an attack near Haus Prinkov in 583 AR, a full company<br />

of trained Winter Guard arrived to garrison the small<br />

town. Today, the Chaktokol barracks sits at the northern<br />

edge of town adorned with dozens of troll skulls along<br />

the palisade walls. Several of the soldiers wear badge<br />

trophies from their kills. Locals and the Winter Guard<br />

rarely warm to each other for some reason, perhaps<br />

because they feel the soldiers take advantage of them<br />

or see them as intruders into their social circles. Each<br />

year more Kossites move out of the town’s walls and into<br />

the woods, but most either return due to the trolls or<br />

vanish into the wild altogether—likely their bones are<br />

lost among the taiga.<br />

Noted Persons<br />

Posadnik Anton Voyt (male Kossite Ari3/Rgr11):<br />

Posadnik Voyt is a rugged man in his late thirties. Short<br />

for a Kossite but burlier than most, Anton resembles<br />

a woodsman more than a bureaucrat. He is always at<br />

the front of any conflict—in politics or in battle—and<br />

he will lend a hand when manual labor is needed in<br />

a hurry. He has two adolescent sons, Alexi and Vreyo,<br />

who look up to him with pride.<br />

Dragho Vozc (male Umbrean MonHtr8/Rgr6):<br />

After serving his obligatory two years as a Winter<br />

Guard soldier during his teens, Dragho left the<br />

military to pursue his first love since childhood in the<br />

Kovosk Hills: big game hunting. He supposedly never<br />

misses with his rifle Jennya and wears the only bullet<br />

she has ever misfired on a chain around his neck.<br />

Dragho has taken up residence in Tverkutsk to take<br />

advantage of the troll bounty, and he excels at what he<br />

does. Many local Winter Guard soldiers seem to resent<br />

the man for his success.<br />

Locales of Tverkutsk<br />

Haus Prinkov, “House of Princes”: A large<br />

fortified wooden estate inside the town’s walls, Haus<br />

Prinkov is a well-insulated and lavishly decorated<br />

winter home for the northern princes. When harsh<br />

weather threatens their homes in their own volozkya,<br />

these noble families caravan to the Haus to pass the<br />

bleak months. The building can accommodate the<br />

royal families, courtesans, and guards for four princes<br />

comfortably, and room for a fifth can be arranged.<br />

During these winter vacations, the princes often sit,<br />

drink, and smoke around the large oaken reliefsculpted<br />

table depicting all of Khador while they plot<br />

and plan the next year’s activities.<br />

Uldenfrost<br />

In Power: Posadnik Barak Afonos<br />

Population: 7,000 (human, primarily Kossite)<br />

Military: A small Winter Guard contingent<br />

garrisons Uldenfrost with local manhunters and<br />

trackers pressed into service during times of need.<br />

Imports: Manufactured goods, vegetables<br />

Exports: Fish, fur, ice, timber<br />

Founded after the Rebellion by fur traders called<br />

promyshlenniki, this glorified trapping post is perfectly<br />

situated to exploit the abundant supply of fur-bearing<br />

mammals in the area. After conflicts with Nyss resulted<br />

in numerous deaths on both sides—as well as the<br />

theft of thousands of pelts—the trappers and traders<br />

decided to build a more fortified base of operations.<br />

The buildings and walls of Uldenfrost are built of<br />

redwood from nearby Targoss Forest. Originally lashed<br />

together, the buildings are now built using joinery<br />

techniques of maritime carpentry. The wooden palisade<br />

includes two blockhouses, one on the north corner and<br />

one on the south, stocked with crossbows and hunting<br />

spears for the local populace in case of emergency.<br />

The interior contains the Czavyana trade<br />

manager’s two-story house, the posadnik’s quarters,<br />

barracks, and various store and skinning houses. A<br />

large stonework well in the center of town provides the<br />

citizens with freshwater. Warmed by an underground<br />

sulphur spring, the water smells and tastes bad but<br />

never freezes. Uldenfrost also contains a counting<br />

house, brickyards, tanneries, barns, a foundry, a

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