02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
to keep the company largely intact, but it became<br />
apparent that many of the captains and some of the<br />
navigators were sympathetic to the castellans’ beliefs<br />
that Berck Imports belonged under Ordic ownership.<br />
Even after a decade, this takeover remains a matter of<br />
great resentment among the castellans whose families<br />
founded Berck Imports, and relations between the<br />
founders and Mercarian envoys are tense and bitter.<br />
Apparently it is just not enough to satisfy the castellans<br />
that the League funds the trade house’s shipbuilding,<br />
has provided a steady supply of trade through some<br />
difficult economic times, and provided the finances<br />
necessary for <strong>Captain</strong> Wexbourne’s initial expedition.<br />
rumor has it…<br />
sinCe the disappearanCe of <strong>Captain</strong> Wexbourne aboard<br />
the seaCuTTer, disturbing rumors have begun to surfaCe.<br />
aCCording to reliable sourCes, a number of irreplaCeable<br />
ship’s rutters belonging to berCk imports have disappeared.<br />
the league supervisors of the import house are reportedly<br />
furious and suspeCt that they Were stolen by sailors loyal<br />
to the ordiC Castellans. of Course When Confronted, the<br />
Castellans and all of the <strong>Captain</strong>s and navigators maintain<br />
that they knoW nothing about these thefts, so it Would seem<br />
that relations Within the import house have met something<br />
of an impasse at last.<br />
While the rutters have yet to surfaCe, Certain interests<br />
Within the imports house have made it Clear that they hope<br />
to divorCe themselves from the merCarian league, even<br />
though league funding has been CruCial to maintaining<br />
berCk imports’ fleet of ships. further investigations of the<br />
import house have revealed that some outside sourCe has<br />
funded a number of “off the books” trade expeditions to zu<br />
not approved by the league. other disCoveries indiCate that<br />
expeditions Were being planned to loCate other Continents<br />
suCh as the orgoth homeland. Whoever is funding these<br />
explorations seems to believe that after four-hundred<br />
years Without ContaCt, the orgoth empire may Well have<br />
Collapsed by noW and its remnants are possibly eager for<br />
foreign trade. While the investigations Continue, there is<br />
still no sign of <strong>Captain</strong> Wexbourne. many sailors loyal to<br />
the league fear that the Castellans Were somehoW involved<br />
and may Cause further problems, but no evidenCe has been<br />
found to support these ConCerns.<br />
Dragon’s Tongue Trade<br />
Some say one should never turn his back on a<br />
merchant. Of course, this saying goes double for any<br />
dealings one might have in Five Fingers, and this is<br />
no less true when dealing with Dragon’s Tongue<br />
Trade. Their reputation as escorts of valuable goods,<br />
hidden wares, and kidnap victims is the subject of<br />
much speculation. Whether or not Dragon’s Tongue<br />
Trade deserves this reputation, they have done little to<br />
discourage the rumors.<br />
Based out of Five Fingers, the trading house is old<br />
and has been mentioned in trade papers and ledgers<br />
going as far back as three hundred years. Known for<br />
their ability to get important cargo to where it needs<br />
Some nations just aren’t as lucky as the others,<br />
and Ord seems to have gotten the wrong end of<br />
the pike in this sense. Their largest resources are<br />
fabrics, livestock, and fish, and while this keeps the<br />
populace somewhat fed, the taxes gathered by the<br />
Ordic throne aren’t enough to keep up a well-trained<br />
fighting force or extravagant palaces.<br />
The Baird seems to have gone a bit boxy from<br />
boredom sittin’ his tush on the throne, so these days he<br />
spends a lot of time abroad. Since he’s not interested<br />
in goods and prices and what-have-you, he lets the<br />
powerful merchant families dictate them. These<br />
castellans are all too self-important and independent<br />
of each other, so unification at any level is bloody<br />
unlikely in our lifetime even though that’s Ord’s best<br />
chance at long term survival. If you ask old Gunner,<br />
especially with the war on and all, they should be<br />
pulling together and gearing up for something big,<br />
‘cuz now it’s only a matter of time….<br />
—Gunner Wadock, Cygnaran tradesman<br />
to be, the Tongue Traders—as they are called—are<br />
mercenary, vicious, and incredibly good at whatever<br />
they do. On occasion, the trade house has also<br />
been hired to handle “disputes” with privateers and<br />
uncooperative merchantmen. Dragon’s Tongue Trade<br />
lives and dies on the water.<br />
Originally a riverboat-trading guild, its operations<br />
out of Five Fingers were taken over many years ago by<br />
the famed privateer, Jack “Blackbarrels” Grimgrave<br />
(male Scharde Ftr8/Wiz6). A Scharde by birth but<br />
World Guide 83