02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
community that discovered the richest gold and<br />
silver veins in Rhul. This ignited the Hundred House<br />
Rebellion and threw the entire kingdom into civil<br />
discord before peace was restored. The three most<br />
powerful clans of Ulgar, known as the Trine, have<br />
maintained their authority and monopolies since those<br />
early decades. Together with their conglomerates, they<br />
control almost all mining in northern Rhul and are<br />
influential voices on the Moot in Ghord.<br />
Similar to Ghord, most of Ulgar’s citizens live<br />
above ground among densely populated streets,<br />
stonework estates, towers, bridges, and great halls.<br />
However, a sizable section of the city occupied by the<br />
poorer mining and quarry clans is carved into the<br />
mountain’s interior.<br />
Despite centuries of mining, the famed veins<br />
of Ulgar seem inexhaustible. They have required<br />
increasingly deep excavations into the mountains,<br />
testing dwarven ingenuity to extract the elusive ore.<br />
Many ancient mines have collapsed or been abandoned<br />
and forgotten, and the lattice of caverns and shafts in<br />
the mountains north of Ulgar are the most extensive<br />
in Rhul. Entire sections are superstitiously avoided<br />
by local miners who believe them to be occupied by<br />
horrors or simply in danger of collapse. Recent clashes<br />
with dozens of bloodthirsty dregg in the deep caverns<br />
have given these stories new life, and miners are<br />
demanding that the Trine deal with the problem.<br />
Noted Persons<br />
Clan Lord Jaldun Blackheel (male dwarf Ftr14):<br />
The Blackheels control the most lucrative coal mines<br />
in the nearby mountains along with rich veins of silver<br />
and copper and two profitable granite quarries. They<br />
are one of the founding clans of Ulgar and sit on the<br />
Moot of the Hundred Houses. Lord Blackheel rarely<br />
attends the Moot personally; he prefers to send his<br />
learned uncle Garlorn Blackheel (male dwarf Clr5/<br />
Exp5) in his stead. Jaldun is a dwarf of late middle years<br />
with a stern temperament and a mind for business. He<br />
spends much of his time concerned with the Ulgar<br />
mines and trying to stay on top of new innovations.<br />
The clan lord has spent considerable expense hiring<br />
some of the best mechaniks in Ulgar to devise better<br />
ways to extend his operations. The Blackheels also own<br />
a controlling interest in Steelhead Coal and Steam,<br />
and the recent difficulties (see entry Chapter Two)<br />
have been a constant worry and distraction. Jaldun<br />
recently killed the heir of Clan Egharl in a hasty<br />
duel—a move that threatens to embroil the two clans<br />
in an extended and bloody feud.<br />
Clan Lord Barl Durkin (male dwarf Ari7/Ftr5):<br />
The voice of caution within the Trine, Lord Durkin<br />
is frequently at odds with Lord Blackheel whom he<br />
considers reckless and uncouth. The Durkin clan is<br />
the wealthiest in Ulgar and controls the bulk of the<br />
city’s gold mines along with claims for several veins<br />
of lesser metals. Like Lord Blackheel, Lord Durkin<br />
rarely attends the Moot in Ghord and opts to send<br />
his son Barlon (male dwarf Ftr5/Ari2). It is an open<br />
secret that young bravos of the Durkin clan run Ulgar’s<br />
primary black market and fencing operations, and<br />
Barl Durkin is not shy in his use of Glomring lurkers to<br />
spy on his competition in order to ensure the Durkin<br />
gold monopoly.<br />
Clan Lord Durg Wroughthammer (male dwarf<br />
Ftr3/Sor11): The most commanding of the Trine,<br />
Durg spends much of his time in Ghord at the<br />
Moot speaking for his clan. He votes by proxy<br />
on Trine business via his cousin Justicar Geduve<br />
Wroughthammer (see below). His clan controls most<br />
of the city’s silver and iron mining.<br />
Locales of Ulgar<br />
Church of the Bountiful Mountain: This ancient<br />
church has been restored many times over the years<br />
and is maintained by the Trine. The first flood of<br />
wealth in Ulgar financed its original construction,<br />
and it remains one of the most ostentatious churches<br />
in Rhul. Instead of a tower, it is a wide and low hall set<br />
into the mountainside. Past the marble halls, golden<br />
braziers, and polished oak pews, it connects to a small<br />
natural cavern of quartz, feldspar, and an untapped<br />
vein of gold considered sacred. Although all Great<br />
Fathers are praised here, special deference is paid<br />
to Dohl and Ghrd, the fathers of mining and wealth.<br />
The church and town clergy are led by Justicar<br />
Geduve Wroughthammer (female dwarf Clr15), an<br />
elder cousin of the clan lord. She is fair-skinned,<br />
eloquent, and frequently asked to judge city disputes.<br />
Despite her clan affiliation, she has never shown a<br />
bias for her kinsmen.<br />
World Guide 361