02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
to national security. The ideals of the Retribution<br />
are a topic of debate among the consuls. Caelcyr<br />
of House Nyarr in particular endorses their actions<br />
much to the dismay of the Consulate Court. One<br />
thing is certain. As long as Ios continues violently to<br />
defend its borders against those who even venture<br />
near, much less cross over, it matters little whether<br />
they are for or against this radical sect’s policies.<br />
As they aim their barbed arrows at the kingdoms<br />
of men, they are doing the Retribution of Scyrah’s<br />
work for them.<br />
ios FaCts<br />
RuleR: ConsuLate Court<br />
GoveRnment type: oLigarChy<br />
Capital: shyrr<br />
ethniC GRoups & appRox. population: iosan (950,000)<br />
lanGuaGes: shyrr<br />
Climate: teMperate but varies with aLtitude; CoLd, CLoudy<br />
winters with Frequent snow and Fog; sunny suMMers with<br />
Frequent showers and thunderstorMs.<br />
teRRain: heaviLy wooded roLLing hiLLs; rugged Mountains<br />
(iosan peaks in the south) with a CentraL pLateau oF roLLing<br />
hiLLs, pLains, and sMaLL streaMs.<br />
natuRal ResouRCes: arabLe Land, CoaL, iron ore, tiMber, saLt,<br />
stone<br />
The Consulate Court<br />
A constitution was drafted by the gods of the elves<br />
upon the founding of Ios. They appointed a diverse<br />
national body to safeguard the people as well as<br />
lesser ministry councils of eight members for each of<br />
the eight ithyls named for the gods themselves. The<br />
Consulate Court became the second highest agency<br />
in the land after the Divine Court. Its responsibilities<br />
are to arbitrate matters of justice and ensure domestic<br />
harmony as well as provide for the common defense<br />
and promote the general welfare of the people of Ios.<br />
The court holds office at the Consulariat in Shyrr once<br />
every three weeks and has done so since the days their<br />
gods walked among them. To this day eight empty<br />
seats of onyx marble are fixed in a semicircle on a<br />
dais above the common room where the Consulate<br />
members congregate—these are more of a reminder<br />
nowadays than actual seats on reserve.<br />
The Consulate was and is overseen by the<br />
hallyntyrs, or high houses, of influence and advised<br />
by several religious, arcane, and trade representatives.<br />
Of the hundred or so noble houses within modern<br />
Ios, fifteen of them are collectively greater in power<br />
than all of the others combined. The narcissi of these<br />
houses are all members of the Consulate Court.<br />
Though each of these hallyntyrs dominates an aspect<br />
of Iosan culture, they all have broad concerns. Some<br />
of them overlap the interests of another house which<br />
admittedly sometimes provokes tense rivalries. For<br />
instance, House Shyeel specializes in arcanika and has<br />
maintained a steadfast alliance with the Dawnguard of<br />
House Nyarr for centuries. This alliance has created<br />
tension between Shyeel and the other military houses<br />
who are not supported nearly as well as Nyarr by<br />
Shyeel’s myrmidons.<br />
the Five great MiLitary houses<br />
ios has Five haLLyntyr that ControL the entirety oF its<br />
MiLitary ForCes. they are eLLowuyr, issyen, nyarr, rhysLyrr,<br />
and siLowuyr. soMe May argue that house shyeeL is Considered<br />
the “sixth” MiLitary house due to its CoMMand oF arCanika and<br />
MyrMidons whiLe others typiCaLLy LuMp shyeeL in with nyarr<br />
due to their tradition oF support For one another.<br />
The most powerful fifteen high houses of the<br />
Consulate Court are:<br />
Aiesyn: Made up of great builders, this hallyntyr<br />
goes back to the construction of the very first falythi<br />
in Ios, the Forbidden Temple. Not only is Aiesyn<br />
responsible for the care and maintenance of the<br />
magnificent pyramids throughout the realm, but<br />
together with Syllrynal and Rhysslyrr they also devised<br />
the winding, mysterious passages of the Knot. Aside<br />
from civil architecture, Aiesyn oversees Ios’ various<br />
stone and salt quaries and devises Ios’ many great<br />
engines of war in times of conflict.<br />
Ellowuyr: As leaders of one of the more powerful<br />
hallyntyr, the heads of House Ellowuyr take up two<br />
of the seats on the Ministry of Lurynithyl. Ellowuyr is<br />
one of the five great military houses and is renowned<br />
for its expert swordsmen and the founding of Aeryth<br />
Ellowuyr. These elves are very aggressive and noted<br />
for their fanatical loyalty to their homeland—and<br />
for their even greater loyalty to themselves. Ellowuyr<br />
troops swear solemn oaths of allegiance only to each<br />
World Guide 333