02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
76 <strong>Iron</strong> <strong>Kingdoms</strong><br />
Blurg Arms<br />
A company worthy of note in Cryx is Blurg Arms, a<br />
firearms and weaponry company in Blackwater. Pistols<br />
and blades found in the hands of dead privateers are<br />
usually made in Blurg’s forges. Blurg sells dangerous<br />
(and illegal in Cygnar) necrotite ammunition for<br />
firearms, called corpsemakers. Rumors state that a<br />
person slain with a corpsemaker slug will rise up as a<br />
shambling undead thing, hungry for blood and flesh.<br />
Who knows whether or not this is the case?<br />
Wraithblade Emporium<br />
Dealings with traders from the island nation<br />
of Cryx are dangerous. The unspoken threat of a<br />
double-cross always hangs heavy in the air, and with<br />
the black traders of Cryx it is just as likely to be lifestealing<br />
necromancy as a poisoned blade in the back.<br />
The crews of the Wraithblade fleet are just the sort of<br />
vicious cutthroats one would expect profiting from<br />
the corpse trade, slavery, and piracy. The traders that<br />
work for Wraithblade are double-crossing pirates that<br />
suck the fat from the strong and steal the bones of<br />
the weak.<br />
The company is both a trading house selling raided<br />
goods as wares to the rest of Cryx and a point of contact<br />
for mainlanders. For a price, a Wraithblade guide can<br />
help one move safely around Blackwater. For an even<br />
higher price, they will smuggle persons back to the<br />
mainland with whatever black and evil goods they have<br />
managed to acquire.<br />
Axiara Wraithblade (female satyxis Ftr6/Sor9),<br />
the infamous satyxis warwitch, runs the whole<br />
operation. Her coven oversees the fleet and keeps<br />
the entire company in line through threats of<br />
violence and sorcery. The satyxis are not above using<br />
seduction as a weapon and often disguise themselves<br />
with magic and steal onto the mainland to learn<br />
secrets from merchants and captains with loose lips<br />
and eager hands.<br />
The Wraithblade offices are located in the<br />
notorious pirate city of Blackwater. The walled<br />
compound is decorated with pikes bearing the<br />
heads of Axiara’s enemies, kidnap victims, and other<br />
individuals who have earned the ire of Axiara or one<br />
of her coven. Within the Wraithblade compound,<br />
one can purchase illegal or illicit substances such as<br />
addictive Black Wreath Whiskey, undead servitors,<br />
necrotite, drugs, and tomes of necromancy, dark<br />
magics, alchemy, and more. Getting in is easy; just pay<br />
the required fee subject to the whims of the guards.<br />
Sometimes it is merely coin, sometimes it is a living<br />
slave, and sometimes it can be something even more<br />
wicked. Getting out is more difficult since everyone<br />
in Blackwater will want whatever it is that has been<br />
bought. Paying the house for an escort is usually the<br />
only way out of Blackwater alive, assuming that Axiara<br />
and her sisters decide to let their guests go.<br />
Winds of War<br />
as Cryxian inCursions to the mainland have beCome more<br />
frequent, dealings With Wraithblade are even more<br />
dangerous than usual. they still do business if the deal is<br />
mutually benefiCial, but they are no doubt spies and servants<br />
Working for Cryx’s best interests as Well as their oWn.<br />
Khador<br />
Blaustavya Shipping & Rail<br />
Oddly enough, one of the most progressive<br />
merchant companies, Blaustavya Shipping & Rail, is<br />
based in one of the least progressive countries. BS&R,<br />
or Big <strong>Iron</strong> as it is more commonly known, began as<br />
a conglomerate of shipping and railroad interests.<br />
Founded by Kayaz Simonyev Blaustavya (male Khard<br />
Ari5/Amk13) in 551 AR, the company has become<br />
the foremost mercantile power in the Motherland. It<br />
moves goods, food, and coal across the entire breadth<br />
of Khador. As well, BS&R has a substantial interest in<br />
commercial fishing and merchant security out of Ohk,<br />
dealings with heavy industry in Korsk, and a massive<br />
distribution center based out of Khardov. Most other<br />
merchant companies and guilds live in the shadow of<br />
“Big <strong>Iron</strong>.”<br />
With rail stations in Ohk, Khardov, Korsk, and<br />
Skirov, BS&R moves goods rapidly, effectively, and<br />
inexpensively. It is the largest commercial user of steam<br />
engines and steamjacks in all of western Immoren, and<br />
it has acquired several companies that produce the<br />
mechanical parts it needs to maintain its equipment.<br />
In fact, through Simonyev, BS&R controls the contracts<br />
to repair steamjacks and warjacks for the Khadoran<br />
military. Big <strong>Iron</strong>’s sister company, Troykyev <strong>Iron</strong> &<br />
Steam, benefits immensely from these contracts.