02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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350 <strong>Iron</strong> <strong>Kingdoms</strong><br />
108.1.141.197<br />
Ulgar, the two largest and mightiest cities of Rhul, are<br />
part of this county as is Lakeforge. To most dwarves<br />
this area is what the other territories and defenses are<br />
designed to protect. It is also the center of Rhulic food<br />
production, commerce, and industry.<br />
Notable Cities<br />
Brunder<br />
In Power: Contested (see below)<br />
Population: 93,000 ogrun, 50,000 dwarves, 2,000<br />
humans, hundreds of gobbers<br />
Military: Brunder is defended by a mixed<br />
contingent of ogrun and dwarves comprised of<br />
volunteers from many local clans. The city also relies<br />
on nearby Lakeforge for the defense of their boats.<br />
Imports: Textiles, ale, ‘jacks, iron, coal, granite<br />
Exports: Fish, timber, grain, copper, silver, tin<br />
Located on the shores of Armsdeep and backed<br />
by the impressive peak of Mount Horgul, Brunder<br />
is the fastest growing city in Rhul. Although it was<br />
originally settled by dwarves, ogrun from many<br />
conclaves have made the transition to urban living<br />
in Brunder for centuries, forever changing the face<br />
of the city—almost a third of Rhul’s native ogrun<br />
dwell in Brunder. The city’s buildings and housing are<br />
scaled to accommodate them better, and everything is<br />
constructed to massive proportions including higharched<br />
doorways and vaulted ceilings. In fact, many<br />
taverns and other gathering places in Brunder work<br />
on two scales: one area for dwarven-sized patrons and<br />
the other for ogrun.<br />
The fishing fleet led mainly by ogrun captains<br />
competes ably with the boats from Shoretown near<br />
Ulgar. These boats ply the Armsdeep, the biggest,<br />
deepest, and oldest of the lakes in western Immoren.<br />
In truth, to call it a lake at all is to depict humbly what<br />
is without a doubt a great and powerful inland sea.<br />
The stunning windswept mountain backdrops viewed<br />
through the clear air create a picturesque scene. The<br />
waters of Armsdeep constantly change from turbulent<br />
gray through tranquil blue to the white and silver<br />
gleam of winter ice. The Armsdeep fills an enormous<br />
trench. Its deepest portion is said to be unfathomable,<br />
and to the settlers in the villages and towns along its<br />
wild shores it is a most revered resource. In fact, more<br />
than 50 species of fish inhabit its waters making it a<br />
bountiful supply to the fisherfolk of the ‘Deep.<br />
The fertile acres southwest and northeast of the<br />
city also boast some of the kingdom’s only expansive<br />
farmland. Brunder’s fishermen and farmers are a<br />
vital part in sustaining not only their own city but the<br />
crowded capital across the Armsdeep as well. The city’s<br />
docks and piers are always busily engaged in moving<br />
supplies and passengers to and fro; travel to Brunder<br />
is typically by boat.<br />
The climate is noticeably warmer and more<br />
temperate than across the great lake making it a<br />
pleasant destination for Rhulfolk from across their<br />
land. Brunder has attracted a number of younger<br />
dwarven clans in recent years, all of them seeking to<br />
make their mark. Several of the larger are embroiled<br />
in ongoing feuds attempting to carve out a place<br />
of influence in this time of growth. Sometimes the<br />
conflicts turn bloody and spill over into common<br />
thoroughfares. Despite these problems, the Moot<br />
has opted not to interfere so long as the feuds are<br />
conducted by the codes laid down by the Great<br />
Fathers. Just as in Ghord’s own periods of growth,<br />
members of the Moot believe the feuding will lend<br />
strength and virility to the city. If anything these<br />
struggles for authority have given the city a reputation<br />
for vice and impiety. Without a doubt the Moot has less<br />
influence there—a fact exploited for fast trades and<br />
shady dealing. Exiled criminals from Ghord usually<br />
make their way to Brunder, for everywhere else they<br />
are shunned.<br />
Noted Persons<br />
Clan Lord Koldon Rolgrun (male dwarf Ftr9):<br />
One of the wealthiest dwarves in Brunder, Lord<br />
Koldon leads the ruthless Rolgrun clan dominating<br />
the logging industry. The Rolgruns have lived in the<br />
region for many generations and have long worked<br />
the Murgul Woods, one of Rhul’s main sources of<br />
timber occupying the fertile region between the city<br />
and the Fleetsfill River. This rich clan has hundreds of<br />
ogrun in its employ, most able loggers. Wood from this<br />
industry helped the clan create the massive Darkspan<br />
Bridge north of the city crossing the Fleetsfill. The<br />
clan has a compound in eastern Brunder, and they<br />
are currently feuding with Clan Jhurg which leads a