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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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350 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

Ulgar, the two largest and mightiest cities of Rhul, are<br />

part of this county as is Lakeforge. To most dwarves<br />

this area is what the other territories and defenses are<br />

designed to protect. It is also the center of Rhulic food<br />

production, commerce, and industry.<br />

Notable Cities<br />

Brunder<br />

In Power: Contested (see below)<br />

Population: 93,000 ogrun, 50,000 dwarves, 2,000<br />

humans, hundreds of gobbers<br />

Military: Brunder is defended by a mixed<br />

contingent of ogrun and dwarves comprised of<br />

volunteers from many local clans. The city also relies<br />

on nearby Lakeforge for the defense of their boats.<br />

Imports: Textiles, ale, ‘jacks, iron, coal, granite<br />

Exports: Fish, timber, grain, copper, silver, tin<br />

Located on the shores of Armsdeep and backed<br />

by the impressive peak of Mount Horgul, Brunder<br />

is the fastest growing city in Rhul. Although it was<br />

originally settled by dwarves, ogrun from many<br />

conclaves have made the transition to urban living<br />

in Brunder for centuries, forever changing the face<br />

of the city—almost a third of Rhul’s native ogrun<br />

dwell in Brunder. The city’s buildings and housing are<br />

scaled to accommodate them better, and everything is<br />

constructed to massive proportions including higharched<br />

doorways and vaulted ceilings. In fact, many<br />

taverns and other gathering places in Brunder work<br />

on two scales: one area for dwarven-sized patrons and<br />

the other for ogrun.<br />

The fishing fleet led mainly by ogrun captains<br />

competes ably with the boats from Shoretown near<br />

Ulgar. These boats ply the Armsdeep, the biggest,<br />

deepest, and oldest of the lakes in western Immoren.<br />

In truth, to call it a lake at all is to depict humbly what<br />

is without a doubt a great and powerful inland sea.<br />

The stunning windswept mountain backdrops viewed<br />

through the clear air create a picturesque scene. The<br />

waters of Armsdeep constantly change from turbulent<br />

gray through tranquil blue to the white and silver<br />

gleam of winter ice. The Armsdeep fills an enormous<br />

trench. Its deepest portion is said to be unfathomable,<br />

and to the settlers in the villages and towns along its<br />

wild shores it is a most revered resource. In fact, more<br />

than 50 species of fish inhabit its waters making it a<br />

bountiful supply to the fisherfolk of the ‘Deep.<br />

The fertile acres southwest and northeast of the<br />

city also boast some of the kingdom’s only expansive<br />

farmland. Brunder’s fishermen and farmers are a<br />

vital part in sustaining not only their own city but the<br />

crowded capital across the Armsdeep as well. The city’s<br />

docks and piers are always busily engaged in moving<br />

supplies and passengers to and fro; travel to Brunder<br />

is typically by boat.<br />

The climate is noticeably warmer and more<br />

temperate than across the great lake making it a<br />

pleasant destination for Rhulfolk from across their<br />

land. Brunder has attracted a number of younger<br />

dwarven clans in recent years, all of them seeking to<br />

make their mark. Several of the larger are embroiled<br />

in ongoing feuds attempting to carve out a place<br />

of influence in this time of growth. Sometimes the<br />

conflicts turn bloody and spill over into common<br />

thoroughfares. Despite these problems, the Moot<br />

has opted not to interfere so long as the feuds are<br />

conducted by the codes laid down by the Great<br />

Fathers. Just as in Ghord’s own periods of growth,<br />

members of the Moot believe the feuding will lend<br />

strength and virility to the city. If anything these<br />

struggles for authority have given the city a reputation<br />

for vice and impiety. Without a doubt the Moot has less<br />

influence there—a fact exploited for fast trades and<br />

shady dealing. Exiled criminals from Ghord usually<br />

make their way to Brunder, for everywhere else they<br />

are shunned.<br />

Noted Persons<br />

Clan Lord Koldon Rolgrun (male dwarf Ftr9):<br />

One of the wealthiest dwarves in Brunder, Lord<br />

Koldon leads the ruthless Rolgrun clan dominating<br />

the logging industry. The Rolgruns have lived in the<br />

region for many generations and have long worked<br />

the Murgul Woods, one of Rhul’s main sources of<br />

timber occupying the fertile region between the city<br />

and the Fleetsfill River. This rich clan has hundreds of<br />

ogrun in its employ, most able loggers. Wood from this<br />

industry helped the clan create the massive Darkspan<br />

Bridge north of the city crossing the Fleetsfill. The<br />

clan has a compound in eastern Brunder, and they<br />

are currently feuding with Clan Jhurg which leads a

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