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Campaigns to End Violence against Women and Girls - Virtual ...

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GAMES FOR CHANGE<br />

Games for Change is a non-profit organization that supports <strong>and</strong> makes digital games<br />

for social impact. They have created a <strong>to</strong>olkit specifically targeted <strong>to</strong>wards organizations<br />

that want <strong>to</strong> use digital games <strong>to</strong> further their social-issue driven missions <strong>and</strong> outreach.<br />

The kit is a resource <strong>to</strong> help organizations develop a game strategy for outreach <strong>and</strong> <strong>to</strong><br />

show them the steps <strong>and</strong> resources that are necessary <strong>to</strong> lead a successful project. See<br />

the website.<br />

BREAKAWAY<br />

Breakway by Champlain College’s Emergent Media Center (EMC) <strong>and</strong> Population<br />

Media Center (PMC) with support from the United Nations Population Fund (UNFPA), is<br />

a web-based football video game aimed at developing the intrapersonal skills of<br />

adolescents <strong>and</strong> young people <strong>to</strong> foster healthier relationships <strong>and</strong> gender equality.<br />

Available in English, French, Portuguese <strong>and</strong> Spanish.<br />

REPLAY: FINDING ZOE<br />

This resource, by Metrac, is an online game for youth aged 8 <strong>to</strong> 14 years. The game<br />

teaches youth how <strong>to</strong> challenge behaviours <strong>and</strong> attitudes about healthy relationships<br />

based on equality <strong>and</strong> respect. The video games are accompanied by resource booklets<br />

for youth, educa<strong>to</strong>rs <strong>and</strong> parents. Available in English <strong>and</strong> French.<br />

For additional games, see the <strong>to</strong>ols database of the <strong>Virtual</strong> Knowledge Centre.<br />

6.11 COMMUNICATION IN CAMPAIGNS FOR POLICY/INSTITUTIONAL CHANGE<br />

OVERVIEW<br />

<strong>Campaigns</strong> that address violence <strong>against</strong> women <strong>and</strong> girls (VAW) through policy or<br />

institutional (advocacy) change rely on time-tested advocacy <strong>to</strong>ols <strong>and</strong> creative new<br />

approaches <strong>to</strong> reach target audiences, i.e. those who can make the change the<br />

campaign calls for (primary targets) <strong>and</strong> those who can influence decision-makers <strong>and</strong><br />

their decision-making on institutional change, e.g. voters (secondary targets). One set of<br />

<strong>to</strong>ols focuses on presenting facts <strong>and</strong> policy alternatives <strong>to</strong> primary targets, i.e. the<br />

decision makers, through lobbying, open letters, model policies <strong>and</strong> research reports, for<br />

example. Another set is designed <strong>to</strong> mobilize public support <strong>and</strong> pressure for the<br />

campaign goal, e.g. through demonstrations, public hearings, <strong>and</strong> petitions.<br />

If the campaign focus is change in laws <strong>and</strong> their enforcement, see also the Module on<br />

Legislation.<br />

Issues <strong>to</strong> note when deciding on communications <strong>to</strong>ols for policy/institutional<br />

change campaigns:<br />

� Situational analysis, particularly in terms of the legal climate <strong>and</strong> legal frameworks,<br />

<strong>and</strong> the existence or lack of policies <strong>and</strong> institutional structures related <strong>to</strong> ending<br />

VAW, is a critical exercise both before <strong>and</strong> during a campaign (<strong>to</strong> reflect any<br />

contextual changes as the campaign progresses).<br />

� When advocating for change in laws, <strong>and</strong> institutional policies <strong>and</strong> practices,<br />

dialogue should be sought with the decision-makers <strong>to</strong> be influenced, both<br />

before <strong>and</strong> during the campaign. Allies within institutions can provide advice on<br />

effective tactics, channels <strong>and</strong> <strong>to</strong>ols <strong>to</strong> influence targets, or can publicly support the<br />

campaign <strong>and</strong> enhance its chances of success.<br />

241<br />

<strong>Campaigns</strong> December 2011

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