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INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

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that while “MCE 2005 is second to none as a desktop DVR app… poor image quality on<br />

large screens stops us from recommending that you ditch your TiVo” (2004).<br />

Dale Herigstad, who designed the Queer Eye for the Straight Guy prototype for<br />

the 2004 AFI eTV Workshop on this platform, says that he particularly enjoys designing<br />

for the Media Center because “it allows the same data, pictures, movies and other things<br />

you’d find on a Web site to be reconfigured and presented in a more TV-like experience.<br />

So it’s almost like a new medium that’s not the Web but that uses elements of the Web”<br />

(quoted in Swedlow, 2004b).<br />

4.6 CONVERGENT <strong>DESIGN</strong> CONSIDERATIONS <strong>FOR</strong> ITV<br />

As television and the Web continues to converge, Bolter and Grusin observe that<br />

“Convergence is remediation under another name, and the remediation is mutual: the<br />

Internet refashions television even as television refashions the Internet” (1999). However,<br />

the process of remediation exposes the need for new design considerations in this realm.<br />

A service that has been designed for one medium then transferred directly to another,<br />

particularly between two platforms that offer such different affordances, is not likely to<br />

be very successful.<br />

The conflict of conventions encountered during this convergence has social and<br />

psychological roots, as well, as people have different responses to different<br />

communication technologies: “the mere labeling of a technology as a ‘computer’ or a<br />

‘television’ can have very strong effects on users’ perceptions of content, equipment, as<br />

well as their own feelings and memory for content” (Kernal, 1999).<br />

107

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