29.12.2012 Views

INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

television in order to access the enhanced information. However, the experience is not a<br />

compelling one for the effort: the content has nothing more than a superficial relationship<br />

to the movie, is distracting, and does nothing to pull the viewer deeper into the fictional<br />

world of the film itself.<br />

Figure 5.14 TNT Interactive Trivia Content<br />

Simply put, iTV experiences must be entertaining or engrossing for viewers; if it<br />

is unsuccessful in this respect, the product will fail regardless of how powerful or capable<br />

the application may be (Mountford, et al, 1992).<br />

Principle: Convening an Audience<br />

The experience of watching television is moving away from one of relative<br />

isolation. Networks are increasingly using call-in voting, polls, and trivia to leverage the<br />

power of networked two-way communication and instantaneous feedback to create a<br />

dynamic sense of community surrounding a television program. Murray calls this<br />

phenomenon “convening an audience” (forthcoming). As we have seen from chapter<br />

three, many television genres already have this inherent participatory property that makes<br />

137

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!