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INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

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Figure 5.21 Wimbledon 2002 Interactive Promotion<br />

Because iTV is still a relatively new concept in the U.S., networks should not<br />

assume that viewers will know how to interact no matter how simple the interaction<br />

model is. To engage with an engaging and compelling experience, users must be<br />

motivated, challenged, or have their interests piqued – but more importantly, they must<br />

know that the interactive options exist and they must feel comfortable in knowing how to<br />

use it. In fact, the BBC attributes the success of many iTV programs such as Test the<br />

Nation and The Chelsea Flower Show foremost to effective promotion: “When presenters<br />

invite viewers to press the red key, the results are startling” (BBC Web site).<br />

5.3 INTERFACE<br />

The interface of an iTV application is the visual look of the design on the<br />

television screen, computer monitor, or mobile device. The interface is the first and last<br />

part of the application that the viewer observes. Graphic and interface design is critical<br />

because it is about “creating meaning beyond the basic functionality… A great graphic<br />

design helps make a service emotionally engaging and aesthetically pleasing, helps signal<br />

how an application should be used, and helps boosts viewers’ enjoyment” (Gawlinski,<br />

2003).<br />

143

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