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INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

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(a) (b)<br />

(c) (d)<br />

Figure 5.32 Examples of L Design (a), (b), (c), and (d)<br />

(a) (b)<br />

Figure 5.33 Examples of Ineffective Layout (a) and (b)<br />

Finally, good screen design must take into account how viewers scan television<br />

screens visually. In chapter four, I provided a brief overview of how interface design can<br />

influence viewers’ viewing patterns and thus script interaction. Because viewers tend to<br />

scan screens from the upper left-hand corner down to the lower right, the upper left and<br />

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