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INTERACTION DESIGN PRINCIPLES FOR INTERACTIVE ...

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History IQ focused on keeping the interactive contest fair with accurate<br />

synchronization between the TV and the PC. In the timeline round shown in Figure 5.2,<br />

players at home and in the studio try to answer together within the allotted time, which is<br />

kept by synchronizing the clocks for both versions (Curran, 2003).<br />

(a) (b)<br />

Figure 5.2 History IQ Synchronized Timeline Round (a) and (b)<br />

In the timeline round shown in Figure 5.3, contestants in the studio and at home<br />

“drag and drop” ten historical headlines to match the appropriate years: “This technique<br />

involves online users in the same tension-filled, bonus-round event that is happening on<br />

TV” (Curran, 2003).<br />

(a) (b)<br />

Figure 5.3 History IQ Drag and Drop Timeline Round (a) and (b)<br />

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