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Musical-Applications-of-Microprocessors-2ed-Chamberlin-H-1987

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340 MUSICAL ApPLICATIONS OF MICROPROCESSORS<br />

able to "show" the material to the user in several ways, such as music<br />

language statements, standard or specialized music notation, graphs <strong>of</strong><br />

parameter variation, and actual synthesized sound. The editing commands<br />

should be simple yet powerful and correspond to the method chosen for<br />

showing the material to be edited. Composition by editing is a uniquely<br />

interactive method for producing the kind <strong>of</strong> music the user really has in<br />

mind rather than the best approximation that human dexterity or music<br />

language restrictions allow.<br />

Types <strong>of</strong> Display Devices<br />

Historically, computer data displays have been divided into two types,<br />

alphanumeric and graphic. The former is so named because it is designed to<br />

display strictly letters and numbers, whereas the latter is more generalized,<br />

being capable <strong>of</strong> displaying line drawings or in some cases gray scale images.<br />

Theoretically, the alphanumeric display is a proper subset <strong>of</strong>graphic displays<br />

because, after all, characters are nothing more than graphic shapes. However,<br />

the very generality <strong>of</strong> graphic display means t~at character display quality or<br />

quantity is likely to be less for equivalently priced devices. Because <strong>of</strong> this,<br />

many computer users have the mistaken idea that a graphic display can never<br />

do as good a job on text as can the alphanumeric type. A good-quality<br />

graphic display, however, can certainly equal the performance <strong>of</strong> commonly<br />

used, less expensive text-only displays with the added convenience <strong>of</strong> a<br />

single-display device for both types <strong>of</strong> information.<br />

Many display technologies have been used to display characters and<br />

graphics. Although other methods have claimed to be superior to the cathode<br />

ray tube in one way or another, the CRT remains the undisputed leader and<br />

likely will continue to be until the late 1980s. CRT hardware is cheap<br />

because <strong>of</strong> heavy usage in television, radar, and oscilloscopes. Display resolution<br />

can be very high; a million resolvable points is routine and upward <strong>of</strong> 20<br />

million can be done. The most commonly used CRT displays are fast,<br />

capable <strong>of</strong> being completely updated in milliseconds. Although other<br />

capabilities such as gray scale and color presentations are important for some<br />

applications, the following discussion will focus on monochrome displays<br />

capable <strong>of</strong> line drawings and alphanumerics.<br />

A graphic CRT display can be thought <strong>of</strong> as a two-dimensional rectangular<br />

surface. Any point on (he surface can be specified by giving X and Y<br />

coordinat~. However, since digital logic drives the display, there is a limit<br />

to the number <strong>of</strong> discrete X and Y coordinate values. The smallest increment<br />

possible in either direction is commonly called a raster unit. A low-resolution<br />

display may have as few as 200 raster units in each direction, whereas a<br />

high-resolution display might have 4,000 or more. The electron beam that<br />

creates the spot <strong>of</strong>light on the screen does have a finite size, however. In fact,<br />

it is <strong>of</strong>ten larger than the raster unit size in a high-resolution display. Herein

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