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Musical-Applications-of-Microprocessors-2ed-Chamberlin-H-1987

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DIGITAL FILTERING<br />

513<br />

INPUT<br />

VARIABLE<br />

""" ~<br />

'"::'''"'~.<br />

•<br />

·<br />

D--[;>----J<br />

(<br />

OUTPUT<br />

Fig. 14-24. Direct chorus simulator<br />

tance but tends to emphasize momentary enhancements and cancellations <strong>of</strong><br />

the multiple sources.<br />

The random control signals are white noise that has been low-pass<br />

filtered with a cut<strong>of</strong>f in the range <strong>of</strong> 10 Hz to 20 Hz. It is important that the<br />

noise used for each channel be uncorrelated (taken from a separate generator),<br />

which is easily done with a digital noise generator (to be discussed in Chapter<br />

15). If naturalness is desired, it is important that the peak frequency<br />

modulation caused by changing delay times be held to 1 Hz or less for<br />

midfrequencies. Because <strong>of</strong> the numerous variables, adjustment is best done<br />

by ear.<br />

The system shown with a half-dozen delays is remarkably effective in<br />

simulating a small chorus. Although a fair amount <strong>of</strong> computer memory is<br />

necessary for the delay lines (much <strong>of</strong> it can be shared by programming a<br />

single long line and variable taps), very little computation is required relative<br />

to the results obtained. Because <strong>of</strong> the numerous parameters available for<br />

experimentation, many weird and whacky effects should also be possible.<br />

The other method <strong>of</strong> chorus simulation is considerably more involved<br />

but much simpler than hundreds <strong>of</strong> the sections just discussed. Basically, the<br />

idea is to use a collage <strong>of</strong> randomly varying delays, phase shifters, frequency<br />

shifters, and frequency selective filters. Figure 14-25 is a block diagram! <strong>of</strong><br />

the system that was originally implemented with purely analog circuitry.<br />

Because <strong>of</strong> its complexity, it is a good candidate for digital implementation.<br />

This system differs from the one described earlier in that the input<br />

spectrum is split into several bands and that differences in intonation are<br />

simulated primarily with spectrum (frequency) shifters rather than phase or<br />

delay shifters (although these too are used extensively). As was mentioned in<br />

Chapter 3, a spectrum shift destroys harmonic relationships among components<br />

<strong>of</strong> the shifted spectrum, whereas a delay shift does not.<br />

IThe block diagram was raken from nores gathered from a technical paper delivered by<br />

Robert Orban at the 55th convention <strong>of</strong> the Audio Engineering Society.

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