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Musical-Applications-of-Microprocessors-2ed-Chamberlin-H-1987

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is toward controllers and player interfaces to instruments, I'd recommend substantial study in<br />

analog circuits, electronic instrumentation and measurement, and sensors. And a course or two in<br />

physics <strong>of</strong> materials wouldn't hurt either.<br />

"Hobby work" is important too.<br />

If one is not interested enough in instrument design to have spent and continue to spend free time<br />

on personal instrument projects, a good job may still be possible but long-term creative excellence<br />

is likely to be elusive.<br />

Finally, unless you're going to work for one <strong>of</strong> the big 4 or 5 companies in this industry, its crucial<br />

to understand economics in general and business economics in particular. They may call<br />

economics "the dismal science" but that's only because if an entrepreneur doesn't understand it, the<br />

result will be dismal. At least one course in basic business principles and perhaps one in marketing<br />

may well be as important to one's success as all the previously mentioned stuff.<br />

SONIK : If you were to move out <strong>of</strong> the music industry; What field would you like to work in?<br />

HAL : Robotics is intriguing and before moving from North Carolina in 1986 I was an active<br />

member <strong>of</strong> an amateur robotics club there. Accurately and gracefully controlling motors and<br />

coordinating multiple movements is really a lot like sound and music synthesis. It's certainly a<br />

much bigger market and also more focussed on useful results instead <strong>of</strong> style which sort <strong>of</strong> fits my<br />

mindset.<br />

Another area <strong>of</strong> interest is the whole field <strong>of</strong> energy generation, efficiency, and conservation. One<br />

<strong>of</strong> my contributions to the Kurzweil technology base has been higher efficiency linear power<br />

supplies that produce less heat without switching noise. Doing more with less - <strong>of</strong> any resource<br />

really - has always been an enjoyable challenge.<br />

Yet another possibility I've given more than passing thought to is starting a small electronic gadget<br />

company, perhaps with initial emphasis on bicycle accessories. Over the years I've developed<br />

quite a laundry list <strong>of</strong> possible cool products that address specific problems but have never really<br />

been able to pursue any <strong>of</strong> them. Might be a good "retirement" pursuit.<br />

Additional Links:<br />

Micro Technology Unlimited<br />

NoteBender Keyboard<br />

Kurzweil MIDIBoard<br />

Jan 2002

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