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Manual of the Planes

Manual of the Planes

Manual of the Planes

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CHAPTER 7:THE OUTERPLANES102The environments <strong>of</strong> <strong>the</strong> three realms are not terriblydangerous; each resembles a twisted version <strong>of</strong> <strong>the</strong>Material Plane. For instance, <strong>the</strong> 45th layer is like aconstantly gray, rainswept steppe. The 46th layer isilluminated from <strong>the</strong> ground, so that shadows arestrange and rise like columns <strong>of</strong> darkness into <strong>the</strong> sky.The 47th layer (only reachable from <strong>the</strong> previous twolayers, never from <strong>the</strong> Plain <strong>of</strong> Infinite Portals) islighted by a blue sun. Here flames are purple instead<strong>of</strong> red, and <strong>the</strong>y deal cold damage. Thus, creatures normallyimmune to fire might be surprised when <strong>the</strong>yapproach <strong>the</strong> flames.Zelatar: The largest city <strong>of</strong> Graz’zt’s realm, Zelatarexists in all three layers. Doorways may allow exit ontoa street or into a building, but <strong>the</strong> building interior or<strong>the</strong> street could very well exist on a different layer <strong>of</strong> <strong>the</strong>Abyss. The inhabitants <strong>of</strong> Zelatar (demons, half-fiends,tieflings, and o<strong>the</strong>rs who revere Graz’zt) soon learn <strong>the</strong>ways <strong>of</strong> <strong>the</strong> shifting portals, but most visitors require aguide to get from place to place within <strong>the</strong> city.Great Mo<strong>the</strong>r6th layerPlain <strong>of</strong>Infinite PortalsGraz'zt45th -- 47th layerDemogorgon88th layerStyxAbyssJuiblex222nd layerLolth66th layerThanatos113th layerThe Argent Palace is visible from anywhere inZelatar, regardless <strong>of</strong> which layer <strong>the</strong> observer is lookingfrom. The Argent Palace is Graz’zt’s abode <strong>of</strong> sixtysixivory towers and one hundred cold, mirrored halls.The palace is a sterile, echoing space where those seekingGraz’zt’s audience room must wend <strong>the</strong>ir waythrough <strong>the</strong> mirror and portal maze in which ravenousbodaks roam.ThanatosThanatos is <strong>the</strong> 113th layer <strong>of</strong> <strong>the</strong> Abyss. It is a cold layer<strong>of</strong> ice, thin air, and dreary moonlit sky. The layer belongsas much to <strong>the</strong> undead as to <strong>the</strong> tanar’ri—in fact, <strong>the</strong> layerhas <strong>the</strong> minor negative-dominant trait. Still, fiendishmosses and fungi grow on <strong>the</strong> edges <strong>of</strong> crusty tundra.Tombstones <strong>of</strong> every imaginable and unimaginable typedot <strong>the</strong> frozen landscape, sometimes standing alone andsometimes grouped haphazardly as if in a small cemetery.Undead range everywhere.Naratyr: Naratyr, called <strong>the</strong> City <strong>of</strong> <strong>the</strong> Dead, is a coldrealm carved into <strong>the</strong> surface <strong>of</strong> a frozen ocean. Naratyr’sicy architecture is a frigid necropolis <strong>of</strong> tall mausoleums,towering funeral obelisks, crypt parapets, and carpetswoven <strong>of</strong> hair removed from <strong>the</strong> thousands <strong>of</strong> unquietdead that reside in Naratyr. The city’s warlike legionsinclude retrievers, vampiric giants, and liches <strong>of</strong> all varieties.The rank and file <strong>of</strong> <strong>the</strong> population is mostly zombies,ghouls, wights, and o<strong>the</strong>r decaying corpses thatmove with a dark purpose.Who rules Naratyr? A good question. For time out <strong>of</strong>mind, a powerful demon lord named Orcus claimed <strong>the</strong>entire layer. However, Orcus was recently declareddead. A drow deity <strong>of</strong> vengeance and undeath claimed<strong>the</strong> victor’s spoils and assumed control <strong>of</strong> <strong>the</strong> layer andits crowning jewel, Naratyr. But now <strong>the</strong>re are strongclues that Orcus is not quite as dead as many hadthought. The drow deity has disappeared, and no oneknows whe<strong>the</strong>r she fled or was slain. Could it be thatOrcus once again rules icy Thanatos, one bony handclutching his terrible rod?O<strong>the</strong>r Abyssal LayersNo tome could hope to catalogue <strong>the</strong> innumerableAbyssal layers. However, a few interesting layers aredescribed below. O<strong>the</strong>r realms controlled by <strong>the</strong> manydemon princes also abide in <strong>the</strong> Abyss. Intrepid explorerswho care little for <strong>the</strong>ir lives may discover <strong>the</strong>m.Realm <strong>of</strong> a Million Eyes: The 6th layer <strong>of</strong> <strong>the</strong> Abyss ishome to <strong>the</strong> Great Mo<strong>the</strong>r, whom beholders revere. Therealm is a network <strong>of</strong> countless twisting tunnels, andliving eyes stud <strong>the</strong> tunnel walls like encrusted gems. Infact, each eye on <strong>the</strong> wall is an eye <strong>of</strong> <strong>the</strong> Great Mo<strong>the</strong>r.Beholders and beholderkin <strong>of</strong> particular piety roam <strong>the</strong>eye-studded tunnels, preying on one ano<strong>the</strong>r as well asany demons or o<strong>the</strong>r visitors who might accidentally fallfrom <strong>the</strong> Plain <strong>of</strong> Infinite Portals.Ice Wastes: The 23rd layer <strong>of</strong> <strong>the</strong> Abyss is a bitterlycold plane <strong>of</strong> miles-deep ice, devoid <strong>of</strong> most life. A distant

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