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Manual of the Planes

Manual of the Planes

Manual of the Planes

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CHAPTER 7:THE OUTERPLANESIllus. by W. Reynoldscubes <strong>of</strong> this layer are riddled with pockets and hollows.Surface pits lead down into labyrinthine spaces clutteredwith <strong>the</strong> refuse <strong>of</strong> every war that was ever fought.Broken scraps <strong>of</strong> a plethora <strong>of</strong> devices are everywhere.Great ships that have burst asunder, toppled siege towers,enormous weapons, steam-driven carriages, flyingdevices <strong>of</strong> every description, and contraptions with evenmore obscure sources <strong>of</strong> power and purpose can be foundwithin <strong>the</strong>se cubes. Most <strong>of</strong> <strong>the</strong> refuse is inoperative, petrifiedto stonelike immobility by <strong>the</strong> “preservative” quality<strong>of</strong> <strong>the</strong> layer.Scavenging for intact weapons is an occupation formany a team <strong>of</strong> salvagers and opportunists, because manyquality weapons and engines <strong>of</strong> war are scattered through<strong>the</strong> rubble on Thuldanin. Persistent searchers canuncover items <strong>of</strong> fantastic power and intriguing mechanisms,which <strong>the</strong>y can use or at least copy. But wise salvagersdon’t spend too long on Thuldanin, because creaturescan be petrified <strong>the</strong> same as objects.TintibulusUnlike <strong>the</strong> o<strong>the</strong>r layers <strong>of</strong> Acheron, four-sided, fivesided,eight-sided, nine-sided, twelve-sided, and o<strong>the</strong>rodd-sided solids outnumber six-sided cubes on Tintibulus.The solids are made <strong>of</strong> gray volcanic stone, eachcoated with a layer <strong>of</strong> ashen dust to a depth <strong>of</strong> severalinches (and in some places several feet or more). Whencollisions occur, <strong>the</strong> geometric solid fractures along itsnatural fault lines, splitting into two smaller solids. Theconstant collisions create a ringing, bell-like roarthroughout <strong>the</strong> layer at all times. Few creatures live here,petitioners or o<strong>the</strong>rwise.The constant ringing on Tintibulus causes charactersto suffer a –4 circumstance penalty on Listen checks.OcanthusThe fourth layer <strong>of</strong> Acheron is lightless but filled withfast-flying, razor-thin shards. Some shards are little morethan needles, while o<strong>the</strong>rs are miles wide. The largestshards have <strong>the</strong>ir own objective gravity like <strong>the</strong> cubes <strong>of</strong><strong>the</strong> upper layers, as well as a breathable if icy cold atmosphere.The constant blizzard <strong>of</strong> bladelike shards makesOcanthus inimical to creatures and objects alike.The shards are black ice, frozen into thin layers. Theircollisions break <strong>the</strong>m into progressively smaller shards,and eventually into needles and <strong>the</strong>n dust. The shardsall originate from a single source: <strong>the</strong> night-blackboundary <strong>of</strong> Ocanthus, a sheet <strong>of</strong> infinite, magicallycharged black ice.No one knows whe<strong>the</strong>r <strong>the</strong> ice sheet is a boundary or abarrier between Ocanthus and some deeper, more sinisterlayer. Some say that <strong>the</strong> ice is <strong>the</strong> source or destination<strong>of</strong> <strong>the</strong> River Styx, and that every memory stolen by<strong>the</strong> river still exists, frozen into <strong>the</strong> black ice. Whateverpqqqqrs126RESISTING PRESERVATION ON THULDANIN SURVIVING AN OCANTHUS BLADESTORMThe same preservative quality that afflicts objects on Thuldanin Creatures that are not projected by some supremely strongalso afflicts living, undead, and petitioner alike. Any given artificial structure (which eventually is breached anyway) areobject or creature is 1% likely per 30 days spent on Thuldanin constantly vulnerable to shards slicing through <strong>the</strong> darkness<strong>of</strong> spontaneously petrifying into stone. Creatures, if potentially like knives. Creatures and objects are subject to <strong>the</strong> equivalentaffected, can avoid <strong>the</strong> effect with a successful Fortitude save <strong>of</strong> a greatsword attack (2d6 points <strong>of</strong> damage) every round at(DC 18). Objects or creatures petrified by <strong>the</strong> natural qualities a +10 bonus on <strong>the</strong> attack roll. Damage reduction does not<strong>of</strong> Thuldanin cannot be returned to <strong>the</strong>ir previous state, except apply, but hardness does.with such high-level magic as a wish or miracle spell. Veterantravelers make certain <strong>the</strong>ir stints on Thuldanin last no morethan 29 days without a respite elsewhere.pqqqqrs

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