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Manual of the Planes

Manual of the Planes

Manual of the Planes

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AlternateMaterialPlanepossiblealternatecosmologyD&DcosmologyMaterial PlaneAlternateMaterialPlaneCHAPTER 5:THE TRANSITIVEPLANESPlane <strong>of</strong>ShadowpossiblealternatecosmologyThe Plane <strong>of</strong> Shadow andAlternate Cosmologiesmorphic nature, such slow changes don’t affect terrainduring a battle.FEATURES OF THE PLANE OF SHADOWThe Plane <strong>of</strong> Shadow is no more or less dangerous than<strong>the</strong> Material Plane. Certain regions are perilous, and<strong>the</strong> natives are hostile, but <strong>the</strong> plane is not inherentlydamaging to most who travel it. Unlike on <strong>the</strong> AstralPlane and <strong>the</strong> E<strong>the</strong>real Plane, <strong>the</strong>re is sufficient food(though it’s <strong>of</strong>ten dark in color and dripping blackblood) and water (though it’s ichorous and thick). Theair on <strong>the</strong> plane is normal, and a native <strong>of</strong> <strong>the</strong> MaterialPlane can survive years here without ill effect—oncehe gets used to <strong>the</strong> darkness and <strong>the</strong> ever-presentslight chill.But over decades, <strong>the</strong> Plane <strong>of</strong> Shadow is toxic to nonnatives.Creatures from elsewhere who spend most <strong>of</strong><strong>the</strong>ir lives on <strong>the</strong> Plane <strong>of</strong> Shadow develop new abilitiesand vulnerabilities to match <strong>the</strong>ir adopted home. Whichabilities change seems to be unpredictable from creatureto creature and location to location on <strong>the</strong> Plane <strong>of</strong>Shadow. The shadow creature template in Chapter 9pqqqqrs62OPTION: WITHOUT THE PLANE OF SHADOWWhile <strong>the</strong> Plane <strong>of</strong> Shadow has an important place in <strong>the</strong> GreatWheel, a cosmology you build yourself might not have such aplane. If <strong>the</strong> Plane <strong>of</strong> Shadow doesn’t exist, <strong>the</strong> following issuesneed to be addressed:• The following illusions with <strong>the</strong> shadow descriptor don’twork: greater shadow conjuration, greater shadow evocation,project image, shades, shadowfade, shadow cache, shadow conjuration,shadow evocation, shadow walk.• Spells that affect <strong>the</strong> Plane <strong>of</strong> Shadow but have o<strong>the</strong>r effectssimply lose <strong>the</strong> shadow-related effects. These spells includedimensional anchor, shadowblast, and zone <strong>of</strong> respite.• Monsters native to <strong>the</strong> Plane <strong>of</strong> Shadow ei<strong>the</strong>r don’t exist(and thus can’t be summoned with summon monster spells)or are natives <strong>of</strong> o<strong>the</strong>r planes. The infernal and abyssalOuter <strong>Planes</strong> and <strong>the</strong> Negative Energy Plane would be excellenthomes for various natives <strong>of</strong> <strong>the</strong> Plane <strong>of</strong> Shadow.Monsters that use shadow-related abilities may still exist,but <strong>the</strong>ir shadow abilities are ei<strong>the</strong>r nonfunctional or relyupon o<strong>the</strong>r planes and energies.Within <strong>the</strong> D&D cosmology, <strong>the</strong> Plane <strong>of</strong> Shadow connectsonly with <strong>the</strong> Astral Plane and <strong>the</strong> Material Plane. The abovelimitations apply when a traveler is on an Inner Plane or anOuter Plane.pqqqqrs

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