12.07.2015 Views

Manual of the Planes

Manual of the Planes

Manual of the Planes

SHOW MORE
SHOW LESS
  • No tags were found...

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Face/Reach: 10 ft. by 20 ft./10 ft.Special Attacks: Leap, smite chaosSpecial Qualities: SR 18, scent, tremorsense,linked minds, darkvision 60 ft.; cold, electricity,fire, and sonic resistance 5Saves: Fort +11, Ref +8, Will +4Abilities: Str 27, Dex 15, Con 20,Int 3, Wis 13, Cha 6Skills: Jump +12, Listen +6CHAPTER 9:MONSTERSIllus. by M. Cavotta198Climate/Terrain: Any landand undergroundOrganization: Solitary orpairChallenge Rating: 9Treasure: NoneAlignment: Always lawfulneutralAdvancement: 10–16 HD(Huge); 17–27 HD (Gargantuan)CombatLeap (Ex): An axiomatic bulette canjump into <strong>the</strong> air during combat. This allows it to makefour claw attacks instead <strong>of</strong> two, but it cannot bite. Theattack bonus is +12.Smite Chaos (Su): Once per day an axiomatic bulettecan make a normal attack to deal an additional +9 damageagainst a chaotic opponent.Tremorsense (Ex): An axiomatic bulette can automaticallysense <strong>the</strong> location <strong>of</strong> anything within 60 feet that isin contact with <strong>the</strong> ground.Linked Minds (Ex): Axiomatic bulettes within 300 feet<strong>of</strong> one ano<strong>the</strong>r are in constant communication. If one isaware <strong>of</strong> a particular danger, <strong>the</strong>y all are. If one in <strong>the</strong> groupis not flat-footed, none <strong>of</strong> <strong>the</strong>m are. No axiomatic bulettein <strong>the</strong> group is considered flanked unless <strong>the</strong>y all are.ANARCHIC CREATURESAnarchic creatures dwell in planes <strong>of</strong> chaos, <strong>the</strong> realms <strong>of</strong>disorder. Although <strong>the</strong>y may resemble creatures from <strong>the</strong>Material Plane, <strong>the</strong>y appear less finished, <strong>the</strong>ir featuresmore rough and uneven, <strong>the</strong>ir fur or scales blotched andtattered, <strong>the</strong>ir appearance more ragged and horrific. Theyare also called <strong>the</strong> Unfinished, and some say <strong>the</strong>y werefirst drafts, abandoned to <strong>the</strong> roiling planes <strong>of</strong> chaos byforgotten creators.Creating an Anarchic Creature“Anarchic” is a template that can be added to any corporealcreature <strong>of</strong> chaotic or neutral alignment that is nativeto <strong>the</strong> Material Plane. Beasts or animals with this templatebecome magical beasts, but o<strong>the</strong>rwise <strong>the</strong> creaturetype is unchanged. The template uses all <strong>the</strong> base creature’sstatistics and special abilities except as noted here.Special Attacks: An anarchic creature retains all <strong>the</strong>special attacks <strong>of</strong> <strong>the</strong> base creature and also gains <strong>the</strong>following.Smite Law (Su): Once per day <strong>the</strong> creature can make anormal attack to deal additional damage equal to its HDtotal (maximum <strong>of</strong> +20) against a lawful opponent.Special Qualities: An anarchic creature retains all <strong>the</strong>special qualities <strong>of</strong> <strong>the</strong> base creature and also gains <strong>the</strong>following ones:• Darkvision with a range <strong>of</strong> 60 feet.• Acid, cold, electricity, fire, and sonic resistance 5.• Immune to polymorphing and petrification.• Fast healing (see <strong>the</strong> table below).• Damage reduction (see <strong>the</strong> table below).Hit Dice Damage Reduction Fast Healing1–3 —4–7 — 18–11 — 312+ 5/+1 5If <strong>the</strong> base creature already has one or more <strong>of</strong> <strong>the</strong>se specialqualities, use <strong>the</strong> better value.Saves: Same as <strong>the</strong> base creature.Abilities: Same as <strong>the</strong> base creature, but Intelligence isat least 3.Skills: Same as <strong>the</strong> base creature.Feats: Same as <strong>the</strong> base creature.Climate/Terrain: Any land and underground.Organization: Same as <strong>the</strong> base creature.Challenge Rating: Up to 3 HD, same as <strong>the</strong> basecreature.3 HD to 7 HD, same as <strong>the</strong> base creature +1.8+ HD, same as <strong>the</strong> base creature +2.Treasure: Same as <strong>the</strong> base creature.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!