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Manual of the Planes

Manual of the Planes

Manual of the Planes

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APPENDIX:VARIANT PLANES& COSMOLOGIES214given plane, “nearby” planes are coexistent in <strong>the</strong> sameway <strong>the</strong> standard Material Plane is coexistent with <strong>the</strong>E<strong>the</strong>real Plane. In <strong>the</strong> Myriad <strong>Planes</strong> cosmology, planesare serially coexistent.Each plane can be thought <strong>of</strong> as a soap bubble in acloud <strong>of</strong> similar bubbles. Any given bubble simultaneouslytouches at least one o<strong>the</strong>r bubble, but usuallytouches about five simultaneously. Using this model, agiven plane can touch (be coexistent with) five o<strong>the</strong>rplanes. If a traveler moves from <strong>the</strong> starting plane to one<strong>of</strong> <strong>the</strong> coexistent planes, she finds that <strong>the</strong> new plane alsohas several coexistent planes. Some also connect to <strong>the</strong>plane where <strong>the</strong> journey started, but o<strong>the</strong>r connectionslead elsewhere.The bubbles slowly swirl and move through <strong>the</strong> cloud,so over <strong>the</strong> course <strong>of</strong> hundreds <strong>of</strong> years, planes that werecoexistent become separate and new coexistent planestake <strong>the</strong>ir place. Perhaps <strong>the</strong> movement <strong>of</strong> <strong>the</strong> planes israndom, or maybe it follows a complex planar circuit.In <strong>the</strong> Myriad <strong>Planes</strong> cosmology, every plane is finite.Inhabited planes slowly grow, and abandoned planesslowly evaporate to nothingness. Sometimes two planesmerge into one larger plane, mixing and averaging <strong>the</strong>traits <strong>of</strong> both planes. <strong>Planes</strong> with strikingly opposite traitsare unlikely to merge in this fashion.Natives <strong>of</strong> a given plane are aware <strong>of</strong> <strong>the</strong> coexistentplanes, just as creatures in <strong>the</strong> D&D cosmology areaware <strong>of</strong> <strong>the</strong> E<strong>the</strong>real Plane. But while a traveler in <strong>the</strong>D&D cosmology finds <strong>the</strong> E<strong>the</strong>real Plane to be aghostly realm, a traveler in <strong>the</strong> Myriad <strong>Planes</strong> cosmologydiscovers that once <strong>the</strong> barrier is pierced, <strong>the</strong> planenext door seems every bit as real as <strong>the</strong> home plane.Phase spiders, e<strong>the</strong>real filchers, and a wide assortment<strong>of</strong> similar monsters exist across <strong>the</strong> Myriad <strong>Planes</strong>.Ra<strong>the</strong>r than retreating to <strong>the</strong> E<strong>the</strong>real Plane, <strong>the</strong>se creaturesretreat to one <strong>of</strong> many coexistent planes <strong>the</strong>ymight call home.Deities have <strong>the</strong>ir place in <strong>the</strong> Myriad <strong>Planes</strong> cosmology.But a deity lives on its own plane coexistent with <strong>the</strong>plane where its worshipers live, instead <strong>of</strong> being relegatedto <strong>the</strong> Outer <strong>Planes</strong>. In <strong>the</strong> slow roil <strong>of</strong> <strong>the</strong> planes’relative position, certain deities may move far<strong>the</strong>r andfar<strong>the</strong>r away from <strong>the</strong>ir worshipers’ plane until finally<strong>the</strong>y fade from memory over <strong>the</strong> millennia. And deitiesdon’t necessarily have a plane to <strong>the</strong>mselves: A pan<strong>the</strong>onmight share a larger plane, or enemy deities may belocked in constant struggle on a war-torn plane.Likewise, <strong>the</strong>re is no single Elemental Plane <strong>of</strong> Fire,but ra<strong>the</strong>r many slightly different fire planes. The o<strong>the</strong>rmajor elements also have multiple planes, as do nonclassicalelements such as wood, iron, blood, and o<strong>the</strong>rs. Iftwo or more Elemental <strong>Planes</strong> <strong>of</strong> <strong>the</strong> same type are coexistent,<strong>the</strong>y sometimes merge. If two or more Elemental<strong>Planes</strong> <strong>of</strong> antagonistic types ever move into coexistence,<strong>the</strong>y may birth a new plane along <strong>the</strong>ir boundaries.In planes coexistent for millennia, it is not uncommonfor many features <strong>of</strong> landscape and culture to develop inparallel. A mighty hero <strong>of</strong> legend may be <strong>the</strong> same acrossseveral coexistent planes, though <strong>the</strong> details <strong>of</strong> historymay vary from plane to plane. It’s also possible that a heroon one coexistent plane is a figure <strong>of</strong> horror in <strong>the</strong> next.MYRIAD PLANES TRAITSMany <strong>of</strong> <strong>the</strong> myriad planes share features with <strong>the</strong> MaterialPlane <strong>of</strong> <strong>the</strong> D&D cosmology. However, all planes arefinite in size, though some may be inestimably large.Alternatively, some planes are more like Inner <strong>Planes</strong> orlayers <strong>of</strong> an Outer Plane, with abnormal gravity, time,shape, morphic traits, magical impediments, elementaland energy traits, or alignment traits.MYRIAD PLANES LINKSPortals may link points on <strong>the</strong> same plane, but portalsbetween planes that are not already coexistent are rareif not altoge<strong>the</strong>r absent. Moving between planesrequires <strong>the</strong> use <strong>of</strong> <strong>the</strong> Myriad <strong>Planes</strong> cosmology’s version<strong>of</strong> e<strong>the</strong>real jaunt or e<strong>the</strong>realness. Spells such as astralprojection are nonexistent because <strong>the</strong>re is no AstralPlane in this cosmology, though <strong>the</strong>re may be a verylarge plane coexistent with many o<strong>the</strong>r planes in <strong>the</strong>manner <strong>of</strong> <strong>the</strong> Astral Plane. Instant planar transportspells such as plane shift are likewise not available orseverely restricted.FEATURES OF THE MYRIAD PLANESBecause <strong>the</strong> Myriad <strong>Planes</strong> cosmology is really just a differentparadigm for a multiplanar universe, specificplanar locations, cultures, and even individuals are just aslikely in this variant cosmology as in <strong>the</strong> D&D cosmology.The only difference is how <strong>the</strong>se features interactwith each o<strong>the</strong>r.Magic <strong>Planes</strong>: Though not mandatory for this cosmology,it is possible that certain planes are sources <strong>of</strong> magic.When magic planes are nearby (not necessary coexistent,but no more than a few planes distant), nearby planes arecharged with magic, allowing spells and magical creatures<strong>of</strong> every type to exist at full power. But if a magicplane drifts too far away, magic on <strong>the</strong>se o<strong>the</strong>r planes mayslowly weaken. Creatures that rely on magic for <strong>the</strong>irexistence (magical beasts, constructs, and undead) mayalso weaken and eventually disappear.Taken a step fur<strong>the</strong>r, perhaps each school <strong>of</strong> magichas a magic plane. As some <strong>of</strong> <strong>the</strong>se planes drift too faraway from some o<strong>the</strong>r plane, o<strong>the</strong>rs might drift closer.On closest approach, a magic plane gives spellcasters<strong>the</strong> power to cast spells <strong>of</strong> up to 9th level. However, as amagic plane drifts too far afield, it is possible that only8th-, 7th-, or even just 1st-level spells are available. As<strong>the</strong> school-specific magic planes drift far<strong>the</strong>r away as agroup, <strong>the</strong> maximum HD <strong>of</strong> magical creatures alsoslowly decreases.There could be planes that were once awash in magic.But over <strong>the</strong> eons, all <strong>the</strong> magic planes drifted too far away,and now spells and dragons are only legends. These wouldbe very interesting places to live if <strong>the</strong> long-missing magicplanes ever drifted closer again.

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