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Manual of the Planes

Manual of the Planes

Manual of the Planes

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Ice Paraelemental, Small Ice Paraelemental, Medium Ice Paraelemental, LargeSmall Elemental Medium-Size Elemental Large Elemental(Air, Cold) (Air, Cold) (Air, Cold)Hit Dice: 2d8 (9 hp) 4d8+8 (26 hp) 8d8+24 (60 hp)Initiative: +1 (Dex) +3 (Dex) +5 (Dex)Speed: 30 ft. 30 ft. 30 ft.AC: 16 (+1 size, +1 Dex, +4 natural) 17 (+3 Dex, +4 natural) 19 (–1 size, +5 Dex, +5 natural)Attacks: Icicle +3 melee Icicle +6 melee Icicle +10/+5 meleeDamage: Icicle 1d4 and 1d4 cold Icicle 1d6+1 and 1d6 cold Icicle 2d6+2 and 2d6 coldFace/Reach: 5 ft. by 5 ft./5 ft. 5 ft. by 5 ft./5 ft. 5 ft. by 5 ft./10 ft.Special Attacks: Chill metal Chill metal Chill metalSpecial Qualities: Elemental, cold subtype Elemental, cold subtype Elemental, damage reduction10/+1, cold subtypeSaves: Fort +0, Ref +4, Will +0 Fort +3, Ref +7, Will +1 Fort +5, Ref +11, Will +2Abilities: Str 10, Dex 13, Con 10, Str 12, Dex 17, Con 14, Str 14, Dex 21, Con 16,Int 4, Wis 11, Cha 11 Int 4, Wis 11, Cha 11 Int 6, Wis 11, Cha 11Skills: Listen +5, Spot +5 Listen +7, Spot +7 Listen +12, Spot +12Feats: Combat Reflexes, Combat Reflexes, Combat Reflexes, Dodge,Weapon Finesse (icicle) Weapon Finesse (icicle) Weapon Finesse (icicle)CHAPTER 9:MONSTERSIce Paraelemental, Huge Ice Paraelemental, Greater Ice Paraelemental, ElderHuge Elemental (Air, Cold) Huge Elemental (Air, Cold) Huge Elemental (Air, Cold)Hit Dice: 16d8+64 (136 hp) 21d8+84 (178 hp) 24d8+96 (204 hp)Initiative: +7 (Dex) +8 (Dex) +9 (Dex)Speed: 30 ft. 30 ft. 30 ft.AC: 20 (–2 size, +7 Dex, +5 natural) 25 (–2 size, +8 Dex, +9 natural) 26 (–2 size, +9 Dex, +9 natural)Attacks: Icicle +17/+12/+7 melee Icicle +19/+14/+9 melee Icicle +23/+18/+13/+8 meleeDamage: Icicle 2d8+4 and 2d8 cold Icicle 2d8+5 and 2d8 cold Icicle 2d8+5 and 2d8 coldFace/Reach: 10 ft. by 5 ft./15 ft. 10 ft. by 5 ft./15 ft. 10 ft. by 5 ft./15 ft.Special Attacks: Chill metal Chill metal Chill metalSpecial Qualities: Elemental, damage reduction Elemental, damage reduction Elemental, damage reduction10/+2, cold subtype 10/+2, cold subtype 15/+3, cold subtypeSaves: Fort +9, Ref +17, Will +5 Fort +11, Ref +20, Will +7 Fort +12, Ref +23, Will +8Abilities: Str 18, Dex 25, Con 18, Str 20, Dex 27, Con 18, Str 22, Dex 29, Con 18,Int 6, Wis 11, Cha 11 Int 6, Wis 11, Cha 11 Int 6, Wis 11, Cha 11Skills: Listen +18, Spot +18 Listen +23, Spot +23 Listen +26, Spot +26Feats: Combat Reflexes, Dodge, Combat Reflexes, Dodge, Combat Reflexes, Dodge,Mobility, Weapon Finesse Mobility, Spring Attack, Mobility, Spring Attack,(icicle) Weapon Finesse (icicle) Weapon Finesse (icicle)Magma Paraelemental, Small Magma Paraelemental, Medium Magma Paraelemental, LargeSmall Elemental Medium-Size Elemental Large Elemental(Earth, Fire) (Earth, Fire) (Earth, Fire)Hit Dice: 2d8+2 (11 hp) 4d8+12 (30 hp) 8d8+32 (68 hp)Initiative: –1 (Dex) –1 (Dex) –1 (Dex)Speed: 30 ft. 30 ft. 30 ft.AC: 16 (+1 size, –1 Dex, +6 natural) 17 (–1 Dex, +8 natural) 17 (–1 size, –1 Dex, +9 natural)Attacks: Slam +5 melee Slam +8 melee Slam +12/+7 meleeDamage: Slam 1d6+4 Slam 1d8+7 Slam 2d8+10Face/Reach: 5 ft. by 5 ft./5 ft. 5 ft. by 5 ft./5 ft. 5 ft. by 5 ft./10 ft.Special Attacks: Burn Burn BurnSpecial Qualities: Elemental, fire subtype Elemental, fire subtype Elemental, damage reduction10/+1, fire subtypeSaves: Fort +4, Ref –1, Will +0 Fort +7, Ref +0, Will +1 Fort +10, Ref +1, Will +2Abilities: Str 17, Dex 8, Con 13, Str 21, Dex 8, Con 17, Str 25, Dex 8, Con 19,Int 4, Wis 11, Cha 11 Int 4, Wis 11, Cha 11 Int 6, Wis 11, Cha 11Skills: Listen +5, Spot +5 Listen +7, Spot +7 Listen +12, Spot +12Feats: Power Attack Power Attack Cleave, Power Attack181

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