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Manual of the Planes

Manual of the Planes

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amid treasure ga<strong>the</strong>red over eons—and <strong>the</strong> bones <strong>of</strong> athousand failed thieves.Bahamut’s Palace moves among <strong>the</strong> first four layers <strong>of</strong>Celestia at Bahamut’s will, carried al<strong>of</strong>t by a whirlwind.For travelers friendly to <strong>the</strong> Platinum Dragon, <strong>the</strong> palace<strong>of</strong>fers an alternative method for traveling Celestia withoutusing <strong>the</strong> paths.VenyaThe third layer <strong>of</strong> Celestia is also called <strong>the</strong> PearlyHeaven. The slopes <strong>of</strong> Venya are old, rounded, and occasionallylaced with snow. The brooks run warm and clear,though ice <strong>of</strong>ten forms on <strong>the</strong> banks in winter. Terracedfields and carefully tended woodlands are commonsights on <strong>the</strong> slopes.The Glass Tarn: This mountain lake <strong>of</strong> icy water isnestled in a bowl-shaped valley between three peaks, fedby <strong>the</strong> run<strong>of</strong>f from a glacier <strong>of</strong> blue ice high above.When a believer throws something truly important andvaluable into <strong>the</strong> tarn as an <strong>of</strong>fering, a light rushes upfrom <strong>the</strong> incomprehensible depths. When <strong>the</strong> lightreaches <strong>the</strong> surface, it takes <strong>the</strong> form <strong>of</strong> a prophecy featuring<strong>the</strong> supplicant—or a powerful archon to dealwith <strong>the</strong> intruder if <strong>the</strong> <strong>of</strong>fering was not sincere.Green Fields: Here crops never fail, <strong>the</strong> wea<strong>the</strong>r isalways mild, and plentiful harvests are a blessing. This is<strong>the</strong> realm <strong>of</strong> <strong>the</strong> halfling deity Yondalla, and that meanscomfort. The realm is a combination <strong>of</strong> burrowed households,small rustic buildings, and endless fields. No largepredators live in <strong>the</strong> Green Fields; moles, rabbits, andbadgers are common.SolaniaThe fourth layer <strong>of</strong> Celestia is also called <strong>the</strong> CrystalHeaven. A sky that shines with <strong>the</strong> glow <strong>of</strong> burnished silverhangs above <strong>the</strong> quiet slopes <strong>of</strong> Solania. Luminescentfogs and invigorating scents shroud <strong>the</strong> valleys. Many <strong>of</strong><strong>the</strong> slopes hold mighty glaciers above, and <strong>the</strong>y remainrich in ore and precious minerals below. Solania’s peaksare home to monasteries, ca<strong>the</strong>drals, and o<strong>the</strong>r holyshrines. Often, <strong>the</strong>se structures are <strong>the</strong> destinations <strong>of</strong>interplanar pilgrims seeking answers to questions <strong>of</strong> creation,toil, and love.Erackinor: The slopes <strong>of</strong> Solania are deeply tunneledwith a vast dwarven mansion called Erackinor. None butdwarves and dwarven petitioners are allowed within.Those who enter and return speak in hushed tones <strong>of</strong>stonework and craftsmanship that far surpasses anythinga dwarf might have seen on <strong>the</strong> Material Plane.When Moradin fires up <strong>the</strong> deep Soul Forges below<strong>the</strong> roots <strong>of</strong> Mount Celestia, all <strong>the</strong> halls rush with <strong>the</strong>noise <strong>of</strong> <strong>the</strong> bellows. Dwarven clerics say Moradin uses<strong>the</strong> Soul Forges to temper <strong>the</strong> spirits <strong>of</strong> his people and<strong>the</strong>ir weapons. The forges may have o<strong>the</strong>r uses as well.The armories <strong>of</strong> Erackinor are second to none, and <strong>the</strong>combat-veteran dwarves and dwarven petitioners that fillErackinor’s halls make <strong>the</strong> mansion nigh impregnable.MertionThe fifth layer <strong>of</strong> Celestia is also called <strong>the</strong> PlatinumHeaven. The slopes <strong>of</strong> Mertion are gentle, leveling <strong>of</strong>f ingreat, sweeping plains dominated by citadels and domes.The citadels <strong>of</strong> Mertion are marshaling grounds for paladins,celestials, and o<strong>the</strong>r creatures <strong>of</strong> good and law.Empyrea: Also called <strong>the</strong> City <strong>of</strong> Tempered Souls,Empyrea sits on <strong>the</strong> edge <strong>of</strong> a cold, clear mountain lake.The many healing fountains and curative waters inEmpyrea can restore wi<strong>the</strong>red limbs, lost speech,derangement, and life energy itself; those who ail needonly find <strong>the</strong> right fountain. Empyrea is also known forits healers and hospitals, and many a pilgrim seeks toreach this legendary site <strong>of</strong> perfect health.CHAPTER 7:THE OUTERPLANES Illus. by M. Cavotta135

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