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Modern Engineering Thermodynamics

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18.7 Introduction to Mathematical Probability 743<br />

WHAT ARE THE GAMES CRAPS AND DICE?<br />

Craps is a simplified version of the old game of hazard introduced in Europe during the Crusades. Craps is played between<br />

two players. If the first throw is a 7 or 11 (a natural), the thrower wins immediately. If it a 2, 3, or 12 (craps, which was<br />

called crabs in the old game of hazard), the thrower loses immediately. If any other number is thrown the thrower goes on<br />

throwing until either the same number or a 7 occurs. If a 7 comes up before the first number thrown, the thrower loses;<br />

otherwise, the thrower wins.<br />

Most casino dice are custom-made of celluloid with a tolerance of one 10,000th of an inch (even the heat of a shootor’s hands<br />

may slightly alter the size of a pair of dice). The celluloid is “cured” over a period of time to dry it out and give it stability.<br />

Then, it goes through a series of milling operations to form it into a perfect cube. The shallow indentations that form the spots<br />

are made on all six sides. These indentations are filled with a polyester resin, and the dice are then subjected to a final grinding,<br />

which leaves them with smooth surfaces. Cheap plastic dice are polished in a mechanical tumbler similar to those used by lapidarists,<br />

but such mechanical polishing also gives them rounded edges which can affect the outcome of a throw. Some casinos<br />

have dice made in odd sizes to prevent a dishonest player from switching loaded dice for honest dice. Dice in most casinos are<br />

changed every 30 days to maintain precise sizing, and pairs of used dice are often given to customers as souvenirs.<br />

This proportionality can be reduced to an equality by the introduction of a proportionality constant P c ,which<br />

we call the collision probability. Then, the number of collisions that occur in time interval Δt becomes<br />

In the limit as Δt → 0, this equation becomes<br />

δN = −P c NV avg ðΔtÞ<br />

dN = −P c NV avg dt<br />

Let V avg dt = dX, where X is the distance between collisions. This equation can be written as<br />

which can be integrated to give<br />

dN<br />

N = −P c dX<br />

N = NðtÞ = N 0 expð−P c XÞ (18.31)<br />

where N 0 = N(t = 0). In Eq. (18.15), we define the mean free path λ as the average distance between collisions,<br />

which can be determined from X as<br />

λ = X avg =<br />

1 Z ∞<br />

Xð−dNÞ<br />

N 0<br />

where the minus sign has been introduced because N(t) decreases with time, and therefore, dN < 0. From<br />

Eq. (18.31), we find that<br />

and the mean free path is given by<br />

λ =<br />

dN = −N 0 P c expð−P c XÞdX<br />

1<br />

Z ∞<br />

XN 0 P c expð−P c XÞdX = 1 N 0 P c<br />

0<br />

Consequently, we have the result that the collision probability is exactly equal to the inverse of the mean free<br />

path:<br />

0<br />

P c = 1 λ = σNV<br />

where σ is the collision cross-section discussed earlier. Finally, Eq. (18.31) takes the form<br />

NðtÞ = N 0 expð−X=λÞ<br />

so that, by the time all the molecules in the gas have traveled a distance of only one mean free path (X = λ),<br />

of them have not yet had a collision.<br />

N<br />

N 0<br />

= e −1 = 0:368 = 36:8%

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