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celebration, victory and the epitome of physical success provides invaluable enhancement<br />

to the Gatorade brand (See Exhibit 3).<br />

The influence of product placement is spreading throughout the sports industry, which can<br />

be seen through a growing presence in the interactive media industry, particularly in video<br />

games. A study conducted by Electronic Arts Games (EA) on behalf of Gatorade shows that<br />

“in-game advertising increased household dollars spent on Gatorade by 24% and offered a<br />

return on investment of USD 3.11.” (Business Wire, 2010). This study focused on six popular<br />

EA SPORTS video games where the Gatorade name and logo was placed on arena signs,<br />

players’ water bottles, and score updates (Business Wire, 2010).<br />

There are also risks associated with product placement. In the 2014 Olympic Games in Sochi,<br />

Russia, Under Armour fitted the US Speed Skating Team with newly designed ‘Mach 39’<br />

skating suits, initially marketing them as a competitive advantage for being “the fastest<br />

skating suits in the world” (Peters, 2014) (See Exhibit 3).<br />

Exhibit 3. Product placement.<br />

Despite the hype associated with these new uniforms, the team performed poorly and left<br />

without a single medal. This was particularly significant when compared to the success of<br />

the US team in the 2010 games (Robinson & Germano, 2014). Under Armour was blamed<br />

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