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VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

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Blackfin Processor <strong>Loader</strong> Guide<br />

File Extensions<br />

Some loader switches take a file name as an optional parameter. Table 2-9<br />

lists the expected file types, names, <strong>and</strong> extensions.<br />

Table 2-9. File Extensions<br />

Extension File Description<br />

.dxe <strong>Loader</strong> input files, boot kernel files, <strong>and</strong> initialization files<br />

.ldr <strong>Loader</strong> output file<br />

.knl <strong>Loader</strong> output files containing kernel code only when two output files are selected<br />

In some cases the loader utility expects the overlay input files with the file<br />

extension of .ovl, shared memory input files with the extension of .sm, or<br />

both, but does not expect those files to appear on a comm<strong>and</strong> line or on<br />

the Load property page. The loader utility finds these files in the directory<br />

of the associated .dxe files, in the current working directory, or in the<br />

directory specified in the .ldf file.<br />

2-64 <strong>VisualDSP++</strong> <strong>4.5</strong> <strong>Loader</strong> <strong>and</strong> <strong>Utilities</strong> <strong>Manual</strong>

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