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VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

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Splitter Comm<strong>and</strong> Line<br />

-o pm_stuff<br />

-o dm_stuff<br />

-o seg-code<br />

File Searches<br />

File searches are important in the splitter process. The splitter utility supports<br />

relative <strong>and</strong> absolute directory names, default directories, <strong>and</strong><br />

user-selected directories for file search paths. File searches occur as<br />

described on page 1-16.<br />

Output File Extensions<br />

Specify names for the output files. Use different names so the output of<br />

a run does not overwrite the output of a previous run. The output<br />

names are pm_stuff.s_# <strong>and</strong> dm_stuff.s_#. The splitter utility adds<br />

the .s_# file extension to the output files; # is a number that differentiates<br />

one output file from another.<br />

my_proj.dx Specifies the name of the input (.dxe) file to be processed into<br />

non-bootable PROM image files.<br />

The splitter utility follows the conventions shown in Table 7-1 for output<br />

file extensions.<br />

Table 7-1. Output File Extensions<br />

Extension File Description<br />

.s_# Motorola S-record format file. The # indicates the position (0 = least significant,<br />

1 = next-to-least significant, <strong>and</strong> so on). For info about Motorola S-record file format,<br />

refer to “Output Files in Motorola S-Record Format” on page A-11.<br />

.h_# Intel hex-32 format file. The # indicates the position (0 = least significant,<br />

1 = next-to-least significant, <strong>and</strong> so on). For information about Intel hex-32 file for<br />

mat, refer to “Splitter Output Files in Intel Hex-32 Format” on page A-13.<br />

.stk Byte-stacked format file. These files are intended for host transfer of data, not for<br />

PROMs. For more information about byte stacked file format, format files, refer to<br />

“Splitter Output Files in Byte-Stacked Format” on page A-14.<br />

7-4 <strong>VisualDSP++</strong> <strong>4.5</strong> <strong>Loader</strong> <strong>and</strong> <strong>Utilities</strong> <strong>Manual</strong>

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