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VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

VisualDSP++ 4.5 Loader and Utilities Manual - Analog Devices

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Boot Modes<br />

Boot Modes<br />

Once an executable file is fully debugged, the loader utility is ready to<br />

convert the executable file into a processor-loadable (boot-loadable) file.<br />

The loadable file can be automatically downloaded (booted) to the processor<br />

after power-up or after a software reset. The way the loader utility<br />

creates a boot-loadable file depends upon how the loadable file is booted<br />

into the processor.<br />

The boot mode of the processor is determined by sampling one or more of<br />

the input flag pins. Booting sequences, highly processor-specific, are<br />

detailed in the following chapters.<br />

<strong>Analog</strong> <strong>Devices</strong> processors support different boot mechanisms. In general,<br />

the following schemes can be used to provide program instructions to the<br />

processors after reset.<br />

“No-Boot Mode”<br />

“PROM Boot Mode”<br />

“Host Boot Mode”<br />

No-Boot Mode<br />

After reset, the processor starts fetching <strong>and</strong> executing instructions from<br />

EPROM/flash memory devices directly. This scheme does not require any<br />

loader mechanism. It is up to the user program to initialize volatile<br />

memories.<br />

The splitter utility generates a file that can be burned into the PROM<br />

memory.<br />

1-12 <strong>VisualDSP++</strong> <strong>4.5</strong> <strong>Loader</strong> <strong>and</strong> <strong>Utilities</strong> <strong>Manual</strong>

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