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BSA Flow Software Installation and User's Guide - CSI

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5.15 Transform<br />

5.15.1 Co-ordinate transformation of individual velocity samples<br />

The object Transform will perform a coordinate transformation of the<br />

measured velocity-components based on a transformation matrix provided<br />

by the user. The velocity-samples used must be coincident. Other data<br />

(position, analog inputs, particle diameter etc.) are passed through the<br />

Transform object unchanged.<br />

It is possible to apply more than one transform. For example, with 3D optics<br />

it may be practical to have a fundamental transform for the optical system,<br />

followed by one ore more transforms referring to the pan <strong>and</strong> tilt position of<br />

the optics. In this way, only the pan or tilt-related transform needs to be<br />

modified if the orientation of the optics is changed.<br />

With velocity channels in the same group, velocity samples are coincident.<br />

If the velocity channels are in separate groups, a Coincidence-object should<br />

be applied prior to the Transform object.<br />

Note It is possible to create the Transform-object as a direct child-object of a<br />

data-source object (<strong>BSA</strong> F/PApplication or Import Velocity file). This<br />

should only be attempted if you are sure that velocity-samples supplied by<br />

the data-source are indeed coincident, since coordinate transformation is<br />

otherwise impossible, <strong>and</strong> an error message will be generated.<br />

Normally co-ordinate transformation is used, when limited optical access or<br />

other physical restraints have forced velocities to be measured along<br />

directions not coinciding with the co-ordinate directions otherwise used in<br />

the model <strong>and</strong> in calculations. In such cases orthogonal velocity-components<br />

u, v <strong>and</strong> w can be calculated from “skew” components u1, u2 <strong>and</strong> u3<br />

according to the matrix calculation:<br />

⎡ u ⎤ ⎡C<br />

C C<br />

⎢ ⎥ ⎢<br />

⎢ v ⎥ = ⎢C<br />

C C<br />

⎢ ⎥ ⎢<br />

⎣⎢<br />

w⎦⎥<br />

⎣⎢<br />

C C C<br />

11 12 13<br />

21 22 23<br />

31 32 33<br />

⎤ ⎡u<br />

1 ⎤<br />

⎥ ⎢ ⎥<br />

⎥ ⎢u<br />

2 ⎥<br />

⎥ ⎢ ⎥<br />

⎦⎥<br />

⎣⎢<br />

u ⎦⎥<br />

3<br />

By default velocity component u1 is assumed to come from the first<br />

processor channel, u2 from the second <strong>and</strong> u3 from the third. It will be<br />

assumed by default that LDA1 supplies u1, LDA2 supplies u2 <strong>and</strong> LDA3<br />

supplies u3, but if necessary this can be changed editing the general<br />

properties of the transform object:<br />

5-78 <strong>BSA</strong> <strong>Flow</strong> <strong>Software</strong>: Project explorer objects

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