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Video Games: Why Waste Good Technology on Science and Medicine, Gamers, Virtual<br />
Environments and Clinical Education<br />
Reid Adams, Institute for Research and Clinical Strategy, Simulation Operations, Pontiac, MI, United States; Eric B.<br />
Bauman*, Institute for Research and Clinical Strategy, Educational Technology & Game-Based Learning, Madison, WI,<br />
United States; Justin Field, Institute for Research and Clinical Strategy, Simulation Operations, Pontiac, MI, United States;<br />
David Pederson, Institute for Research and Clinical Strategy, Educational Technology & Game-Based Learning, Boise, ID,<br />
United States<br />
Crossword puzzles as an educational tool in a large class medical teaching at Faculty of Medicine<br />
Vajira Hospital, Navamindradhiraj University, Thailand<br />
Prirayapak Sakoonwatanyoo*, Faculty of Medicine Vajira Hospital, Navamindradhiraj University, Department of Clinical<br />
Pathology, Bangkok, Thailand<br />
Usefulness of ‘game-like’ qualities in an educational board game<br />
AKS McBride*, Liverpool Women’s Hospital, Neonatal Unit, Liverpool, United Kingdom; NJ Shaw, Liverpool Women’s<br />
Hospital, Neonatal Unit, Liverpool, United Kingdom<br />
Beyond leisure: Can serious games be used in medical education<br />
L.A. Diehl, Faculdades Pequeno Príncipe, Medicina, Curitiba, Brazil; R.M. Souza, Oniria Softwares Ltd, Londrina, Brazil,<br />
P.A. Gordan, Universidade Estadual de Londrina, Londrina, Brazil; I.C.M. Coelho, Faculdades Pequeno Príncipe, Curitiba,<br />
Brazil; R.Z. Esteves*, Universidade Estadual de Maringá, Maringá, Brazil<br />
Medical teachers and students playing (serious) cardiology games<br />
Eleni Dafli*, Aristotle University of Thessaloniki, School of Medicine, Thessaloniki, Greece; Panagiotis Bamidis, Aristotle<br />
University of Thessaloniki, School of Medicine, Thessaloniki, Greece; Laurent Auneau, Succubus Interactive, Institut für<br />
Lern-Innovation, Nantes, France; Aristidis Protopsaltis, Friedrich-Alexander-Universität, School of Medicine, Erlangen,<br />
Germany<br />
Introduction of role-play to enhance the clinical performance<br />
Eui-Ryoung Han*, Chonnam National University Hospital, Office of Education and Research, Gwang-Ju, Republic of South<br />
Korea; Eun-Kyung Chung, Chonnam National University Medical School, Department of Medical Education, Gwang-Ju,<br />
Republic of South Korea; Sun-A Oh, Gwangju University, Department of TESOL, Gwang-Ju, Republic of South Korea; Jung-<br />
Ae Rhee, Chonnam National University Medical School, Department of Medical Education, Gwang-Ju, Republic of South<br />
Korea<br />
Use of comics as an innovative reflection method<br />
Kun Kwak*, Manchester Royal Infirmary, Central Manchester Foundation Trust, Postgraduate, Manchester, United<br />
Kingdom; Simon Carley, Manchester Royal Infirmary, Central Manchester Foundation Trust, Emergency Department,<br />
Manchester, United Kingdom; Hanul Kim, Kokooshop, Illustrations, Seoul, Republic of South Korea<br />
The impact of comics on learning and motivation in vocational education (CoforVE, Comics for<br />
Vocational Education)<br />
Julia Kathrein Goehler*, Technische Universitaet Dresden, Department for Vocational Education, Didactics of Medicine,<br />
Health & Care, Dresden, Germany; Manuela Niethammer, Technische Universitaet Dresden, Dresden, Department for<br />
Vocational Education, Professional Specialty of Laboratory and Process Technology, Didactics of Chemistry, Dresden,<br />
Germany; Susanne Narciss, Technische Universitaet Dresden, Department for Psychology of Learning and Instruction,<br />
Dresden, Germany<br />
Evaluating ethical sensitivity: Using videos as an instrument<br />
Hou-Chang Chiu, Shin Kong Wu Ho-Su Memorial Hospital, Department of Neurology, Taipei, Taiwan; Gin-Hong Lee, Fu-Jen<br />
Catholic University, College of Medicine, New Taipei City, Taiwan; Ming-Teh Lin*, Fu-Jen Catholic University, Department of<br />
Clinical Psychology, New Taipei City, Taiwan<br />
Studies of the effectiveness of video clips from real patients in the pediatric electrocardiography<br />
Surachai Kiatchaipipat*, Ratchaburi Hospital, Pediatrics Department, Ratchaburi, Thailand<br />
Comparing hands-on and video training for post-partum hemorrhage management<br />
Cecilia Nilsson*, Rigshospitalet, Juliane Marie Centre for Children, Women and Reproduction, Copenhagen, Denmark;<br />
Jette Led Sørensen, Rigshospitalet, Juliane Marie Centre for Children, Women and Reproduction, Copenhagen, Denmark;<br />
Bjarke Lund Sørensen, Roskilde Hospital, Obstetrics and Gynaecology Department, Roskilde, Denmark<br />
Medical training supported by Information and Communication Technologies (ICTs)<br />
Natasha Kunakov*, Universidad de Chile, Faculty of Medicine, Education in Health Sciences, Santiago, Chile<br />
The comparison of epistemological beliefs and self-regulated learning between nursing and<br />
humanities students<br />
Sun A Oh*, Gwangju University, TESOL, Gwangju, Republic of South Korea; Yeon Sun Kim, Chunnam Techno University,<br />
Republic of Korea, Childhood Education, Gwangju, Republic of South Korea; Eui-Ryoung Han, Chonnam National University,<br />
Medical Education, Gwangju, Republic of South Korea; Eun-Kyung Chung, Chonnam National University, Medical<br />
Education, Gwangju, Republic of South Korea; Jung Ae Rhee, Chonnam National University, Medical Education, Gwangju,<br />
Republic of South Korea<br />
Where medical education and learning design intersect: Technology as opportunity<br />
Fiona Spence*, University of Auckland, Learning Technology Unit, Faculty of Medical and Health Sciences, Auckland, New<br />
Zealand; John P Egan, University of Auckland, Learning Technology Unit, Faculty of Medical and Health Sciences, Auckland,<br />
New Zealand; Wen-Chen Hol, University of Auckland, Centre for Learning and Research in Higher Education, Auckland,<br />
New Zealand<br />
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