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Video Games: Why Waste Good Technology on Science and Medicine, Gamers, Virtual<br />

Environments and Clinical Education<br />

Reid Adams, Institute for Research and Clinical Strategy, Simulation Operations, Pontiac, MI, United States; Eric B.<br />

Bauman*, Institute for Research and Clinical Strategy, Educational Technology & Game-Based Learning, Madison, WI,<br />

United States; Justin Field, Institute for Research and Clinical Strategy, Simulation Operations, Pontiac, MI, United States;<br />

David Pederson, Institute for Research and Clinical Strategy, Educational Technology & Game-Based Learning, Boise, ID,<br />

United States<br />

Crossword puzzles as an educational tool in a large class medical teaching at Faculty of Medicine<br />

Vajira Hospital, Navamindradhiraj University, Thailand<br />

Prirayapak Sakoonwatanyoo*, Faculty of Medicine Vajira Hospital, Navamindradhiraj University, Department of Clinical<br />

Pathology, Bangkok, Thailand<br />

Usefulness of ‘game-like’ qualities in an educational board game<br />

AKS McBride*, Liverpool Women’s Hospital, Neonatal Unit, Liverpool, United Kingdom; NJ Shaw, Liverpool Women’s<br />

Hospital, Neonatal Unit, Liverpool, United Kingdom<br />

Beyond leisure: Can serious games be used in medical education<br />

L.A. Diehl, Faculdades Pequeno Príncipe, Medicina, Curitiba, Brazil; R.M. Souza, Oniria Softwares Ltd, Londrina, Brazil,<br />

P.A. Gordan, Universidade Estadual de Londrina, Londrina, Brazil; I.C.M. Coelho, Faculdades Pequeno Príncipe, Curitiba,<br />

Brazil; R.Z. Esteves*, Universidade Estadual de Maringá, Maringá, Brazil<br />

Medical teachers and students playing (serious) cardiology games<br />

Eleni Dafli*, Aristotle University of Thessaloniki, School of Medicine, Thessaloniki, Greece; Panagiotis Bamidis, Aristotle<br />

University of Thessaloniki, School of Medicine, Thessaloniki, Greece; Laurent Auneau, Succubus Interactive, Institut für<br />

Lern-Innovation, Nantes, France; Aristidis Protopsaltis, Friedrich-Alexander-Universität, School of Medicine, Erlangen,<br />

Germany<br />

Introduction of role-play to enhance the clinical performance<br />

Eui-Ryoung Han*, Chonnam National University Hospital, Office of Education and Research, Gwang-Ju, Republic of South<br />

Korea; Eun-Kyung Chung, Chonnam National University Medical School, Department of Medical Education, Gwang-Ju,<br />

Republic of South Korea; Sun-A Oh, Gwangju University, Department of TESOL, Gwang-Ju, Republic of South Korea; Jung-<br />

Ae Rhee, Chonnam National University Medical School, Department of Medical Education, Gwang-Ju, Republic of South<br />

Korea<br />

Use of comics as an innovative reflection method<br />

Kun Kwak*, Manchester Royal Infirmary, Central Manchester Foundation Trust, Postgraduate, Manchester, United<br />

Kingdom; Simon Carley, Manchester Royal Infirmary, Central Manchester Foundation Trust, Emergency Department,<br />

Manchester, United Kingdom; Hanul Kim, Kokooshop, Illustrations, Seoul, Republic of South Korea<br />

The impact of comics on learning and motivation in vocational education (CoforVE, Comics for<br />

Vocational Education)<br />

Julia Kathrein Goehler*, Technische Universitaet Dresden, Department for Vocational Education, Didactics of Medicine,<br />

Health & Care, Dresden, Germany; Manuela Niethammer, Technische Universitaet Dresden, Dresden, Department for<br />

Vocational Education, Professional Specialty of Laboratory and Process Technology, Didactics of Chemistry, Dresden,<br />

Germany; Susanne Narciss, Technische Universitaet Dresden, Department for Psychology of Learning and Instruction,<br />

Dresden, Germany<br />

Evaluating ethical sensitivity: Using videos as an instrument<br />

Hou-Chang Chiu, Shin Kong Wu Ho-Su Memorial Hospital, Department of Neurology, Taipei, Taiwan; Gin-Hong Lee, Fu-Jen<br />

Catholic University, College of Medicine, New Taipei City, Taiwan; Ming-Teh Lin*, Fu-Jen Catholic University, Department of<br />

Clinical Psychology, New Taipei City, Taiwan<br />

Studies of the effectiveness of video clips from real patients in the pediatric electrocardiography<br />

Surachai Kiatchaipipat*, Ratchaburi Hospital, Pediatrics Department, Ratchaburi, Thailand<br />

Comparing hands-on and video training for post-partum hemorrhage management<br />

Cecilia Nilsson*, Rigshospitalet, Juliane Marie Centre for Children, Women and Reproduction, Copenhagen, Denmark;<br />

Jette Led Sørensen, Rigshospitalet, Juliane Marie Centre for Children, Women and Reproduction, Copenhagen, Denmark;<br />

Bjarke Lund Sørensen, Roskilde Hospital, Obstetrics and Gynaecology Department, Roskilde, Denmark<br />

Medical training supported by Information and Communication Technologies (ICTs)<br />

Natasha Kunakov*, Universidad de Chile, Faculty of Medicine, Education in Health Sciences, Santiago, Chile<br />

The comparison of epistemological beliefs and self-regulated learning between nursing and<br />

humanities students<br />

Sun A Oh*, Gwangju University, TESOL, Gwangju, Republic of South Korea; Yeon Sun Kim, Chunnam Techno University,<br />

Republic of Korea, Childhood Education, Gwangju, Republic of South Korea; Eui-Ryoung Han, Chonnam National University,<br />

Medical Education, Gwangju, Republic of South Korea; Eun-Kyung Chung, Chonnam National University, Medical<br />

Education, Gwangju, Republic of South Korea; Jung Ae Rhee, Chonnam National University, Medical Education, Gwangju,<br />

Republic of South Korea<br />

Where medical education and learning design intersect: Technology as opportunity<br />

Fiona Spence*, University of Auckland, Learning Technology Unit, Faculty of Medical and Health Sciences, Auckland, New<br />

Zealand; John P Egan, University of Auckland, Learning Technology Unit, Faculty of Medical and Health Sciences, Auckland,<br />

New Zealand; Wen-Chen Hol, University of Auckland, Centre for Learning and Research in Higher Education, Auckland,<br />

New Zealand<br />

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