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the shape of things to come

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cles on <strong>the</strong> Armor Diagram for all locations <strong>to</strong> indicate <strong>the</strong> number<br />

<strong>of</strong> points that make up each hit location. If no turret is assigned<br />

<strong>to</strong> <strong>the</strong> vehicle (see Turrets, below), <strong>the</strong>n all internal structure and<br />

armor circles for <strong>the</strong> Turret location must be blacked out.<br />

Airships and Fixed-Wing Support Vehicles are an exception <strong>to</strong><br />

this rule. As aerospace units, <strong>the</strong>se unit types use a more abstract<br />

means <strong>of</strong> tracking <strong>the</strong>ir internal framework, called Structural<br />

Integrity (ra<strong>the</strong>r than internal structure). The value <strong>of</strong> this Structural<br />

Integrity for <strong>the</strong>se Support Vehicle types depends on <strong>the</strong><br />

vehicle’s Safe Thrust, not necessarily its raw <strong>to</strong>nnage. Because<br />

<strong>of</strong> this, Airship and Fixed-Wing Support Vehicles do not receive<br />

internal structure circles at this stage. Instead, <strong>the</strong>y determine<br />

<strong>the</strong>ir Structural Integrity after engine installation.<br />

Like Internal Structure points on BattleMechs, Industrial-<br />

Mech, Pro<strong>to</strong>Mechs and Combat Vehicles, <strong>the</strong> structure points<br />

used by Support Vehicles may not be redistributed <strong>to</strong> o<strong>the</strong>r<br />

body locations.<br />

Support Vehicles, like Combat Vehicles, determine <strong>the</strong>ir Maximum<br />

Armor Fac<strong>to</strong>rs by vehicle <strong>to</strong>nnage, ra<strong>the</strong>r than <strong>the</strong> number<br />

<strong>of</strong> internal structure points received. See Add Armor, p. 134 for <strong>the</strong><br />

rules governing a Support Vehicle’s Maximum Armor Fac<strong>to</strong>r.<br />

The Support Vehicle Internal Structure Locations Table below<br />

outlines <strong>the</strong> locations that apply <strong>to</strong> <strong>the</strong> various motive types and<br />

size classes <strong>of</strong> Support Vehicles constructed using <strong>the</strong>se rules.<br />

Turrets: Like those on Combat Vehicles, turrets on Support<br />

Vehicles are optional components available <strong>to</strong> all motive types<br />

covered by <strong>the</strong>se rules except for Airships, Fixed-Wings and VTOLs.<br />

If installed, a turret au<strong>to</strong>matically receives <strong>the</strong> same number <strong>of</strong><br />

internal structure points as <strong>the</strong> Support Vehicle’s o<strong>the</strong>r locations,<br />

but does not directly aff ect <strong>the</strong> structure weight. Turrets instead<br />

add weight in an independent “turret <strong>to</strong>nnage” equal <strong>to</strong> 10 percent<br />

<strong>of</strong> <strong>the</strong> <strong>to</strong>tal mass <strong>of</strong> all weapons and equipment mounted<br />

in <strong>the</strong>m (rounded up <strong>to</strong> <strong>the</strong> nearest kilogram for Small Support<br />

Vehicles, or <strong>to</strong> <strong>the</strong> nearest half-<strong>to</strong>n for Support Vehicles weighing<br />

5 <strong>to</strong>ns and up). As this decision may not be made until <strong>the</strong><br />

designer is ready <strong>to</strong> add weapons and o<strong>the</strong>r equipment <strong>to</strong> <strong>the</strong><br />

Support Vehicle, <strong>the</strong> turret weight need not be established at this<br />

point. The designer should decide, however, whe<strong>the</strong>r or not <strong>the</strong><br />

vehicle is <strong>to</strong> have a turret. (See <strong>the</strong> rules regarding OmniVehicles<br />

below for an exception.)<br />

Any Support Vehicles constructed under <strong>the</strong>se rules may carry<br />

only one turret, except for Airship, Fixed-Wing and VTOL Support<br />

Vehicles (which may not mount turrets).<br />

Ro<strong>to</strong>rs: All VTOL Support Vehicles au<strong>to</strong>matically receive a Ro<strong>to</strong>r<br />

location, and must allocate internal structure points <strong>to</strong> that location<br />

as well. Unlike turrets, VTOL ro<strong>to</strong>rs are not optional items.<br />

Tech Base/Rating: The internal structure types for Support<br />

Vehicles in this section are equally available <strong>to</strong> vehicles <strong>of</strong> Clan<br />

or Inner Sphere tech bases. Support Vehicle internal structure is<br />

incompatible with Combat Vehicle internal structure.<br />

Space: Support Vehicles have no equivalent <strong>to</strong> endo-steel<br />

construction. The types <strong>of</strong> internal structure and chassis modifi<br />

cations presented in <strong>the</strong>se rules do not aff ect <strong>the</strong>ir equipment<br />

slot spaces.<br />

Support OmniVehicles: As <strong>the</strong> arrangement <strong>of</strong> internal structure<br />

circles is fixed across all Support Vehicle types and no<br />

equipment slots are occupied by structure, OmniVehicle designers<br />

need only note whe<strong>the</strong>r or not <strong>the</strong> Support Vehicle’s base<br />

confi guration is <strong>to</strong> mount a turret at this time. If so, <strong>the</strong> turret<br />

weight must be pre-determined at this stage as well, based on <strong>the</strong><br />

maximum weight <strong>of</strong> weapons <strong>the</strong> designer wishes <strong>to</strong> have<br />

installed in <strong>the</strong> Turret location.<br />

According <strong>to</strong> <strong>the</strong> Master Support Vehicle<br />

Chassis Table, Simon’s Simca—a Small<br />

wheeled vehicle weighing 2,500 kilograms—has<br />

a Minimum Tech Rating <strong>of</strong> A<br />

and a Base Chassis Value <strong>of</strong> 0.12. Because<br />

<strong>the</strong> vehicle is already pretty short on weight,<br />

Simon chooses a Structural Tech Rating <strong>of</strong> D, for a Rating<br />

Multiplier <strong>of</strong> 1.0.<br />

Simon decides that he requires no additional modifi cations<br />

for <strong>the</strong> Simca’s chassis, and thus computes a chassis weight <strong>of</strong><br />

300 kilograms (0.12 Base Chassis Value x 1.0 Structural Tech<br />

Rating D x 2,500 kg = 300 kg). The Simca has 2,200 kilograms<br />

<strong>of</strong> unspent weight remaining (2,500 kg – 300 kg = 2,200 kg).<br />

Simon sees no need for a turret and decides at this point that<br />

<strong>the</strong> Simca will not have one. Given its weight <strong>of</strong> 2,500 kilograms<br />

(2.5 <strong>to</strong>ns), he computes that <strong>the</strong> Simca will have only 1 point <strong>of</strong><br />

internal structure per location (2.5 <strong>to</strong>ns ÷ 10 = 0.25 points per<br />

location, rounded up <strong>to</strong> 1). Using <strong>the</strong> Ground Vehicle Record<br />

SUPPORT VEHICLE INTERNAL LOCATIONS TABLE<br />

Support Vehicle Motive Type (Size) Internal Structure Locations*<br />

Airship (Small and Medium)** Structural Integrity†<br />

Fixed Wing (All Sizes) Structural Integrity†<br />

Hover/Tracked/Wheeled/WiGE (Small and Medium) Front, Left, Right, Rear, Turret<br />

Hover/Tracked/Wheeled/WiGE (Large) Front, Front Left, Front Right, Rear Left, Rear Right, Rear, Turret<br />

Naval (Small and Medium)** Front, Left, Right, Rear, Turret<br />

VTOL (All Sizes) Front, Left, Right, Rear, Ro<strong>to</strong>r<br />

*Turret locations, where presented, are optional. Ro<strong>to</strong>r locations, where presented, are not optional.<br />

**Large Airships and Naval Support Vehicles will be covered in Tactical Operations.<br />

†Structural Integrity for <strong>the</strong>se vehicle types is determined upon installing <strong>the</strong> unit’s engine.

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