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the shape of things to come

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Because <strong>the</strong>se minimum crew needs are met by<br />

<strong>the</strong> Dixon’s design au<strong>to</strong>matically, Christine need not<br />

install any added seating <strong>to</strong> her Airship. However, for<br />

<strong>the</strong> benefi t <strong>of</strong> any additional personnel who may be<br />

required as light security or <strong>to</strong> support <strong>the</strong> vehicles<br />

and equipment that may be carried in <strong>the</strong> Dixon’s<br />

bays, Christine takes <strong>the</strong> simple approach <strong>of</strong> adding<br />

2 foot infantry compartments—at 3 <strong>to</strong>ns and 1 item<br />

slot apiece—<strong>to</strong> <strong>the</strong> Dixon’s Body location. Noting<br />

that each compartment provides basic seating (and<br />

little else) for 28 men, Christine reasons that <strong>the</strong>se<br />

compartments will represent a minimalist amount <strong>of</strong><br />

“cot space” for <strong>of</strong>f -duty police and Airship crewmen <strong>to</strong><br />

catch a few winks between shifts.<br />

Added <strong>to</strong> <strong>the</strong> weight and space allocated <strong>to</strong><br />

weapons, Christine fi nds that <strong>the</strong> vehicle bays, arresting<br />

hoist, communications gear, searchlights and<br />

infantry compartments combine <strong>to</strong> bring <strong>the</strong> weight<br />

<strong>of</strong> all items <strong>to</strong> 185.56 <strong>to</strong>ns, with 21 slots spent. Christine<br />

allocates <strong>the</strong> remaining 8.94 <strong>to</strong>ns <strong>of</strong> her Dixon’s<br />

weight <strong>to</strong> general cargo in <strong>the</strong> Body location, at a cost<br />

<strong>of</strong> 1 more slot.<br />

STEP 6: COMPLETE THE<br />

RECORD SHEET<br />

By <strong>the</strong> time <strong>the</strong> designer has chosen all structure, engine<br />

and controls for <strong>the</strong> Support Vehicle, and added armor, weapons<br />

and equipment, all items must be allocated <strong>to</strong> <strong>the</strong>ir proper<br />

places on <strong>the</strong> appropriate blank Record Sheet. For a completed<br />

record sheet, <strong>the</strong> designer must make sure <strong>to</strong> have selected<br />

<strong>the</strong> appropriate sheet for <strong>the</strong> Support Vehicle’s motive type.<br />

The sheet must have all data fi lled in for <strong>the</strong> Vehicle/Fighter/<br />

DropShip Data block (including name, <strong>to</strong>nnage, engine and<br />

movement types, and MP/Thrust). All equipment slots must be<br />

allocated on <strong>the</strong> Weapons and Equipment Inven<strong>to</strong>ry (including<br />

ammunition and number <strong>of</strong> shots per bin). All extraneous<br />

armor and internal structure points must be blacked out on<br />

<strong>the</strong> Armor Diagram.<br />

Once all <strong>of</strong> <strong>the</strong> above is completed, <strong>the</strong> Support Vehicle is<br />

ready for Total Warfare game play.<br />

SUPPORT OMNIVEHICLES<br />

When completing <strong>the</strong> record sheet for a Support Vehicle<br />

built as an OmniVehicle, it is highly recommended that <strong>the</strong><br />

designer create one sheet specifi cally for <strong>the</strong> base confi guration,<br />

with none <strong>of</strong> <strong>the</strong> weapons or equipment installed that<br />

may appear on <strong>the</strong> Primary and Alternate confi gurations. Copies<br />

<strong>of</strong> this Base Confi guration Record Sheet (noting all unused<br />

<strong>to</strong>nnage as pod space for <strong>the</strong> body and <strong>the</strong> turret separately)<br />

can <strong>the</strong>n be used <strong>to</strong> quickly generate record sheets for <strong>the</strong><br />

o<strong>the</strong>r confi gurations.<br />

Simon verifi es that all <strong>of</strong> <strong>the</strong> valid data<br />

blocks are completed for his Simca,<br />

including noting <strong>the</strong> vehicle’s full name,<br />

“Simca Ambulance,” on <strong>the</strong> Vehicle Type<br />

line, checking <strong>of</strong>f that it uses an Inner<br />

Sphere Tech Base, noting its Cruising MP as 7 and its<br />

Flank MP as 11, and noting what engine type it uses. As<br />

<strong>the</strong> vehicle lacks weapons, he chooses <strong>to</strong> list <strong>the</strong> vehicle’s<br />

critical items—<strong>the</strong> fuel range, paramedic<br />

equipment, stretchers and cargo—in <strong>the</strong> block labeled<br />

“Notes”, leaving <strong>the</strong> Weapons Inven<strong>to</strong>ry empty. He <strong>the</strong>n<br />

makes sure all <strong>the</strong> appropriate armor and internal<br />

structure circles have been blacked out and that <strong>the</strong><br />

vehicle’s BAR is noted, before going on <strong>to</strong> compute its<br />

Battle Value and Cost.<br />

Todd performs <strong>the</strong> same steps as<br />

Simon for his Swiftran.<br />

Because Aaron built his Hesiod as a<br />

Support OmniVehicle, he completes<br />

his record sheet first for his uncompleted<br />

base chassis design, noting<br />

only <strong>the</strong> number <strong>of</strong> <strong>to</strong>ns and slots <strong>of</strong><br />

pod space available in <strong>the</strong> Notes block.<br />

He <strong>the</strong>n makes a copy <strong>of</strong> that record<br />

sheet <strong>to</strong> use for completing <strong>the</strong> Primary (Hesiod-1)<br />

confi guration. Once that confi guration is completed,<br />

he is ready <strong>to</strong> compute its Battle Value and Cost and<br />

bring it <strong>to</strong> play.<br />

Brian’s Jetta Coruna and Christine’s<br />

Dixon Airship both follow <strong>the</strong> same<br />

process as <strong>the</strong> o<strong>the</strong>rs in completing<br />

<strong>the</strong>ir record sheets, assuring that <strong>the</strong><br />

appropriate values are entered for<br />

Safe Thrust and Max Thrust, noting<br />

any special features in <strong>the</strong> Notes block (such as <strong>the</strong><br />

Jetta’s Enviro-Sealing and <strong>the</strong> Dixon’s basic firecontrol<br />

system.<br />

Christine even manages <strong>to</strong> place<br />

items on her Weapons Inven<strong>to</strong>ry <strong>to</strong><br />

provide data on her Dixon’s machine<br />

guns, medium lasers and sprayers.<br />

Because <strong>the</strong> Dixon is an aerospace unit<br />

(like Brian’s Coruna), she draws <strong>the</strong> statistics from <strong>the</strong><br />

Aerospace Equipment Tables, noting aerospace damage<br />

values at each range bracket instead <strong>of</strong> ranges in<br />

hexes, but disregarding heat data because Support<br />

Vehicles do not track heat as aerospace fi ghters do.<br />

INTRODUCTION<br />

CONSTRUCTION<br />

BASICS<br />

BATTLEMECH<br />

CONSTRUCTION<br />

INDUSTRIALMECH<br />

CONSTRUCTION<br />

PROTOMECH<br />

CONSTRUCTION<br />

COMBAT VEHICLE<br />

CONSTRUCTION<br />

SUPPORT VEHICLE<br />

CONSTRUCTION<br />

CONV. INFANTRY<br />

CONSTRUCTION<br />

BATTLE ARMOR<br />

CONSTRUCTION<br />

AEROSPACE UNIT<br />

CONSTRUCTION<br />

WEAPONS AND<br />

HEAVY EQUIPMENT<br />

INFANTRY WEAPONS<br />

AND EQUIPMENT<br />

COSTS AND<br />

AVAILABILITY<br />

BATTLE VALUE<br />

INDEX<br />

RECORD SHEETS<br />

139

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