the shape of things to come
the shape of things to come
the shape of things to come
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INDUSTRIAL EQUIPMENT TABLE (CONT)<br />
Heat Damage<br />
Range<br />
Ammo WT<br />
Space<br />
Tech<br />
Weapon / Item Std (Aero) Std (Aero) Min/Sht/Med/Lng (Aero) (per Ton) (Tons) M P CV SV F SC DS Rating Ref<br />
Battle Armor, Bay 0 (0) NA (NA) NA (NA) NA Var* Var* NA 1* 1* 0 0 0 D 239<br />
’Mech (Cubicle) 0 (0) NA (NA) NA (NA) NA 150 NA NA 1** 1** NA 0 0 C 239<br />
Fighter (Cubicle) 0 (0) NA (NA) NA (NA) NA 150 NA NA 1** 1** NA 0 0 C 239<br />
Pro<strong>to</strong>Mech (5 Cub.) 0 (0) NA (NA) NA (NA) NA 50 NA NA 1** 1** NA 0 0 C 239<br />
Small Craft (Cub.) 0 (0) NA (NA) NA (NA) NA 200 NA NA 1** 1** NA 0 0 C 239<br />
Lt. Vehicle (Cub.) 0 (0) NA (NA) NA (NA) NA 50 NA NA 1** 1** NA 0 0 C 239<br />
Hvy. Vehicle (Cub.) 0 (0) NA (NA) NA (NA) NA 100 NA NA 1** 1** NA 0 0 C 239<br />
Super-Hvy. Vehicle 0 (0) NA (NA) NA (NA) NA 200 NA NA 1** 1** NA 0 0 C 239<br />
Turret 0 (NA) NA (NA) NA (NA) NA Var* NA NA 0 0 NA NA NA A 239<br />
Weapons, Anti-Personnel<br />
Light 0 (NA) ** (NA) ** (NA) ** ** NA NA NA 1* NA NA NA Var* 271<br />
Medium 0 (NA) ** (NA) ** (NA) ** ** NA NA NA 2* NA NA NA Var* 271<br />
Wrecking Ball 0 (NA) 8 (NA) PHYS (NA) NA 4 5* NA 1* 1* NA NA NA A 249<br />
WEIGHT/SPACE: All weights are listed in <strong>to</strong>nnage (1 <strong>to</strong>n = 1,000 kg). Items with variable (Var) weight/space values must consult <strong>the</strong> item’s listing in on <strong>the</strong> appropriate page (Ref) <strong>to</strong> determine <strong>the</strong> fi nal weight and internal space for <strong>the</strong> specifi c item.<br />
*Special Construction Rules (see Item Description)<br />
**Special Weapon Rules (Consult Total Warfare)<br />
Ammo Type Heat Std (Aero) Damage Std (Aero)<br />
HEAVY WEAPONS AMMUNITION<br />
Range Min/Sht/<br />
Med/Lng (Aero) Ammo (per Ton)<br />
WT<br />
(Tons)<br />
Tech<br />
Base<br />
Tech<br />
Rating Ref<br />
Au<strong>to</strong>cannons<br />
Standard Au<strong>to</strong>cannons * * * x 1 x 1 IS C 208<br />
LB-X Au<strong>to</strong>cannons (Standard) * As Standard AC * x 1 x 1 IS / Clan E 207<br />
(Cluster) * * * x 1 x 1 IS / Clan E 208<br />
Light Au<strong>to</strong>cannons (Standard) * * * x 1 x 1 IS D 207<br />
Rotary Au<strong>to</strong>cannons (Standard) * * * x 1 x 1 IS E 207<br />
Ultra Au<strong>to</strong>cannons (Standard) * * * x 1 x 1 IS / Clan E 208<br />
Armor-Piercing (Standard/Light ACs) * * * x 0.5** x 1 IS E 208<br />
Flechette (Standard/Light ACs) * Var† * x 1 x 1 IS E 208<br />
Precision (Standard/Light ACs)<br />
Gauss Rifl es<br />
* * * x 0.5** x 1 IS E 208<br />
AP Gauss Ammo * * * x 1 x 1 Clan F 218<br />
Light Gauss Rifl e * * * x 1 x 1 IS E 219<br />
Gauss Rifl es * * * x 1 x 1 IS / Clan E 219<br />
Heavy Gauss Rifl e * * * x 1 x 1 IS E 218<br />
Hyper-Assault Gauss Rifl e<br />
Machine Guns<br />
* * * x 1 x 1 Clan F 219<br />
Machine Guns (Lt, Std, Heavy)<br />
Flamer<br />
* * * x 1 x 1 IS / Clan A 228<br />
Flamer (Vehicle)<br />
Plasma Weapons<br />
* * * x 1 x 1 IS / Clan A 218<br />
Plasma Cannon * * * x 1 x 1 Clan F 234<br />
Plasma Rifl e<br />
Missiles<br />
* * * x 1 x 1 IS E 234<br />
ATMs (Standard Ammo) * * * x 1 x 1 Clan F 229<br />
LRMs (Standard Ammo) * * * x 1 x 1 IS / Clan C 229<br />
MMLs (Standard LRM Ammo) * * * x 1 x 1 IS E 229<br />
MMLs (Standard SRM Ammo) * * * x 1 x 1 IS E 229<br />
MRMs (Standard Ammo) * * * x 1 x 1 IS C 229<br />
Rocket Launchers (Standard Ammo) * * * x 1 x 1 IS B 229<br />
SRMs (Standard Ammo) * * * x 1 x 1 IS / Clan C 229<br />
Streak SRMs (Standard Ammo) * * * x 1 x 1 IS / Clan E 230<br />
ER Ammo (ATMs) * 1/Msl (x 0.5**) 9/18/27 (Extreme) x 1 x 1 Clan F 229<br />
HE Ammo (ATMs) * 3/Msl (x 1.5**) 0/3/6/9 (Short) x 1 x 1 Clan F 229<br />
Artemis-Capable (LRM/SRM/MML) * As “+Art“ Weapon * x 1 x 1 IS / Clan F 206/230<br />
Flare (LRM) * 0 * x 1 x 1 IS / Clan C 230<br />
Fragmentation (LRM/SRM/MML) * Var† * x 1 x 1 IS / Clan D 230<br />
Harpoon (SRM) * 1/Msl (x 0.5**) 0/2/4/6 (Short) x 1 x 1 IS / Clan D 230<br />
Incendiary (LRM) *‡ *‡ *‡ ‡ ‡ IS E 230<br />
Inferno (SRM) * *† * x 1 x 1 IS / Clan B 231<br />
Semi-Guided (LRM) * *† * x 1 x 1 IS E 231<br />
Swarm (LRM) * *† * x 1 x 1 IS / Clan E 231<br />
Swarm-I (LRM) * *† * x 1 x 1 IS E 231<br />
Tear Gas (SRM) * Var† * x 1 x 1 IS / Clan B 231<br />
Thunder (LRM) * 0† * x 1 x 1 IS / Clan E 231<br />
Thunder-Augmented (LRM) * 0† * x 0.5** x 1 IS E 231<br />
Thunder-Inferno (LRM) * 0† * x 0.5** x 1 IS E 231<br />
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