the shape of things to come
the shape of things to come
the shape of things to come
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
loads. The lower- <strong>to</strong> medium-size Pro<strong>to</strong>s can rival <strong>the</strong> fastest<br />
and most maneuverable ’Mechs, and even <strong>the</strong> larger models<br />
can move faster than battle armor. They can frequently be<br />
equipped with ballistic weapons that rival scout ‘Mechs and<br />
<strong>of</strong>ten have fl exibility <strong>to</strong> mount a wider variety <strong>of</strong> missile tubes.<br />
Finally, <strong>the</strong> Pro<strong>to</strong>Mech is much cheaper than a BattleMech,<br />
making <strong>the</strong>m an ideal replacement for scouting units, especially<br />
those in second-line forces less likely <strong>to</strong> see combat.<br />
Johnson: How much cheaper?<br />
Anderson: After accounting for R&D costs, <strong>of</strong> course, our<br />
cost analysis projects that most Pro<strong>to</strong>s would range from<br />
500,000 <strong>to</strong> 800,000 kroner per unit, where most light ‘Mechs<br />
fall well over 1 million kroner.<br />
Shiffl ett: What about transporting units?<br />
Anderson: A preliminary study found that more Pro<strong>to</strong>s<br />
could fi t in<strong>to</strong> a DropShip than BattleMechs, but <strong>the</strong> exact cost<br />
or gain in number <strong>of</strong> units is still in <strong>the</strong> air. One <strong>of</strong> my engineers<br />
thinks he could fi t eight Pro<strong>to</strong>s, two BattleMechs and<br />
two fi ghters on a Leopard, but it’s <strong>to</strong>o early <strong>to</strong> be sure.<br />
Dolan: Expand that study. We need <strong>to</strong> push that forward.<br />
What drawbacks do we face?<br />
Chism: As noted earlier, pilots are <strong>the</strong> biggest issue. That’ll<br />
be even harder than fi lling <strong>the</strong> battle armor demand. Pro<strong>to</strong>s<br />
have an inherent limit on energy weapons because <strong>of</strong> <strong>the</strong>ir lack<br />
<strong>of</strong> integral heat sinks on <strong>the</strong> engine. Our units would carry less<br />
weaponry than Clan units, on a much more dramatic scale than<br />
battle armor and ’Mechs, as well as much more limited selection.<br />
The Clans have a variety <strong>of</strong> micro-scale weapons that we<br />
really haven’t done any research on. They weren’t going <strong>to</strong> be <strong>of</strong><br />
much use on BattleMechs, nor would <strong>the</strong>y be light enough <strong>to</strong><br />
really help out our battle armor troops. The recent development<br />
<strong>of</strong> heavy and light machine guns gives us more choices, but <strong>the</strong><br />
fact that Clan missile systems are much lighter than ours limits<br />
<strong>the</strong> number <strong>of</strong> tubes we can put on a unit versus what <strong>the</strong> Clans<br />
do. Our energy weapons may be equal as far as number, but <strong>the</strong><br />
Clan versions are more effi cient and damaging, with better heat<br />
management, so <strong>the</strong> advantage still goes <strong>to</strong> <strong>the</strong>m.<br />
Along with that, ammunition is usually much more limited,<br />
with <strong>the</strong> standard <strong>to</strong>n <strong>of</strong> ammo being anywhere from eleven<br />
<strong>to</strong> fi fty percent <strong>of</strong> <strong>the</strong> unit’s weight. Armor is an issue and<br />
limbs are prone <strong>to</strong> destruction, but <strong>the</strong> eff ect is less damaging<br />
than it is <strong>to</strong> battlesuits, and <strong>the</strong>y’ll be cheaper <strong>to</strong> replace than<br />
a BattleMech limb. Overall, I think <strong>the</strong> drawbacks are fewer<br />
than <strong>the</strong> advantages.<br />
McCoullagh: It seems like it. Any suggestions?<br />
Siegfried: This might be a good time <strong>to</strong> try some <strong>of</strong> our experimental<br />
equipment. Heck, we could mount a light PPC on<br />
one <strong>of</strong> <strong>the</strong>se <strong>things</strong>.<br />
Johnson: Now, that might make anyone sit up and take<br />
notice.<br />
Dolan: That’s something we need, <strong>to</strong> keep us in <strong>the</strong> forefront.<br />
I’ve got an overview from a marketing perspective. We’re<br />
looking <strong>to</strong> target medium <strong>to</strong> large military forces. Small units<br />
won’t have <strong>the</strong> resources <strong>to</strong> maintain a Pro<strong>to</strong>Mech and aren’t<br />
likely <strong>to</strong> want such specialized units.<br />
Anderson: What if a small mercenary command wants <strong>to</strong><br />
form itself around Pro<strong>to</strong>s, like those Killer Bees and VTOLs? We<br />
don’t want <strong>to</strong> cut ourselves short <strong>of</strong> any cus<strong>to</strong>mers.<br />
Dolan: No, if any cus<strong>to</strong>mer approaches us, we’ll sell <strong>to</strong><br />
<strong>the</strong>m.<br />
Shiffl ett: …after <strong>the</strong> usual permissions, <strong>of</strong> course.<br />
McCoullagh: Well, not <strong>the</strong> Word <strong>of</strong> Blake or <strong>the</strong> Fifth <strong>of</strong> May<br />
or anything.<br />
Dolan: Of course not. But we’re targeting our most likely<br />
cus<strong>to</strong>mers. We have <strong>to</strong> be effi cient with our advertising kroner<br />
<strong>the</strong>se days. We aren’t Defi ance, throwing money around when<br />
we feel like it. We’ll want <strong>to</strong> start out with some recon units<br />
and probably something like <strong>the</strong> Clans’ Roc, a versatile unit<br />
with decent mobility. We want <strong>to</strong> focus on price. If we can <strong>of</strong>fer<br />
a fast scout unit and jack <strong>of</strong> all trades, both for <strong>the</strong> price <strong>of</strong><br />
a light ’Mech, a lot <strong>of</strong> cus<strong>to</strong>mers will take <strong>the</strong> two units that <strong>to</strong>ge<strong>the</strong>r<br />
can do both <strong>of</strong> <strong>the</strong>ir jobs better than one. An important<br />
question we have is where <strong>to</strong> focus selling our Pro<strong>to</strong>Mechs.<br />
Siegfried: Well, fi rst we need <strong>to</strong> be sure we can—<br />
Dolan: Yes, we aren’t going <strong>to</strong> get ahead <strong>of</strong> ourselves, but we<br />
do need <strong>to</strong> plan ahead. Of course we’ll advertise in <strong>the</strong> Lyran<br />
Alliance and also <strong>the</strong> Federated Suns. The Rim Commonality is<br />
also a good candidate; we could work out a subsidy from <strong>the</strong><br />
Alliance for increasing <strong>the</strong> military <strong>of</strong> a border ally. A big question<br />
is <strong>the</strong> Free Worlds League.<br />
Chism: If anyone has <strong>the</strong> cash, <strong>the</strong>y do.<br />
Dolan: True, but <strong>the</strong>ir support <strong>of</strong> <strong>the</strong> Word <strong>of</strong> Blake is hampering<br />
our sales and our raw material supply chain. Sales<br />
thinks <strong>the</strong> Principality <strong>of</strong> Regulus and <strong>the</strong> Duchy <strong>of</strong> Andurien<br />
are good markets <strong>to</strong> sell in and prevent Alliance fi nes. ComStar<br />
seems likely.<br />
Shiffl ett: What about <strong>the</strong> Trinity Alliance?<br />
Dolan: As long as we don’t get in<strong>to</strong> any more accounts payable<br />
snafus like we had a few years ago. They aren’t on <strong>the</strong><br />
list <strong>of</strong> Lyran Alliance combatants right now. Sales doesn’t think<br />
<strong>the</strong> Combine has <strong>the</strong> money or stable trade routes at <strong>the</strong> moment.<br />
However, <strong>the</strong> trouble at Luthien Armor Works should<br />
help us down <strong>the</strong> road.<br />
McCoullagh: Sounds like our targets.<br />
Dolan: Actually, we have one more potential cus<strong>to</strong>mer.<br />
Siegfried: Who? Not <strong>the</strong> Wobbies!<br />
Dolan: The Nova Cats.<br />
Shiffl ett: What? A Clan?<br />
Dolan: They have advanced technology, but limited manufacturing<br />
resources. They’re also likely <strong>the</strong> only potential cus<strong>to</strong>mer<br />
that can supply <strong>the</strong>ir own pilots.<br />
Shifl ett: Apart from <strong>the</strong> Wolves on Arc-Royal.<br />
McCoullagh: Well, that’s a good overview <strong>of</strong> our markets.<br />
Let’s get <strong>to</strong> <strong>the</strong> action items for next week. Christine, get marketing<br />
<strong>to</strong> do some prelim plans for <strong>the</strong> Alliance, FedSuns, Rim<br />
Commonality and Free Worlds states. Dan, we need an update<br />
on <strong>the</strong> cockpits and <strong>the</strong> advanced alloys—a timeline and how<br />
it will impact <strong>the</strong> fi nal design. And we really need you <strong>to</strong> get a<br />
more detailed study on pilots, especially how hard it will be <strong>to</strong><br />
attract volunteers and <strong>the</strong> cost <strong>of</strong> training.<br />
Meanwhile, Aileen, look in<strong>to</strong> that transportation issue. Our<br />
cus<strong>to</strong>mers will be interested in that. Quinn, I’d like you <strong>to</strong> get<br />
some preliminary designs from Engineering. We don’t need<br />
anything <strong>to</strong>o detailed, just general specifi cations <strong>to</strong> see how<br />
<strong>the</strong>y’d stack up <strong>to</strong> existing designs.<br />
How does that same time next month sound? Anybody<br />
need more time? All right, hopefully we can <strong>come</strong> <strong>to</strong> a conclusion<br />
for <strong>the</strong> Steering Committee by next quarter. Have a good<br />
afternoon, everyone.<br />
Siegfried: I’ll get minutes out fi rst thing next morning.<br />
INTRODUCTION<br />
CONSTRUCTION<br />
BASICS<br />
BATTLEMECH<br />
CONSTRUCTION<br />
INDUSTRIALMECH<br />
CONSTRUCTION<br />
PROTOMECH<br />
CONSTRUCTION<br />
COMBAT VEHICLE<br />
CONSTRUCTION<br />
SUPPORT VEHICLE<br />
CONSTRUCTION<br />
CONV. INFANTRY<br />
CONSTRUCTION<br />
BATTLE ARMOR<br />
CONSTRUCTION<br />
AEROSPACE UNIT<br />
CONSTRUCTION<br />
WEAPONS AND<br />
HEAVY EQUIPMENT<br />
INFANTRY WEAPONS<br />
AND EQUIPMENT<br />
COSTS AND<br />
AVAILABILITY<br />
BATTLE VALUE<br />
INDEX<br />
RECORD SHEETS<br />
79