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the shape of things to come

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STEP 4: ADD ARMOR<br />

Even though Support Vehicles are not built for <strong>the</strong> rigors <strong>of</strong><br />

combat, most use some kind <strong>of</strong> armor <strong>to</strong> protect <strong>the</strong>ir internal<br />

structures and critical components against <strong>the</strong> elements, accidents<br />

and o<strong>the</strong>r hazards <strong>of</strong> wear and tear. Support Vehicle armor<br />

varies wildly with <strong>the</strong> vehicle’s tech base, weight and <strong>the</strong> relative<br />

strength <strong>of</strong> <strong>the</strong> armor chosen (defined as <strong>the</strong> armor’s Barrier<br />

Armor Rating, or BAR).<br />

The “armor” most Support Vehicles carry is usually nothing <strong>of</strong><br />

<strong>the</strong> sort, and can range from thick fabrics, wood and sheet metal<br />

<strong>to</strong> resin polymers and industrial alloys. The Support Vehicle’s BAR<br />

value refl ects this variance, and is used <strong>to</strong> determine whe<strong>the</strong>r or<br />

not heavy weapons fi re penetrates <strong>the</strong> vehicle’s protection regardless<br />

<strong>of</strong> how many points remain in <strong>the</strong> location. In Total Warfare<br />

standard rules game play, if a unit has a BAR <strong>of</strong> less than 10, any<br />

damage sustained in a single hit that exceeds <strong>the</strong> unit’s BAR may<br />

infl ict such a penetrating Critical Hit (see Damage, p. 206, Total<br />

Warfare), even if armor points remain in <strong>the</strong> stricken location.<br />

The maximum amount <strong>of</strong> armor points a Support Vehicle may<br />

mount is based on its <strong>to</strong>nnage and type. This value applies <strong>to</strong> Clan<br />

and Inner Sphere Support Vehicles, regardless <strong>of</strong> <strong>the</strong> Tech Rating<br />

used. The value <strong>of</strong> this maximum is shown in <strong>the</strong> Support Vehicle<br />

Armor Table below. Regardless <strong>of</strong> <strong>the</strong> BAR or Tech Rating appli-<br />

SUPPORT VEHICLE ARMOR TABLE<br />

Vehicle Type Total Max Armor Fac<strong>to</strong>r*<br />

Airship, Naval, WiGE 4 + (0.334 per <strong>to</strong>n)<br />

Fixed Wing, Hover, VTOL 4 + (1 per <strong>to</strong>n)**<br />

Tracked, Wheeled 4 + (2 per <strong>to</strong>n)<br />

*Round down <strong>to</strong> nearest whole number.<br />

**VTOLs: The Ro<strong>to</strong>r location always has a maximum armor allowance <strong>of</strong> 2 points,<br />

regardless <strong>of</strong> size.<br />

Barrier<br />

Armor<br />

Rating (BAR)<br />

Weight (in kg) per Armor Point (by Tech Rating)<br />

A B C D E F<br />

2 40 25 16 13 12 11<br />

3 60 38 24 19 17 16<br />

4 80 50 32 26 23 21<br />

5 100* 63 40 32 28 26<br />

6 130* 75* 48 38 34 32<br />

7 180* 88* 56* 45 40 37<br />

8 230* 120* 64* 51* 45 42<br />

9 NA 180* 100* 57* 51* 47<br />

10 NA 250* 150* 63* 56* 52*<br />

* The Armored chassis modifi cation is required <strong>to</strong> install this armor on a chassis <strong>of</strong> this Tech Rating.<br />

cable <strong>to</strong> <strong>the</strong> armor used, it may not exceed this maximum point<br />

value. Remember, however, that this value refl ects <strong>the</strong> vehicle’s<br />

maximum <strong>to</strong>tal armor capacity; <strong>the</strong> number <strong>of</strong> points per location<br />

is left up <strong>to</strong> <strong>the</strong> designer. Only VTOL ro<strong>to</strong>rs have an upper limit:<br />

a maximum armor allowance <strong>of</strong> 2 points at any weight. Support<br />

Vehicles designed with <strong>the</strong> Armored, Amphibious, Environmental<br />

Sealing or Submersible chassis modifi cations have a minimum<br />

armor requirement <strong>of</strong> 1 point per location.<br />

Support Vehicle armor may be mounted in kilogram lots for<br />

Small vehicles, but units weighing 5 <strong>to</strong>ns or more must mount any<br />

armor in full- or half-<strong>to</strong>n lots. The number <strong>of</strong> points per <strong>to</strong>n may<br />

be derived from <strong>the</strong> Support Vehicle Armor Table below; divide<br />

1,000 by <strong>the</strong> number <strong>of</strong> kilograms per point <strong>of</strong> desired armor type,<br />

and round <strong>the</strong> result down <strong>to</strong> <strong>the</strong> nearest whole number.<br />

Conversely, if a specifi c number <strong>of</strong> armor points is sought—up<br />

<strong>to</strong> <strong>the</strong> Support Vehicle’s computed Maximum Armor Fac<strong>to</strong>r—and<br />

<strong>the</strong> weight is unknown, <strong>the</strong> designer can fi nd this weight (in kilograms)<br />

by multiplying <strong>the</strong> armor weight per point by <strong>the</strong> number<br />

<strong>of</strong> points desired. For Small Support Vehicles, this result requires<br />

no rounding. Support Vehicles weighing 5 <strong>to</strong>ns and over, however,<br />

must round up <strong>to</strong> <strong>the</strong> nearest half-<strong>to</strong>n. For example, if a designer<br />

decides <strong>to</strong> mount 92 points <strong>of</strong> BAR 6, Tech Rating D armor on a<br />

Medium Support Vehicle, it will cost 3.5 <strong>to</strong>ns <strong>of</strong> armor <strong>to</strong> accomplish<br />

that (92 points x 38 kg per point = 3,496 kg = 3.496 <strong>to</strong>ns,<br />

which rounds up <strong>to</strong> <strong>the</strong> nearest half at 3.5). Note, however, that<br />

sometimes a desired number <strong>of</strong> points—such as many Maximum<br />

Armor Fac<strong>to</strong>rs—may force <strong>the</strong> designer <strong>to</strong> “waste” weight on<br />

points that cannot be mounted.<br />

Use <strong>the</strong> Armor Diagram on <strong>the</strong> Support Vehicle’s record sheet <strong>to</strong><br />

indicate <strong>the</strong> number <strong>of</strong> armor points protecting each part <strong>of</strong> <strong>the</strong><br />

unit’s body by marking out any excess armor circles in <strong>the</strong> same<br />

way as for <strong>the</strong> internal structure. Armor circles for a given location<br />

are located in <strong>the</strong> appropriate unshaded parts <strong>of</strong> <strong>the</strong> diagram.<br />

Designers may not mix armor types on a given Support Vehicle,<br />

and Support Vehicles may only use armor types listed in <strong>the</strong> Support<br />

Vehicle Armor Table.<br />

Tech Rating: The Tech Rating <strong>of</strong> <strong>the</strong> armor chosen for a Support<br />

Vehicle may not exceed that <strong>of</strong> its chassis. Also, armor at some<br />

BAR levels may not be available <strong>to</strong> a Support Vehicle unless it<br />

possesses <strong>the</strong> Armored chassis modifi cation. (An entry <strong>of</strong> NA on<br />

<strong>the</strong> Support Vehicle Armor Table means that armor <strong>of</strong> a given BAR<br />

does not exist for Support Vehicles at that Tech Rating.)<br />

Space: Under <strong>the</strong>se rules, no armor type available <strong>to</strong> Support<br />

Vehicles reduces <strong>the</strong>ir equipment slot space.<br />

Support OmniVehicles: The type <strong>of</strong> armor, its weight, number<br />

<strong>of</strong> points and <strong>the</strong>ir allocation must be established when designing<br />

<strong>the</strong> base configuration <strong>of</strong> a Support OmniVehicle. These<br />

values may not be altered in <strong>the</strong> completed Primary or Alternate<br />

confi gurations <strong>of</strong> that OmniVehicle.<br />

Simon decides his Simca ambulance does<br />

not require any armor, believing that any<br />

weight distributed <strong>to</strong> such reinforcements<br />

will detract from more important life-saving<br />

equipment and work space. Counting on<br />

<strong>the</strong> kindness <strong>of</strong> o<strong>the</strong>rs not <strong>to</strong> shoot at unarmored<br />

rescue vehicles, he moves on <strong>to</strong> <strong>the</strong> next step.<br />

Because his VTOL is planned as a medivac<br />

craft that might venture close <strong>to</strong> a<br />

war zone, Todd invested in <strong>the</strong> Armored

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