the shape of things to come
the shape of things to come
the shape of things to come
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Weapon / Item Cost Availability<br />
INTRODUCED (AFFILIATION) KEY<br />
Introduction Date Codes:<br />
PS = Pre-Spacefl ight (1950 or sooner)<br />
Inner Sphere Faction Codes:<br />
ES = Early Spacefl ight (1951 <strong>to</strong> 2100)<br />
CC = Capellan Confederation FW = Free Worlds League RW = Rim Worlds Republic CS = ComStar<br />
LA = Lyran Alliance TA = Terran Alliance DC = Draconis Combine LC = Lyran Commonwealth<br />
TC = Taurian Concordat FC = Federated Commonwealth (3030-3057) MC = Magistracy <strong>of</strong> Canopus TH = Terran Hegemony<br />
FR = Free Rasalhague Republic MH = Marian Hegemony WA = Western Alliance (Terra) FS = Federated Suns<br />
OA = Outworlds Alliance<br />
Clan Faction Codes:<br />
WB = Word <strong>of</strong> Blake<br />
CBS = Clan Blood Spirit CGS = Clan Goliath Scorpion CSR = Clan Snow Raven CBR = Clan Burrock<br />
CHH = Clan Hell’s Horses CSA = Clan Star Adder CCC = Clan Cloud Cobra CIH = Clan Ice Hellion<br />
CSV = Clan Steel Viper CCY = Clan Coyote CJF = Clan Jade Falcon CWF = Clan Wolf<br />
CDS = Clan Diamond Shark/Sea Fox CMN = Clan Mongoose CWM = Clan Widowmaker CFM = Clan Fire Mandrill<br />
CNC = Clan Nova Cat<br />
CWX = Clan Wolf (in Exile)<br />
CWV = Clan Wolverine CGB = Clan Ghost Bear CSJ = Clan Smoke Jaguar<br />
HEAVY WEAPONS AND EQUIPMENT<br />
Introduced<br />
(Affi liation) Extinction<br />
Reintroduced<br />
(Affi liation)<br />
Au<strong>to</strong>cannons<br />
Au<strong>to</strong>cannon/2 75,000 (C-D-D) 2300 (TH) / — — / 2850 NA / NA<br />
Au<strong>to</strong>cannon/5 125,000 (C-C-D) 2250 (TH) / — — / 2850 NA / NA<br />
Au<strong>to</strong>cannon/10 200,000 (C-D-D) 2460 (TH) / — — / 2850 NA / NA<br />
Au<strong>to</strong>cannon/20 300,000 (D-E-D) 2500 (LC) / — — / 2850 NA / NA<br />
LB 2-X AC 150,000 (X-X-E) 3058 (FS) / 2826 (CGS) — / — NA / NA<br />
LB 5-X AC 250,000 (X-X-E) 3058 (FS) / 2825 (CCY) — / — NA / NA<br />
LB 10-X AC 400,000 (E-F-D) 2595 (TH) / — 2840 / — 3035 (FC) / NA<br />
LB 20-X AC 600,000 (X-X-E) 3058 (FS) / 2826 (CHH) — / — NA / NA<br />
Light AC/2 100,000 (X-X-F) 3068 (FS) / NA — / NA NA / NA<br />
Light AC/5 150,000 (X-X-F) 3068 (FS) / NA — / NA NA / NA<br />
Rotary AC/2 175,000 (X-X-E) 3062 (FS) / NA — / NA NA / NA<br />
Rotary AC/5 275,000 (X-X-E) 3062 (FS) / NA — / NA NA / NA<br />
Ultra AC/2 120,000 (X-X-E) 3057 (FW) / 2827 (CGS) — / — NA / NA<br />
Ultra AC/5 200,000 (D-F-D) 2640 (TH) / — 2915 / — 3035 (FC) / NA<br />
Ultra AC/10 320,000 (X-X-E) 3057 (FW) / 2825 (CDS) — / — NA / NA<br />
Ultra AC/20<br />
Gauss Rifl es<br />
480,000 (X-X-E) 3060 (LA) / 2825 (CSV) — / — NA / NA<br />
AP Gauss Rifl e 10,000 (X-X-E) NA / 3069 (CJF) NA / — NA / NA<br />
Light Gauss Rifl e 275,000 (X-X-E) 3056 (FW) / NA — / NA NA / NA<br />
Gauss Rifl e 300,000 (D-F-D) 2590 (TH) / — 2865 / — 3040 (FW) / NA<br />
Heavy Gauss Rifl e 500,000 (X-X-E) 3061 (LA) / NA — / NA NA / NA<br />
Hyper Assault Gauss 20 400,000 (X-X-E) NA / 3068 (CHH) NA / — NA / NA<br />
Hyper Assault Gauss 30 500,000 (X-X-E) NA / 3068 (CHH) NA / — NA / NA<br />
Hyper Assault Gauss 40<br />
Machine Guns<br />
600,000 (X-X-E) NA / 3069 (CHH) NA / — NA / NA<br />
Light Machine Gun 5,000 (X-X-C) 3068 (CC) / 3060 (CSJ) — / — NA / NA<br />
Machine Gun 5,000 (A-A-B) PS / — — / — NA / NA<br />
Heavy Machine Gun<br />
Flamers<br />
7,500 (X-X-C) 3068 (TC) / 3059 (CSJ) — / — NA / NA<br />
Flamer 7,500 (B-B-B) 2025 (WA) / — — / — NA / NA<br />
Flamer (Vehicle)<br />
Lasers<br />
7,500 (A-A-B) PS / — — / — NA / NA<br />
ER Micro Laser 10,000 (X-X-D) NA / 3060 (CSJ) NA / — NA / NA<br />
ER Small Laser 11,250 (X-X-D) 3058 (FW) / 2825 (CJF) — / — NA / NA