03.01.2013 Views

the shape of things to come

the shape of things to come

the shape of things to come

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

True <strong>to</strong> Clan style, Scott sees his Sabutai<br />

as a short-term brawler, designed <strong>to</strong><br />

engage and destroy its enemies quickly.<br />

For that, he plans <strong>to</strong> devote as much<br />

weight as possible <strong>to</strong> weaponry and<br />

armor, and so he decides on a mere 3-<strong>to</strong>n<br />

fuel capacity. This provides <strong>the</strong> craft with<br />

240 fuel points (3 <strong>to</strong>ns <strong>of</strong> fuel x 80 points <strong>of</strong> aerospace<br />

fi ghter fuel per <strong>to</strong>n = 240 points). As an aerospace fi ghter,<br />

<strong>the</strong> Sabutai may not use strategic fuel expansion, and so<br />

does not receive a “Tons per Burn Day” value.<br />

This leaves <strong>the</strong> fi ghter with 62.5 unspent <strong>to</strong>ns (65.5<br />

<strong>to</strong>ns – 3 <strong>to</strong>ns = 62.5 <strong>to</strong>ns).<br />

Bruce decides he wants his Astrolux<br />

<strong>to</strong> be a good long-distance space<br />

yacht, with enough capacity for a<br />

long-distance hike. The minimum recommended<br />

fuel capacity for a Small Craft or DropShip<br />

is 5 <strong>to</strong> 10 percent <strong>of</strong> <strong>the</strong> craft’s weight. For <strong>the</strong> Astrolux,<br />

10 percent <strong>come</strong>s <strong>to</strong> 20 <strong>to</strong>ns <strong>of</strong> <strong>the</strong> craft’s weight (10<br />

percent <strong>of</strong> 200 <strong>to</strong>ns = 0.10 x 200 = 20 <strong>to</strong>ns). In reviewing<br />

that, Bruce notes that Small Craft have a 1.84 <strong>to</strong>ns<br />

per burn day value (at 1 G). This means his luxury craft<br />

can run for nearly 11 days straight at 2 Thrust Points<br />

<strong>of</strong> acceleration (1 G) with a 20-<strong>to</strong>n fuel tank (20 <strong>to</strong>ns ÷<br />

1.84 <strong>to</strong>ns per burn day = 10.87 days <strong>of</strong> fuel at 1 G). This<br />

amount <strong>of</strong> fuel also equates <strong>to</strong> 1,600 combat fuel points,<br />

which Bruce feels is more than suffi cient for <strong>to</strong>uring or<br />

running from an explosive situation.<br />

For his craft’s 20-<strong>to</strong>n fuel capacity, Bruce fi nds he will<br />

need an additional 0.5 <strong>to</strong>ns <strong>of</strong> fuel pumps (2 percent <strong>of</strong><br />

20 <strong>to</strong>ns <strong>of</strong> fuel = 0.02 x 20 <strong>to</strong>ns = 0.4 <strong>to</strong>ns, rounded up <strong>to</strong><br />

0.5). After installing <strong>the</strong> fuel tanks and pumps, he fi nds<br />

that his Astrolux has 114.5 <strong>to</strong>ns remaining (135 <strong>to</strong>ns –<br />

20.5 <strong>to</strong>ns = 114.5 <strong>to</strong>ns).<br />

For his Nekohono’o-class DropShip,<br />

Chris decides on a nice round 400 <strong>to</strong>ns<br />

<strong>of</strong> fuel. Though this is well below <strong>the</strong><br />

recommended 5 <strong>to</strong> 10 percent <strong>of</strong> <strong>the</strong><br />

DropShip’s weight, he reasons that <strong>the</strong><br />

vessel will be employed as a defensive<br />

unit close <strong>to</strong> planets and friendly JumpShips. He also<br />

notes that despite <strong>the</strong> Nekohono’o’s size <strong>of</strong> 16,000 <strong>to</strong>ns,<br />

its military design yields <strong>the</strong> same 1.84 <strong>to</strong>ns-per-burnday<br />

rate that a Small Craft enjoys, enabling <strong>the</strong> ship <strong>to</strong><br />

STRUCTURAL INTEGRITY TABLE<br />

cruise at 1 G for up <strong>to</strong> 217 days before running dry—a fi ne<br />

endurance record for him (400 <strong>to</strong>ns ÷ 1.84 <strong>to</strong>ns per burn<br />

day = 217.39). This fuel capacity also provides 12,000<br />

points <strong>of</strong> combat fuel (400 <strong>to</strong>ns x 30 fuel points per <strong>to</strong>n at<br />

16,000 <strong>to</strong>ns <strong>to</strong>tal ship weight = 12,000 points).<br />

Satisfi ed with his craft’s 400-<strong>to</strong>n fuel capacity, Chris<br />

fi nds he will need an additional 8 <strong>to</strong>ns <strong>of</strong> fuel pumps<br />

(2 percent <strong>of</strong> 400 <strong>to</strong>ns <strong>of</strong> fuel = 0.02 x 400 <strong>to</strong>ns = 8<br />

<strong>to</strong>ns). After installing <strong>the</strong> fuel tanks and pumps, his<br />

Nekohono’o has 10,392 <strong>to</strong>ns remaining (10,800 <strong>to</strong>ns<br />

– 408 <strong>to</strong>ns = 10,392 <strong>to</strong>ns).<br />

Dawn decides <strong>to</strong> place her Arcadia’s<br />

fuel capacity at 200 <strong>to</strong>ns, falling within<br />

<strong>the</strong> recommended 5 <strong>to</strong> 10 percent minimum<br />

range. She computes from this<br />

that her 3,000-<strong>to</strong>n vessel will receive<br />

6,000 fuel points (200 <strong>to</strong>ns x 30 fuel<br />

points per <strong>to</strong>n at 3,000-<strong>to</strong>n ship weight<br />

= 6,000 fuel points). Because <strong>the</strong> Arcadia is a military<br />

craft, it will burn fuel at 1.84 <strong>to</strong>ns per burn day under<br />

strategic fuel use. This means her DropShip can maintain<br />

a continual 1-G (2 Point) thrust rate for nearly 109<br />

days straight before running out <strong>of</strong> fuel (200 <strong>to</strong>ns ÷ 1.84<br />

<strong>to</strong>ns per burn day = 108.70 days). Dawn feels this is<br />

more than enough for her needs.<br />

At 200 <strong>to</strong>ns <strong>of</strong> fuel tanks, <strong>the</strong> Arcadia requires 4 <strong>to</strong>ns<br />

in pumps (2 percent <strong>of</strong> 200 <strong>to</strong>ns = 0.02 x 200 = 4 <strong>to</strong>ns).<br />

After installing this necessary equipment, Dawn’s Drop-<br />

Ship has 1,698 <strong>to</strong>ns remaining (1,902 <strong>to</strong>ns – 204 <strong>to</strong>ns =<br />

1,698 <strong>to</strong>ns).<br />

DETERMINE STRUCTURAL INTEGRITY<br />

Once <strong>the</strong> designer has determined an aerospace unit’s<br />

weight and Thrust Points, he can determine its Structural<br />

Integrity (SI) value. This defi nes <strong>the</strong> strength <strong>of</strong> <strong>the</strong> unit’s internal<br />

structure or airframe.<br />

Fighters: The SI value <strong>of</strong> a conventional or aerospace fi ghter<br />

must equal <strong>the</strong> fi ghter’s Safe Thrust Rating or 10 percent <strong>of</strong> <strong>the</strong><br />

fi ghter’s <strong>to</strong>nnage (rounded down), whichever value is higher.<br />

Fighters devote no mass <strong>to</strong> this structural integrity and may<br />

not voluntarily increase its value.<br />

Small Craft and DropShips: The Structural Integrity value<br />

<strong>of</strong> a Small Craft or DropShip must be at least equal <strong>to</strong> <strong>the</strong> unit’s<br />

Maximum Thrust, but <strong>the</strong> designer may opt <strong>to</strong> increase <strong>the</strong> SI<br />

for <strong>the</strong>se units <strong>to</strong> allow for <strong>the</strong> installation <strong>of</strong> more armor. The<br />

maximum SI a Small Craft or DropShip may receive is equal <strong>to</strong><br />

30 times its Maximum Thrust.<br />

Aerospace Unit Type* Minimum SI Maximum SI SI Weight<br />

Conventional or Aerospace Fighter ** ** 0<br />

Small Craft or DropShip (Aerodyne) Max Thrust x 1 Max Thrust x 30 (SI x Tonnage) ÷ 200<br />

Small Craft or DropShip (Spheroid) Max Thrust x 1 Max Thrust x 30 (SI x Tonnage) ÷ 500<br />

*These values apply <strong>to</strong> ei<strong>the</strong>r Clan or Inner Sphere technology bases.<br />

**Conventional or aerospace fi ghters use <strong>the</strong> higher <strong>of</strong> <strong>the</strong> fi ghter’s Safe Thrust or 10 percent <strong>of</strong> <strong>the</strong> unit’s <strong>to</strong>nnage (round down).<br />

INTRODUCTION<br />

CONSTRUCTION<br />

BASICS<br />

BATTLEMECH<br />

CONSTRUCTION<br />

INDUSTRIALMECH<br />

CONSTRUCTION<br />

PROTOMECH<br />

CONSTRUCTION<br />

COMBAT VEHICLE<br />

CONSTRUCTION<br />

SUPPORT VEHICLE<br />

CONSTRUCTION<br />

CONV. INFANTRY<br />

CONSTRUCTION<br />

BATTLE ARMOR<br />

CONSTRUCTION<br />

AEROSPACE UNIT<br />

CONSTRUCTION<br />

WEAPONS AND<br />

HEAVY EQUIPMENT<br />

INFANTRY WEAPONS<br />

AND EQUIPMENT<br />

COSTS AND<br />

AVAILABILITY<br />

BATTLE VALUE<br />

INDEX<br />

RECORD SHEETS<br />

187

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!