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the shape of things to come

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ABOUT THIS SECTION<br />

This section focuses mostly on background information for <strong>the</strong> weapons and equipment commonly used by Inner Sphere and Clan forces in battlefi eld<br />

and support units, and can be used <strong>to</strong> construct any unit using equipment legal for Total Warfare standard rules games.<br />

All equipment appears in alphabetical order within its respective sections. In general, items listed under Heavy Equipment are used in Combat Vehicle,<br />

Support Vehicle, IndustrialMech, BattleMech, Pro<strong>to</strong>Mech, aircraft, aerospace fi ghter and DropShip construction (though some may be exclusive <strong>to</strong> just a<br />

few <strong>of</strong> <strong>the</strong>se units), but not in <strong>the</strong> creation <strong>of</strong> battle armor or infantry. Items listed under Battle Armor Equipment—unless o<strong>the</strong>rwise noted—may be used<br />

only in <strong>the</strong> construction <strong>of</strong> exoskele<strong>to</strong>ns, power armor and battle armor. Finally, unless o<strong>the</strong>rwise noted, items listed under Infantry Equipment may only be<br />

employed by conventional infantry, battlesuits (including exoskele<strong>to</strong>ns, power armor and battle armor) and Support Vehicles under 5 <strong>to</strong>ns in weight.<br />

Construction Notes<br />

Basic construction data follows each <strong>of</strong> <strong>the</strong>se descriptions, providing <strong>the</strong> tech base, unit restrictions, table reference, game play rules and construction<br />

rules. Some <strong>of</strong> <strong>the</strong>se data blocks may also include a short chart that refers <strong>the</strong> designer <strong>to</strong> specifi c tables or core construction rules and links particular<br />

items <strong>to</strong> particular unit types.<br />

Tech Base data blocks cover whe<strong>the</strong>r or not <strong>the</strong> item(s) described above are available <strong>to</strong> <strong>the</strong> Inner Sphere, <strong>the</strong> Clans or both. Items listed for ei<strong>the</strong>r or both<br />

tech bases feature <strong>the</strong>ir “raw” statistics on ei<strong>the</strong>r <strong>the</strong> Weapon and Equipment Tables or in <strong>the</strong> relevant core construction rules.<br />

The Unit Restrictions line provides information on what featured unit types in this book may carry <strong>the</strong> described item(s), as well as major disqualifi ers<br />

(such as <strong>the</strong> restriction <strong>of</strong> handheld weapons <strong>to</strong> humanoid-style ‘Mechs).<br />

The Construction Rules line notes any special construction rules for <strong>the</strong> item that cannot be described by its raw stats from <strong>the</strong> appropriate table<br />

reference, including location restrictions, formulas for fi nding <strong>the</strong> weight on variable-weight items and so forth. Simpler items may not have much more<br />

information than a statement on whe<strong>the</strong>r <strong>the</strong> unit may or may not mount multiples <strong>of</strong> a given item, or if it is restricted <strong>to</strong> certain mounting locations, or if<br />

actua<strong>to</strong>rs and o<strong>the</strong>r components must be removed beforehand. More complex entries and core construction components may include a brief chart that<br />

refers <strong>the</strong> designer <strong>to</strong> o<strong>the</strong>r parts <strong>of</strong> this book.<br />

The Table Reference line indicates which <strong>of</strong> <strong>the</strong> tables at <strong>the</strong> back <strong>of</strong> this book contain <strong>the</strong> listed items, including an item’s applicable tech bases. Because<br />

<strong>the</strong> Weapon and Equipment Tables separate items by tech base, an item chosen for a unit from one tech base may not reference <strong>the</strong> statistics for <strong>the</strong> same<br />

item under a diff erent tech base. (In o<strong>the</strong>r words, an Inner Sphere-made BattleMech using an ER large laser must reference <strong>the</strong> Inner Sphere Weapons and<br />

Equipment Tables, not <strong>the</strong> Clan table.)<br />

The Game Rules line provides <strong>the</strong> most relevant rules reference in Total Warfare (where applicable) for a given item, as well as any special addendum<br />

that may aff ect a designer’s choice <strong>to</strong> carry such equipment. Some items in this section may not have proper rules under Total Warfare (in such cases, no<br />

reference is provided). Game play functions for <strong>the</strong>se items will be expanded in Tactical Operations or o<strong>the</strong>r publications, as noted in <strong>the</strong> Game Rules line.<br />

Finally, note that <strong>the</strong> Weapon and Equipment Tables at <strong>the</strong> back <strong>of</strong> <strong>the</strong> book organize some equipment under <strong>the</strong> Industrial Equipment Table when that<br />

equipment does not appear in <strong>the</strong> Industrial Equipment section (see p. 241). Generally this only occurs when <strong>the</strong>re is no diff erence in technology base and<br />

game stats and hence no need <strong>to</strong> create two entries (one on <strong>the</strong> Inner Sphere Tables and one on <strong>the</strong> Clan Tables).<br />

i

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