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the shape of things to come

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The combined structural and<br />

weapons costs for Andrew’s MON-66<br />

Mongoose <strong>come</strong> <strong>to</strong> 1,783,583.333 Cbills.<br />

As it is not an Omni, it does not<br />

apply an Omni Conversion cost, and<br />

applies <strong>the</strong> BattleMech Final Cost<br />

Formula as follows:<br />

(1,783,583.333 [Structure + Weapons/Equipment])<br />

x 1 (Non-Omni) x (1<br />

+ [25 <strong>to</strong>ns ÷ 100]) = 2,229,479.166, rounded down <strong>to</strong><br />

2,229,479 C-bills.<br />

The combined structural and weapons<br />

costs for Ge<strong>of</strong>frey’s Uni <strong>come</strong> <strong>to</strong><br />

2,377,750 C-bills. Ge<strong>of</strong>f applies <strong>the</strong> IndustrialMech<br />

Final Cost Formula as follows:<br />

(2,377,750 [Structure + Weapons/<br />

Equipment]) x (1 + [70 <strong>to</strong>ns ÷ 400]) = 2,793,856.25 Cbills,<br />

rounded down <strong>to</strong> 2,793,856 C-bills.<br />

FINAL UNIT COST FORMULAS TABLE<br />

BattleMechs: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 100])<br />

IndustrialMechs: (Structural Cost + Weapon/Equipment Costs) x (1 + [Total Tonnage ÷ 400])<br />

Pro<strong>to</strong>Mechs:<br />

Combat Vehicles<br />

(Structural Cost + Weapon/Equipment Costs) x (1 + [Total Tonnage ÷ 100])<br />

Tracked: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 100])<br />

Wheeled: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 200])<br />

Hover: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 50])<br />

VTOL: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 30])<br />

Surf. Naval: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 200])<br />

Hydr<strong>of</strong>oil: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 75])<br />

Submarine: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 50])<br />

WiGE:<br />

Support Vehicles<br />

(Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 25])<br />

Tracked: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 100])<br />

Wheeled: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 200])<br />

Hover: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 50])<br />

VTOL: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 30])<br />

Airship: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 10,000])<br />

Fixed-Wing: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 50])<br />

Naval (All): (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 100,000])<br />

Battle Armor: (Structural Cost + Weapon/Equipment Costs + Training Cost**) x (Number <strong>of</strong> Troopers per Squad/Point)<br />

Conv. Fighters: (Structural Cost + Weapon/Equipment Costs) x (1 + [Total Tonnage ÷ 200])<br />

Aerospace Fighters: (Structural Cost + Weapon/Equipment Costs) x (Omni Conversion Cost*) x (1 + [Total Tonnage ÷ 200])<br />

Small Craft: (Structural Cost + Weapon/Equipment Costs) x (1 + [Total Tonnage ÷ 50])<br />

Spheroid DropShips: (Structural Cost + Weapon/Equipment Costs) x 28<br />

Aerodyne DropShips: (Structural Cost + Weapon/Equipment Costs) x 36<br />

*Omni Conversion Cost (BattleMechs, Combat Vehicles, Support Vehicles and Aerospace Fighters only) = 1.25; If <strong>the</strong> unit is not built as an Omni, this value is 1.<br />

**Battle Armor Training Cost = 150,000 for Inner Sphere troopers; 200,000 for Clan troopers<br />

The combined structural and weapons<br />

costs for Lara’s Delphyne-2 came<br />

<strong>to</strong> 821,700 C-bills. She applies <strong>the</strong> Pro<strong>to</strong>-<br />

Mech Final Cost Formula as follows:<br />

(821,700 [Structure + Weapons/Equipment])<br />

x (1 + [9 <strong>to</strong>ns ÷ 100]) = 895,653 C-bills.<br />

The base cost for Michael’s<br />

Hephaestus OmniVehicle is a combined<br />

structural and equipment<br />

cost <strong>of</strong> 627,500, which works this<br />

way (using <strong>the</strong> Final Cost Formula<br />

for a Hover Combat Vehicle):<br />

(627,500 [Structure + Weapons/Equipment]) x 1.25<br />

(Omni) x (1 + [30 <strong>to</strong>ns ÷ 50]) = 1,255,000 C-bills.<br />

The Primary configuration, which boasts more firepower,<br />

uses <strong>the</strong> same method <strong>to</strong> determine its fi nal cost:<br />

(997,500 [Structure + Weapons/Equipment]) x 1.25<br />

(Omni) x (1 + [30 <strong>to</strong>ns ÷ 50]) = 1,995,000 C-bills.<br />

INTRODUCTION<br />

CONSTRUCTION<br />

BASICS<br />

BATTLEMECH<br />

CONSTRUCTION<br />

INDUSTRIALMECH<br />

CONSTRUCTION<br />

PROTOMECH<br />

CONSTRUCTION<br />

COMBAT VEHICLE<br />

CONSTRUCTION<br />

SUPPORT VEHICLE<br />

CONSTRUCTION<br />

CONV. INFANTRY<br />

CONSTRUCTION<br />

BATTLE ARMOR<br />

CONSTRUCTION<br />

AEROSPACE UNIT<br />

CONSTRUCTION<br />

WEAPONS AND<br />

HEAVY EQUIPMENT<br />

INFANTRY WEAPONS<br />

AND EQUIPMENT<br />

COSTS AND<br />

AVAILABILITY<br />

BATTLE VALUE<br />

INDEX<br />

RECORD SHEETS<br />

285

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